Days ago, Jemma Redclaw proclaimed herself captain of a merchantman vessel. After leading a mutiny on the ship you hired for a journey to Rahadoum, she seized command and sailed southward. Now she rules her ship with an iron fist... or more precisely, a mechanical hand! But she’s not the only one with ideals and aspirations. On land, captains’ councils and petty tyrants lay claim to isolated islands, but at sea, the Brinebrood Queen considers these waters her realm. The coral reef surrounding your ship has served as her latest spawning pool.
These warm waters are shallow, a labyrinth of reefs and sandbars that slow sailing down to a crawl. In the waters surrounding your ship, the distant relations of a vast inbred family of grindylow watch you from a distance. The stench of rot and putrefaction wafts on the wind. Grindylows feed on more than fish, and corpses attract flies–big ones. Before you leave this coral labyrinth, the Brinebrood Queen will be waiting for you. Although the grindylows can’t quite muster the courage to attack passing ships in force, their mother is awfully defensive of her offspring.