DM Doctor Evil Rise of the Runelords AP

Game Master DM DoctorEvil

Loot Tracker

The Seven's Sawmill


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M Human Commoner/1, Expert/1

We ain't afraid o' no demons!


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Tunder will purchase cold iron and silver bolts. He'll also get cold iron spiked gauntlets.


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Barek will buy his cold iron cestus (9gp) and a breastplate using the funds borrowed from the party. That leaves him with 8sp, 7cp and in debt to the party for 66gp.

Is the Cestus just a single glove? Can Barek be wearing it on one hand and be barehanded on the other, allowing him to use normal strikes or the Cestus without swapping weapons?


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)

From what I read in the description for a cestus, it's a single, forearm-length glove, so your other hand should still be bare.


If I did the arithmetic correctly, then Barek gets a share of the 39 gold as well. You can use it to fund other items, or as seed to payback the party. You'll owe each of the 5 a total of 14gp (rounding up to an even number) when you are cash rich again. Ok?

You can choose to use the cestus on main or off hand and use bare on the other, but will take penalty for two attacks.

Tunder, 10 cold iron bolts equals 2gp, 10 silver tip arrows would be 3 gp, the cold iron gauntlet would be 10 more. For a total of 15, less 10% would be 13.5 gp for all. Do you add the 20 new bolts to your standard, or do you remove some from your quiver?

ThornI have been giving everyone else a chance at cold iron weapons, since I'm a nice guy, but I don't think a special elven blade will be available in this town, and there are no elf master here to forge one...sorry. If you want a longsword or something for now, we can work that out.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

How about a greatsword? Since the Elven Court Blade is effectively a greatsword in regards to feats. Though I don't have 100 gp, nor do I want to put that money into a normal greatsword, so how about a Guisarme, which will give me reach! It costs 9 gp so a cold iron one, would be 18 gp. Does that work for you or a glaive (16gp), or a longspear (10gp).

Thorn would waive Barek from having to pay him back, "If anything I should be giving you money!"

Grand Lodge

According to hero lab the 10 silver bolts were 21 gp or about 19 after discount. Tunder will carry 10 normal bolts, 5 cold iron bolts, and 5 silver bolts. He'll carry the rest in his backpack to replenish his supply as he needs them.


Hmmm, okay. The PRD says +2 gp, they must mean apiece which seems a little high to me...

We'll do it your way.

Thorn: Seems like I can live with any of those, if you really want a reach weapon. Tell me which one.

Sheesh, give you guys a little cash and it's like one long trip to the mall...


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Thanks for working with us! :)

I will be taking the Guisarme, 18 gp with the 5% off, which means -9 sp. So it will cost Thorn 17 gp and 1 sp. Subtracting now.


eh, discount is 10% (my error before) so you get it for 16.2. Cold Iron version, I assume?


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)
DM DoctorEvil wrote:
Sheesh, give you guys a little cash and it's like one long trip to the mall...

We're going to the mall? Yay! Can I borrow your credit card? Time to put my +7 Linguistics bonus to work forging a signature... :p


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Sorry, what I meant about the cestus was: If I wear it on my right hand, with my left hand bare, can I attack things with my bare hand for some attacks and then with the cestus for others. For instance, if we find some goblins, Barek will use his left hand to punch them, gaining all the bonuses he normally does. Later a quasit appears, and he uses his right hand to punch it, gaining the cold iron advantage without having to put on the cestus and take it off again.

Pathfinder doesn't make you decide handedness, and as long as you only attack with a single weapon it doesn't care which hand you use. Just making sure you agree.


Fine with me. Your boxing training should make you comfortable with either hand anyway.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3
Quote:
Reach Weapons: Glaives, guisarmes, lances, longspears, ranseurs, and whips are reach weapons. A reach weapon is a melee weapon that allows its wielder to strike at targets that aren't adjacent to him. Most reach weapons double the wielder's natural reach, meaning that a typical Small or Medium wielder of such a weapon can attack a creature 10 feet away, but not a creature in an adjacent square. A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.


I am afraid, good sir, that you are correct. Let's remove the bite damage for now and keep the rest. Will so not on GP thread. Thanks for catching it!


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Just to give you guys the heads up, I'll be away until Sunday night. Feel free to bot Mirela until then if necessary.


enjoy! Thanks for the heads up.


M Human Commoner/1, Expert/1
Seldon Swiftheel wrote:
Knowledge (planes): 1d20 + 5 ⇒ (20) + 5 = 25
Aziza Plumbockett wrote:
Knowledge (planes): 1d20 + 6 ⇒ (19) + 6 = 25

So I'm pretty sure we have to fight to the death now over the title of chief-smart-person. Please don't use the wasps.


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F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)
Twigs wrote:
So I'm pretty sure we have to fight to the death now over the title of chief-smart-person. Please don't use the wasps.

If Seldon willingly yields to Aziza the title of shiniest-gnome-in-party then I will concede chief-smart-person to you.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Sorry guys, my work has been getting in the way. But I hope to pop in at least once a day... It all depends on the shifts.

Here is to happy thoughts! :)

I want to see you guys nuke each other for a title! ;)


No problem, Thorn. RL happens. Just tell us if you have to disappear for awhile. Once a day is usually good enough to stay on story.

BTW, congrats to you all on 1000 posts! A first for me as GM!


Here's this if you have a mind.

Second Darkness Recruitment

Grand Lodge

You are an evil, evil GM.


M Human Commoner/1, Expert/1

I... you! Bah. I think I'll be joining this one. I'm thinking with someone less serious. I'll write something over the next few days.


You wouldn't... :P


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Aww, I just got my archeologist bard into a Midnight Mirror game. He would have been perfect for this. I'll have to read up on the AP a bit more. Maybe a spellcaster would be a good change.


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)

Doc I've submitted a character for your Second Darkness campaign, but to avoid any confusion I'd appreciate it if you could look over the character now and tell me if anything is wrong with her from your POV; Vris Fontessa.

I don't want to repeat the muddle I made with my character in Curse of the Crimson Throne.


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Doc what did you think about my backup character for the campaign, or should I just not worry about it?


I saw the characters posted over in Second Darkness, just haven't had a chance to really tear into them. I figure Aziza/Rodan/Vris has about 3 more iterations before she's final anyway...

Thorn, I'm fine with the idea of a back up character.

I am volunteering to run another CotCT group that I was playing in but the DM disappeared in the first room of the first adventure. Since I'm shifting to DM, I will need a rogue type player to step in, if anyone is interested, just PM me.


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)
DM DoctorEvil wrote:
I saw the characters posted over in Second Darkness, just haven't had a chance to really tear into them. I figure Aziza/Rodan/Vris has about 3 more iterations before she's final anyway...

Yeah, guilty as charged, m'lud - I'm a compulsive tinkerer. But in my own defense, Aziza's progression is now firmly in the pure sorcery category, I'm pretty happy with Vris as is, and with Rodan I just screwed it up (sorry). :(


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Well not sure I want to commit to another game but the Doctor does a good game. Aziza and Twigs, What would you like to see if I apply, a Dwarven spellbreaker, a dancing arcane duelist, or a cold themed magus?


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)

Hey, whatever floats your boat, Barek; it's your character, not mine. But if you want an opinion to help decide between many options that you like, then a Dwarven spellbreaker sounds like a good idea to me.


M Human Commoner/1, Expert/1

I've applied with a Dwarf Fighter with a thick accent and clinging to the traditions of the old-country. I could be your embarrassing relative that you have to constantly apologize for! :P

A calistrian/varisian dancer could be awesome but might step on Aziza's toes a bit (or not, I'm not sure!). Personally I'd say the Magus. I've never seen one in play (and personally dont like the arcane pool much), but having a buddy on the frontlines couldnt be a bad thing.


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)
Twigs wrote:
A calistrian/varisian dancer could be awesome but might step on Aziza's toes a bit (or not, I'm not sure!).

Um? What makes you think that would step on my toes? The character I submitted for consideration is a cleric of Shelyn, not a Calistrian or a Varisian, and besides which if Barek did make a Calistrian then Vris would be able to claim an association with him or her. It's all moot unless the Doc decides he wants to include me in yet another of his campaigns anyway; I don't take that for granted. :)


M Human Commoner/1, Expert/1

Oh! My mistake, I could swear I'd read that she was Calistrian, but I just had another skim.


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Ohhh! Second Darkness, so tempting... I'm gonna pop over and look at the recruitment thread.

On other news, I'll be away this weekend celebrating my wedding anniversary, so I won't be able to post until Sunday night. Feel free to act for Mirela in my absence.


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)
Mirela Malvo wrote:

Ohhh! Second Darkness, so tempting... I'm gonna pop over and look at the recruitment thread.

On other news, I'll be away this weekend celebrating my wedding anniversary, so I won't be able to post until Sunday night. Feel free to act for Mirela in my absence.

Happy anniversary!

We'll let Miri deal with the vargouilles solo then, shall we? :)


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Hah! She can't even see them yet... that would be a comedy of errors.

Grand Lodge

I have a character but can't come up with a back story. Had to drop out.


Happy Anniversary, Mirela! If you're paralyzed, we won't need to DM-PC you much, I bet...


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

Family Reunion for me, so likely until Sunday night for me as well.

Congrats Miri and have a wonderful weekend.

I would love to connect my back up character with any of you if you wished it in the other campaign.


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9
DM DoctorEvil wrote:
Happy Anniversary, Mirela! If you're paralyzed, we won't need to DM-PC you much, I bet...

That works too, hah! ANyway, I'm off... have a great weekend everyone.


Same to you Mirela. Enjoy your anniversary. Let us know when you get back.
Thorn - guess your paralysis may keep much from happening with you anyway...enjoy your trip as well.


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Happy Anniversary Miri! Have fun!


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Hey everyone,

I'm back now, had a great time!

I can see that Doc Evil has completed Mirela's Round 1 action, so I'll hold off on posting again until Round 2. Incidentally Doc, it's exactly what I would've done... I guess you're getting used to me having Miri jump all over the place like a lunatic!


Male Elf HP: 20/21 | AC: 31_ T: 14_ FF: 27 | Perception +2 | Initiative: +5 | F: +5 _ R: +4 _ W: +1 (+3 vs. ench.) | CMB: +7, CMD: 20 | Speed: 20
Skills:
Acrobatics -2, Bluff -1, Climb +4, Diplomacy -1, Heal +0, Handle Animal +3, Inimidate +3, K(eering) +7, Linguistics +2, Ride -3, Sense Motive +1, Stealth -8, Survival +6, Swim -3

I am back too... just not going to have to post much, for who knows how long... :P


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)

Grats on surviving your family reunion. I don't go to any of mine anymore - PTSD and idiot redneck hillbillies for relatives do not for a pleasant weekend make.

Thorn, Omen bringer wrote:

*Still paralyzed*

Thorn cries from the madness that he remembers from past experiences. Perhaps even more eerie than these strange floating disembodied heads.

Be warned - if Thorn is still paralyzed by the end of the fight, Aziza will be drawing fake moustaches and graffiti on the warrior. It's the type of thing she'd do.

Nah, maybe not. My halfling bard definitely would though...


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Well, Aziza has a lot more targets to choose from at this point... except that she is also paralyzed now! Damn Vargouilles.

Grand Lodge

Well, at least she can't draw a mustache on Tunder.


F Gnome CG Sorcerer 2 | HP 11/11 | AC 15 (18*) T 14 FF 12 (15*) | CMB -1 CMD 12 | F +1 R +2 W +3 | Init +2 | Perc +3 (*Mage armor)

Having moustaches drawn on folks just became a far lesser concern than the possibility of a TPK here... <:(

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