DM Spyke Kingmaker

Game Master Glod


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Female Wood Elf Cleric / 3

"Werewolf? That is something to be avoided if possible. Thanks for the warning. Ok guys lets get going and find some fangberries."


The group finishs mapping this square with little trouble, making hte location of Bokken's hut for future reference.

MAP

Gain 50 xp


Female Wood Elf Cleric / 3

Continue South, making a loop around the outpost


A little less than a day south of Bokken's hut the group comes across a copse of woods heavily laden with spider webs. They can see a place in the woods that the vines and web opens up on a small dark path.


Female Wood Elf Cleric / 3

Lynore looks wearily at the webs. "I hate spiders, but lets do this." Lynore leads them into the path.


The group moves along the path which after 20 or 30 feet opens into a large clearing. The trees are strew with tight webbing and from here to the other side of the clearing (100 ft) you see numerous corpses. You see corpses of all sorts of animals, bears, horses, humans, and goblins to name a few.

DC 12 perception

Spoiler:
Despite all of the webbing, none of the bodies have any webbing on them


Female Wood Elf Cleric / 3

Percep 1d20 + 6 ⇒ (10) + 6 = 16

"It is strange the bodies are not cocooned in webbing? Has anyone ever seen anything like that?"


M Human Ranger 2

1d20 + 7 ⇒ (11) + 7 = 18 knowledge nature


Stanton explains to the group that there is a spider who likes to lurk for it's pray beneath trap doors. It can spin thread but doesn't use it capture or snare prey.


Female Wood Elf Cleric / 3

"Ahh, do you see anything like that around here?"

percep 1d20 + 6 ⇒ (7) + 6 = 13


Dram scans the clearing.

percep 1d20 + 6 ⇒ (7) + 6 = 13


1d20 + 7 ⇒ (10) + 7 = 17

Lynore and Dram pass by the concealed spider without detecting him. But Cotton and Stanton both whip around pulling their weapons at what appears to be a clearing. Just as they do a giant spider the size of a man springs from a flap in the earth. Lynore and Dram are surprised. Surprise Round

DM rolls
1d20 + 5 ⇒ (12) + 5 = 17Cotton
1d20 + 8 ⇒ (12) + 8 = 20Stanton

1d20 + 3 ⇒ (18) + 3 = 21Spider int


M Human Ranger 2

1d20 + 6 ⇒ (12) + 6 = 18init


M Human Witch 2

1d20 + 9 ⇒ (12) + 9 = 21init


1d20 + 4 ⇒ (13) + 4 = 17 init


Female Wood Elf Cleric / 3

init 1d20 + 6 ⇒ (9) + 6 = 15


The spider springs out of the concealment and tries to bite Stanton who is able to block the spider's fangs with his greatsword.

1d20 + 2 ⇒ (5) + 2 = 7
1d6 ⇒ 6poison on bite DC14 or take 1d2 ⇒ 1str dmg each round for 4 rounds

Spider 21
Cotton 21
Stanton 18
Dram 17
Lynore 15


M Human Witch 2

Cotton tries to stab the spider with his spear
1d20 + 1 ⇒ (2) + 1 = 3
1d6 ⇒ 2


M Human Ranger 2

Stanton flourishs his greatsword trying to confuse the spider before sweeping it low.

1d20 + 8 ⇒ (13) + 8 = 21
2d6 + 7 ⇒ (6, 5) + 7 = 18


Cotton misses but is able to manuever the spider right into Cotton's sweeping blow which cleaves the spider cleanly in two ending the menance.

gain 100 xp each


Female Wood Elf Cleric / 3

"Yuck. Lets search some of these bodies there may be something useful to either help identify them or give us clues for things around."


The bodies in the immediate vicinity don't have anything of use, however looking in the spiders hole you can see some additional bodies towards the bottom. The hole is about 5 feet across and about 25 feet down. With all of the webbing on the sides of the hole you think it would be a fairly easy climb. dc 10 climb to go up or down


Female Wood Elf Cleric / 3

Lynore climbs down to search the bodies.

1d20 + 4 ⇒ (14) + 4 = 18

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