Horatio A Aldebrandt |
*looks around*
*whistles*
Sooooooo... How about those current news events, eh?
Asuriel Arktaros |
Salsa really wanted your fumbling of the wand to be stuck in one of those ultra-slow motion "NNNNNnnnnnnooooooooo" for days on end :)
Horatio A Aldebrandt |
Oh man, I can see that now. Slow-motion tumbling; two, three desperate grabs at the wand; close-ups of the wand bouncing off fingers, clattering to the ground; a long, drawn-out "NOOOOOOOOOOOOOOO!"; a scene of Spoony kneeling in the rain like the climax of The Shawshank Redemption...
Now I'm gonna be giggling with stupid ideas all night. -__-
DM-Salsa |
Sorry, needed to get my head back on straight. I'll try moving this forward tonight.
Horatio A Aldebrandt |
*hugs*
Hope you're alright, Mr. Salsa-Man. I mean, I'm obviously glad you're here now, but you had me worried for a while.
DM-Salsa |
Yeah I'm okay. This is more scrambled brains than depression. Good thing about brains is they're easier to unscramble than eggs. :P
Horatio A Aldebrandt |
On second thoughts... Salsa, I don't suppose the shrieks are called out as being a sonic effect? If so, I actually get a +4 on those saves, meaning I'm not paralyzed. I figure it's at least worth asking.
DM-Salsa |
Shriek (Su) Instead of biting, a vargouille can open its distended mouth to shriek. Those within 60 feet (except other vargouilles) who hear the shriek and can clearly see the creature must succeed on a DC 12 Fortitude save or be paralyzed for 2d4 rounds or until the monster attacks them, goes out of range, or leaves their sight. A creature that successfully saves cannot be affected again by the same vargouille's shriek for 24 hours. The save DC is Constitution-based.
That's the text from the SRD, and it doesn't mention what kind of effect it is. However, common sense says that if it's a shriek you have to hear it, so you get the bonus.
The GM has spoken! Give thanks and yada, yada, yada.
Horatio A Aldebrandt |
I don't think Well-Versed works against 'anything you can hear'; just bardic performance, language-dependent and sonic effects. Since it doesn't explicitly say "This is a sonic effect", it isn't one.
But hey, if you're throwing me a bone, I'll take it, and we'll all remember this for next time! :p
Pavanna Alazario |
... if that’s true, I’m starting to think Pavanna should have stayed with Bard for her second level. :(
DM-Salsa |
You actually missed the AC by one, unless you forgot Horatio's Inspire Courage.
Horatio A Aldebrandt |
Yeah, Salsa. Funny thing about a bardic performance, it's not a good idea to maintain it outside of combat, and it takes a standard action to activate. If you get paraluzed in the surprise round, you're SOL.
Now to see how much you guys miss the background music ;-)
DM-Salsa |
Yeah, but I thought I said that you didn't get paralyzed because of the heard it thing. GM ruling beats rules so rather than go back and retcon all of that, we'll just say that Horatio beat the DC and go from there.
Noro Kas |
If Horatio is singing then Noro will kiss him..
also does that add to damage? cause I didn't add to attack or damage rolls.
DM-Salsa |
Yes it does.so That's 2 more for Korvus and one more for the flappy head thingy.
Horatio A Aldebrandt |
Bah! Curse my awful memory!
Olivius_Telraven |
Just so everyone is aware, I am weeks away from the birth of my second spawn. My posting may become sproatic or drop off a bit as the wife needs me more and more with the approach of The Time.
I don't foresee huge gaps, but I wanted to give youall a heads up, just in case.
Horatio A Aldebrandt |
You should totally name the baby after me. Veronica is an awesome name. :P
More seriously, I'm crazy happy for you. Congrats to you and the wife!
Noro Kas |
at first I thought you were going to say Horatio....but Veronica is a cool name..
in fact i think I will name my next PFS character Veronica
but yeah congrats at all
Horatio A Aldebrandt |
A great story indeed! But now I have three options.
A) Grab the wand and move back.
B) Leave the wand and double move back.
C) Beg the GM to throw me a bone and let me have the best of both worlds. :p
Thoughts, folks?
Olivius_Telraven |
Even if you could get back, Noro would provoke from standing up. I say stand in the hall and use full defense until I can come occupy him, then acrobatics around and bring in Noro. People will be acting again by then and we might make it out of here alive.
DM-Salsa |
D) Know the GM isn't going to Coup de grace anybody until all of you are down.
So, I'd just ready an attack for when korvus gets in range.
Also. those that had 4 rounds of paralysis will be able to move after this round.
On another note, I'm going to have Ping bow out of this. She's fun to play, but I can't seem to find a balance with Gming and playing. Sprig's sticking around. Just think of her as the team mascot. :)
Horatio A Aldebrandt |
Bah. Fine. I'll be a big damn hero. :P
No, not Ping! I liked Ping! She was gonna be Spoony's adopted kid sister! :P
Pavanna Alazario |
... so, should us paralysed types make some more RP-only posts about how being helpless sucks, to keep Olivius and Horatio conscious of what Big Damn Heroes they are? :-P
And I also haz a sad over Ping leaving the group, because she is fun... but that said, I can understand how having her in the game might divide your focus, Salsa. :-S
On an unrelated note: a while ago I floated the idea of a Greek-themed campaign. I’m still — slowly — grinding my way through putting all the pieces in place, and I’ve got the classes mostly written and lined up (based on the Mongoose Conan 2e RPG, hybridised with Pathfinder)... but doing that work with Conan also got me on an old-school-art kick, looking at pictures done by Vallejo, Frazetta, Easley and their like.
That makes me wonder: which do you guys think would be cooler/more novel to people?
—» Playing in a purely Greek-inspired setting, reveling in the tropes of chitons-and-sandals mythology, being a pawn in the endless bickering of the Greek Gods, and duking it out with minotaurs and chimerae and hydras?
—» Or a more Conan-style swords-and-sorcery setting leavened with a little fantastic stuff, where the gods are a little less interventionist/meddling/petty than the Greek ones, where divine magic and arcane wizardry are actually wondrous and mysterious (and sorcery is eldritch and better shunned), and where pseudo-Gaelic human barbarians riding two-legged lizards can find themselves fighting off elven Vikings astride bat-winged snow-tigers?
Olivius_Telraven |
I will admit that I have very little experience with either, but would be interested in experiencing what you have to offer. :)
DM-Salsa |
I think it'd be a close call. Both are interesting and different enough from the usual fare that you'll probably have a lot of interest.
That said, I already have a PC from a defunct game that would be perfect for the Greek campaign.
Thirzin Bronzebeard |
Just wanted to give folks a heads up. Work is kicking my ass right now. It should ease up at the beginning of the week, once I get some rest. Sorry for the silence on my end.
Noro Kas |
Greek one sounds like a Hercules / Xena type game
Conan type game...honestly never appealed to me.
I have been working on a few game ideas as well, but nothing far enough along to even consider starting yet.
Pavanna Alazario |
What kind of tone are you envisioning for the Greek one? Serious statesmanship or The gods are crazy or what?
Well, it’d be a matter of layering Greek trappings and such over a couple of intro adventures, then the first half of Rise of the Runelords (as a slow-progression E10 campaign).
I’d like to say the Greek Corinthian Gods would remain remote figures in the setting, rather than jerkass meddlers, which would allow the serious statesmanship style of operation; religious quests would mostly come through human intermediaries, which means most of any dickery would probably be the work of human agents ‘interpreting’ divine mandates for their own ends, not the work of the dieties themselves.
That said, that may be because the Hercules/Xena ‘petty and cruel’ mentality has kind of stuck with me ever since the show originally aired... and after reading new takes on the classic Greek mythology, like this one on Medusa, it really is kind of hard to think of the Olympian dieties as anything other than a collection of entitled, power-tripping, festering abscesses. >:(
(You may have noticed that entitlement and abuse of power are kind of berserk-button issues for me and my character(s).)
As well as the Rise theme of ‘how our virtues and vices define us’, culture clashes — and people finding common ground despite their differences — would be a recurring motif. Among other such clashes, the religious gulf is substantial. The Greeks Corinthian immigrants in the campaign locality are, if not accepting of their deities’ jerkholeitude, at least resigned to their gods being a bunch of squabbling petty jerks who toy with mortals’ lives just to score points off each other. This baffles the native medieval Russians Rusyns, who consider their own ‘ancestral heroes’ to be sometimes-flawed figures who nonetheless strove to do right, be good, and set positive examples for others to emulate. For that matter, the local drow nation* venerates a small but highly benevolent pantheon — led by Eilistraee and a spider-goddess inspired more by Anansi than by Lolth — and can’t fathom why the Corinthians don’t ditch their a!*!%%& gods for more positive protectors/role-models.
* Drizzt-clone rebels-without-a-cause need not apply. The ‘svartalfar’ are an enlightened and advanced nation, if a fairly small one. It’s the ‘light’ elves you have to watch out for, because they’re either Viking raiders, racist pricks with a genocidal bent, or straight out of the worst fairy-tales you ever heard about the malicious, capricious, manipulative Fae.
@ Ed: oh, this is all semi-preliminaries on my part, too. I’ve thrown so many house-rules into character-creation, feats, combat etc. that even the spit-balling I did up-thread may be grossly premature. Not to mention that I’d like to be rather more permissive about 3PP material than many other PbP campaigns I’ve seen, which would be interesting in terms of matching the campaign aesthetic *and* maintaining the martial-class-friendly balance I’d like to set.
Olivius_Telraven |
Huh. I'd be willing to follow you down that rabbit hole. I know a little about the Greeks, but clearly not as much as you with all your specificity and stuff.
Could be fun. :)
Pavanna Alazario |
Eh — a lot of it is my long life of reading broadly (albeit shallowly) about a multitude of subjects, free access to Google and Wikipedia, and a complete willingness to shamelessly b$+%@+*% my way past awkward questions. :D
DM-Salsa |
Hey, often times the BS is what gives a setting its flair. I really like the sounds of the greek campaign, and I think I might have a character idea or two. I would like to know if one of the 3PP materials you are considering is the Spheres of Power? It's a different magic system that I would like to see implemented in a future edition of Pathfinder.
Olivius_Telraven |
Hehe, let the questions begin!
I just checked and I have been waiting for a lvl 3 Olivius for almost Two Years. That's right, folks, this campaign first started in July of 2013! Holy Crap.
DM-Salsa |
I think you also have about 10 hp to go before this fight's over.
Horatio A Aldebrandt |
That's right, folks, this campaign first started in July of 2013! Holy Crap.
And you guys still aren't sick of Spoony? Wow, that's some patience! :P
I really like the sound of that potential-may-or-may-not-happen campaign. It could be far too cerebral for me, but I'd simply have to follow along, at least!
Pavanna Alazario |
Hey, often times the BS is what gives a setting its flair. I really like the sounds of the greek campaign, and I think I might have a character idea or two. I would like to know if one of the 3PP materials you are considering is the Spheres of Power? It's a different magic system that I would like to see implemented in a future edition of Pathfinder.
Does this answer your question? :P I haven’t got Spheres all memorised yet, but it certainly shows promise. ;-) (I’ve since chosen to make a High-Caster variant of this progression that might better maintain the relative power-level of the other PCs... though access to another Sphere or two is still up in the air depending on build-styles.)
The countervailing priest class is still giving me grief, though. I’m thinking of just turning it into a variant of the elementalist (maybe still at Mid-Caster level?) that has a couple of bonus feats and maybe some diety-dependent features. (I’m trying for a grittier feel, so healing will be a feat, with a larger dice-size but only converting lethal damage to non-lethal. The dice would scale at 1 die/3 levels for non-priest levels and 1/2 for priests.)
DM-Salsa |
Already have a character concept, a combo of a bender from the Avatar-verse (the one with awesome elemental martial arts, not Pocahontas meets Fern Gully in space) and a nordic berserker. She'd be a curiosity, a warrior captured in a failed raid. I'd have to look, but i think there's a class in SoP that should be perfect for the character.