DM Oladon's Second Darkness

Game Master Oladon

Current Map - Named Drow


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Moar Mappity

Oy! I go to a meeting and come back to... this...

The remaining thug, seeing his companions go down, fights on grimly. Dodging to the side, he ignores the guard and stabs at the approaching halfling viciously.

vs Randall: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
I assume you didn't wear your armor to dinner...

The northern guard moves to make sure Fíriel's alright, while the southern one retaliates against the remaining attacker. His club finally manages to find purchase.

vs C: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Map

The party is up.


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Fuming, Njord lumbers forward with his fists held high.

Readying to attack if one ends up moving in.

Map


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

Jametor turns to the last remaining concious guard and flings his hand out as he yells a command word. A missile of energy shoots from his fingertips, unerringly hitting the thug. Crack'ems

Missile Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Moar Mappity

DM Only:
1d20 + 8 ⇒ (8) + 8 = 16
1d20 + 1 ⇒ (6) + 1 = 7
1d20 + 1 ⇒ (19) + 1 = 20
1d20 + 3 ⇒ (11) + 3 = 14
1d20 + 3 ⇒ (18) + 3 = 21

The remaining thug goes down with a scream of pure terror at his last sight: that of Njord approaching from the north.

Combat over, but we'll stay in initiative for a bit, so just delineate your actions by rounds. There are two potions of CLW on the thugs; the rest of the loot will have to wait until I can put the list together.

Antal, Fíriel and Randall are up. Everyone can make Perception checks.


Black-Blooded Dark Tapestry Oracle 7
Spoiler:
45/45 hp , Init +2, AC 19 [touch 13, FF 16], Fort +5, Ref +5, Will +11; Perception +7 Effects: Cloak of Darkness

Perception: 1d20 + 5 ⇒ (9) + 5 = 14

Antal will stay where he is, preparing to take down another thug if need be.


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Njord gives the elf a nod that says Well done - apparently unconcerned about his own exposed and dangling status.

Perception: 1d20 + 5 ⇒ (17) + 5 = 22

”Har! What the hell happened?” the big hairy Njord barks.


Female Halfling Rog 3 / Sorc 4 / AT 7 [ HP 94/94 (0 NL) | AC 21 Tch 17 FF 16 | Fort +9* Ref +16* Will +14* | CMD 21 | Init +5 | Perc +16 | Effects: none ]

Fíriel kneels to clean off her dagger, nodding her thanks at the guard's inquiry.

Randall is up.


Moar Mappity

Randall moves over to the unconscious thug and prepares to finish him off. Beginning full-round action (CdG).

Randall Perception: 1d20 + 9 ⇒ (20) + 9 = 29

He pauses with a frown, then motions to the others. "Heard something around back," he whispers to the others, nodding northward before resuming his task.

CdG Damage: 2d3 + 1d6 ⇒ (2, 3) + (4) = 9
Fortitude (DC 19): 1d20 + 2 ⇒ (20) + 2 = 22

The party is up. Randall has a move action left.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

"So much for holding this one for questioning."
Swiftwing alights on Jametor's shoulder and both listen.

Jametor Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Swiftwing Perception: 1d20 + 10 ⇒ (20) + 10 = 30

MAP


Moar Mappity

He's still alive.

Swiftwing hears the sound of a door being broken open to the north, as well as low voices.


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Njord grabs the longsword from one of the fallen thugs.

”Sam.”, he calls out. ”Bring me my bag of herbs. Hurry.”


Moar Mappity

"Coming!"

It'll take her a few rounds to get there.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

I still have move action?

Jametor pulls a potion out of his robe and drinks it.

CLW Potion: 1d8 + 1 ⇒ (4) + 1 = 5

Swifting squawks then says, "Door broken, voices."

ETA:

Well in that case I may just drink a potion to get some HP back, assuming I have a move action. Is that right on the potion or is it 1/level plus?


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Big Njord may be bold enough to fight naked but he’s not heading back to investigate. I’m good letting the enemies come to us.


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Randall uses his move action to search the thug.

Perception w/ Canny Observer: 1d20 + 13 ⇒ (17) + 13 = 30


Moar Mappity

The two thugs next to Randall are found to be carrying (between the two of them, not each) a longsword, a shortsword, a potion of CLW (the other is on the thug near Fíriel), and two sets of studded leather armor.

Antal and Fíriel are up.


Female Halfling Rog 3 / Sorc 4 / AT 7 [ HP 94/94 (0 NL) | AC 21 Tch 17 FF 16 | Fort +9* Ref +16* Will +14* | CMD 21 | Init +5 | Perc +16 | Effects: none ]

Fíriel rifles through the fallen tough's pockets and finds the potion, then drinks it down. "I think this is due recompense for ruining my lovely dress..." she mutters.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Woot! She's now at 17/19.


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Which one did I fail to CDG? The one Jametor knocked out?


Moar Mappity

Aye. The others are dead.


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

On Randall's next action (I assume I don't have one yet), Randall will drink a cure light wounds potion, also.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Then he will head toward the noise to investigate.

Stealth: 1d20 + 12 ⇒ (19) + 12 = 31


Moar Mappity

Antal remains still and waits to see what else will happen.

DM Only:
SJ: 1d20 + 8 ⇒ (15) + 8 = 23
SE: 1d20 + 1 ⇒ (8) + 1 = 9
SF: 1d20 + 1 ⇒ (1) + 1 = 2
PJEF: 3d20 ⇒ (1, 16, 20) = 37

Samaritha comes hurrying out with Njord's herb bag, a blanket wrapped around her hastily. Fíriel stands up and proceeds northward to meet Randall and find out what's going on.

Fíriel Stealth: 1d20 + 13 ⇒ (14) + 13 = 27

Map

Everyone can make more Perception checks, and the party (minus Randall) is up. Try to keep your headers up to date please. :)


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Njord grabs the bag and catches Samaritha with a kiss.

"Go back to the room and lock the door. Don't open it until I come to get you", the naked ulfen warns.

Fishing out a protective ointment, he applies it to his forearm.

Shield.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

Jametor turns to the remaining guards, "Watch him, don't kill him. We need to talk to him later." Jametor indicates the thug on the ground.

My stats are right, but I am confused on CLW potions. The book says 1d8 + 1/level. Is that character level? It's a max of 5, so I assume it is


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

It's 1d8+1


Moar Mappity

The guards nod and throw sober glances at the thug on the ground.

Antal, Fíriel and Jametor are up. Randall, you're still down 3, right?


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Aye, header corrected, sorry.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

Can we tell where the noises are coming from?


Moar Mappity

North of you, back in the area of the scullery/back door.

Antal and Jametor are up.


Moar Mappity

Antal and Jametor wait for something to happen.

DM Only:
SJ: 1d20 + 8 ⇒ (8) + 8 = 16
SE: 1d20 + 1 ⇒ (4) + 1 = 5
SF: 1d20 + 1 ⇒ (11) + 1 = 12
PJEF: 3d20 ⇒ (19, 17, 7) = 43

DG: 1d20 + 7 ⇒ (16) + 7 = 23
SG: 1d20 + 10 ⇒ (3) + 10 = 13

Map

The party is up. More Perception checks all around.


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

The armed but lewdly flopping Njord takes off through the northern door.

That's where the sound was coming from before, correct?


Moar Mappity

Forgot about Samaritha.

Sam Perception: 1d20 + 5 ⇒ (17) + 5 = 22

Samaritha heads back toward the guest suites, but freezes in the doorway to the antechamber. With a look back at Njord, she gestures toward the hallway intently.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

Jametor Perception: 1d20 + 6 ⇒ (6) + 6 = 12
Swiftwing Perception: 1d20 + 10 ⇒ (6) + 10 = 16

MAP


Moar Mappity

Map

Njord, where are you moving?

Antal, Fíriel and Randall are up.


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Njord will move down the hallway instead.


Moar Mappity

Njord doesn't notice anything alarming immediately, but Samaritha continues gesturing, and whispers, "Intruders!"

The Ulfen does manage to spot the window at the end of the hall, swinging ever so slightly in the wind.

Map

Antal, Fíriel, and Randall are up.


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]
DM Oladon wrote:
The party is up. More Perception checks all around.

Perception: 1d20 + 9 ⇒ (1) + 9 = 10 Not including +4 Canny Observer, if that applies

Concerned that Sam's indicating something other than what he thought he'd heard, Randall pauses to listen before changing direction.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

J Perception: 1d20 + 6 ⇒ (2) + 6 = 8
S Perception: 1d20 + 10 ⇒ (15) + 10 = 25


Moar Mappity

Randall doesn't hear anything in the direction Sam indicated.

Swiftwing does, though... she hears muffled sounds of movement that aren't Njord. She also hears a faint creeeeak on the stairs to the north.


Black-Blooded Dark Tapestry Oracle 7
Spoiler:
45/45 hp , Init +2, AC 19 [touch 13, FF 16], Fort +5, Ref +5, Will +11; Perception +7 Effects: Cloak of Darkness

Antal is gonna head to follow these crazy folks to maybe skewer another enemy.


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

He keeps moving toward where he thought he heard the original move, slightly distracted by his doubts. I'm actually not sure where you had him headed, so I will let you move him. He will stop and listen carefully at any portals rather than bursting through, looking through if he has an opportunity.


Female Halfling Rog 3 / Sorc 4 / AT 7 [ HP 94/94 (0 NL) | AC 21 Tch 17 FF 16 | Fort +9* Ref +16* Will +14* | CMD 21 | Init +5 | Perc +16 | Effects: none ]

Fíriel looks to Randall and pauses as well, waiting for him to indicate which direction they should go. After a moment, though, her eyes get bigger and she points animatedly in the direction Njord went.

Perception: 1d20 + 5 ⇒ (18) + 5 = 23


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Correction: He will adjust his movement if the familiar indicates that it heard something in a different direction.


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Looking at Firiel, "Do you still hear them?"


Female Halfling Rog 3 / Sorc 4 / AT 7 [ HP 94/94 (0 NL) | AC 21 Tch 17 FF 16 | Fort +9* Ref +16* Will +14* | CMD 21 | Init +5 | Perc +16 | Effects: none ]

Fíriel nods and whispers back. "I hear something... sounds like people moving around, but those rooms aren't occupied!"

She moves toward the sounds and into the antechamber.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

Swiftwing squawks and says, "Stairs, noise"


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Frowning, Randall follows Firiel, dagger at the ready. Please move me as appropriate.


Moar Mappity

DM Only:
???: 1d20 + 7 ⇒ (7) + 7 = 14
PG: 1d20 + 4 ⇒ (3) + 4 = 7
PH: 1d20 + 4 ⇒ (14) + 4 = 18
PI: 1d20 + 4 ⇒ (5) + 4 = 9
19,21: 1d2 ⇒ 1

A man wearing dark silks suddenly emerges from near the end of the hallway, holding a dagger. He screeches like an exotic night-bird and attacks the horrific sight before him. Those with Knowledge (Local) are pretty sure the screech is a warning or alert of some kind.

vs Njord: 1d20 + 3 ⇒ (7) + 3 = 10

His dagger goes wide, but another black-clothed man pokes his head out of the door across the hall and fires off his own dagger, despite his desire to gouge out his own eyes with it instead.

vs Njord: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (1) = 3

Map

The party is up.


Black-Blooded Dark Tapestry Oracle 7
Spoiler:
45/45 hp , Init +2, AC 19 [touch 13, FF 16], Fort +5, Ref +5, Will +11; Perception +7 Effects: Cloak of Darkness

Antal is gonna try and get close enough to use Burning Disarm. If he's close enough this round to get one of the enemies with the daggers, then DC 15 Reflex save to successfully drop the weapon or they take...

Spoiler:

2d4 ⇒ (1, 2) = 3

But if he's still too far away, he'll fire off a bolt at the nearest.

Bolt:

1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20
1d6 ⇒ 4

Confirm: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
1d6 ⇒ 1

If he doesn't crossbow this turn, that'll be his action next turn, so yay!


Rogue 14 [ HP 36/87 (0 NL) | AC 26 Tch 19 FF 20 | Fort +9* Ref +18* Will +10* | CMD 27, 29 vs steal | Init +9 | Perc +21, vs traps +32, trap spotter | Effects: Haste]

Randall whispers to the blanket-clad girl. "If you have spells, you might consider how they could be used."

Another hare-brained idea comes to the little guy.

Seeing that it's going to be difficult to get past the Ulfen, Randall reverses course, running for the broken window and circling around behind Black Pajamas #1 Double move to circle around behind Hebites.

Map


Coldborn Ulfen 13 - 134/134 hp + 120 stoneskin, Init +0, AC 21 (26 with buffs) [touch 12, FF 20], Fort +17, Ref +13, Will +10; Perception +19
Resources:
Bombs 10/10 | Healing Factor 35/35 | Martial Flexibility 4/4 | Bear Form 2/3
Extracts:
Shield x4 | Cure Light Wounds x1 | True Strike x1 | Barkskin x2 | False Life x2 | Heroism x2 | Orchid's Drop x1

Njord grunts in pain as the thrown dagger grazes his bare arm.

Raising his weapon high, the big naked ulfen gives a berserk roar as he closes on the farthest attacker and brings his sword to bear.

Power Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d8 + 9 ⇒ (2) + 9 = 11

Confirming: 1d20 + 4 ⇒ (19) + 4 = 23
Extra Damage: 1d8 + 9 ⇒ (3) + 9 = 12

Map

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