DM-Camris' WRATH of the RIGHTEOUS Part 2: SWORD OF VALOR

Game Master Camris

SECTION 4: INTO THE CITADEL
After arriving in Drezen, the heroes lead their army against the demons and cultists arrayed in the city, ultimately laying siege to Citadel Drezen.
->Kyra's Killer Loot Tracker<-
STRATEGIC MAP
OVERVIEW OF DREZEN]RUINS OF DREZEN--ENEMY POSITIONS PHASE 5[/URL]
COMBAT MAP


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'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

At Kelden's warning, Grey's normally puckish demeanor drops, revealing a cold implacability as he almost mechanically acts to dispatch the foe 'twixt himself & Taedric.

Cold Iron Kukri strike to #3: 1d20 + 16 ⇒ (16) + 16 = 32, if that hits, Cold Iron Kukri damage: 1d3 + 8 ⇒ (3) + 8 = 11 slashing


Female Half-Elf (Keleshite) Dawnflower Dervish 6 / Evangelist 2 / Champion 2 | HP 61/73 | AC 24 | T 16 | FF 18 | CMD 24 | Fort +7 | Ref +12 | Will +7 | Init +7 | Perc +15 | Bardic Per 19/24 | MP - 5/7 | LP - 2/2 | Spells: 1st - 5/5; 2nd - 4/4; 3rd - 1/2

Free Action - Maintain Battle Dance; -1 BP.
Swift Action - Activate Mythic Arcane Strike for +2 damage/Magic for DR purposes for 1 minute.
Move Action - Move 50' towards #2.
Standard Action - Attack #2.

Attack: 1d20 + 12 + 6 - 2 ⇒ (7) + 12 + 6 - 2 = 23
Cold Iron, Magic Damage: 1d6 + 6 + 6 + 2 + 4 ⇒ (4) + 6 + 6 + 2 + 4 = 22

Kyra runs her hand over the smooth side of Dancing Phoenix and imbues the weapon with some of her own magical essence before rushing forward in a graceful dance, whirling around her companions as if they were nothing more than ribbons on a breeze before slicing through the air quickly into the side of one of the demons!


Grey, don't you do precision damage as well? They're all flat-footed at the moment.


Female Human Oracle (Psychic Searcher) 8/Mythic Hierophant 2 | 43/64 HP | AC 22 T 12 FF 21 | Fort +4 Ref +4 Will +8 {+2 vs. fear} | Initiative +3 | Perception +6 | Inspiration 7/7 | Interstellar Void 0/1 | Oracle spells: 1st—4/8 2nd—6/8 3rd—3/7 4th—1/4

Sapphiria launches a holy smite to soften up the demons in the initial strike.

Level check in case of SR: 1d20 + 8 ⇒ (2) + 8 = 10

So it probably fails.

Holy smite damage vs. outsiders: 8d6 ⇒ (6, 6, 5, 4, 5, 5, 3, 4) = 38


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7
DM-Camris wrote:
Grey, don't you do precision damage as well? They're all flat-footed at the moment.

D'oh!

Cold Iron Sneak attack: 4d6 ⇒ (4, 2, 6, 3) = 15 Slashing
In the hopefully unlikely event that #3 is still alive, they are Bewildered, taking a -2 penalty to AC until next round. The Penalty is -4 against attacks made by Grey.


Male Keleshite Human HP (90/90)
Stats:
AC/Touch/Flat 22/11/20 | Fort/Ref/Will +9/+3/+9 | Init +1
Skills:
Perception +7, Sense Motive +8
Class (Cleric) (8)

backfilling behind Thrall and by his love. He struck at the wounded demon left to him hard.

attack Throxol 1: 1d20 + 9 ⇒ (13) + 9 = 22
damage: 1d6 + 2 ⇒ (4) + 2 = 6


Round 1 completed_______________________________

Thrall adjusts this position and, with a brutal downward slash, tried to eliminate the other demon.
Thrall's swing missed the Demon completely, shattering part of the barricade next to him instead.

Grey's normally puckish demeanor drops, revealing a cold implacability as he almost mechanically acts to dispatch the foe 'twixt himself & Taedric. He hit hard, leaving the demon critically wounded and bewildered.

Kyra imbues the weapon with some of her own magical essence before rushing forward in a graceful dance, whirling around her companions before slicing through the air quickly into the side of one of the demons!
She smoothly opened up number 2 in a spray of blood, dropping him where he stood.

Sapphiria launches a holy smite to soften up the demons in the initial strike.
The pure golden white burst hammered down on 3, 4 and 5. Number 3 blew apart in a foul slime, number 4 and 5 are left blind and reeling.

Kelden struck at the wounded demon left to him hard, and wounded him for moderate damage.

(npc) Taedric lashed out with Radiance at number 4, but missed wildly. Knave tried to bite/trip number 4, but missed wildly.

(npc) Alorah reached out and fired a Heavenly Fire ray at number 4, torching him instantly.

Thrall and Kelden, standing next to Thoxel 1 are subjected to its Aura of Insolance, and they feel a wave of antipathy for each other.
Thrall Will save vs DC15: 1d20 + 12 ⇒ (11) + 12 = 23
Kelden Will save vs DC15: 1d20 + 9 ⇒ (10) + 9 = 19
...but they shake the feeling off and are able to continue to cooperate.

Thoxel 1 attacks Kelden thrice with it’s mwk two bladed sword.
1d20 + 10 ⇒ (8) + 10 = 18 for a possible 1d8 + 6 ⇒ (1) + 6 = 7 slashing damage.
1d20 + 10 ⇒ (17) + 10 = 27 for a possible 1d8 + 6 ⇒ (4) + 6 = 10 slashing damage.
1d20 + 7 ⇒ (10) + 7 = 17 for a possible 1d8 + 6 ⇒ (7) + 6 = 13 slashing damage.
If hit twice, Betrayers Blade DC15 Will save.

Thoxel 5, blind, stumbled over to Knave and attacked.
1d100 ⇒ 13 But he missed. He's Bind!

Thoxel 6 snarled in rage and ran over to where Taedric was to attack!
1d20 + 10 ⇒ (13) + 10 = 23 for a possible 1d8 + 6 ⇒ (4) + 6 = 10 slashing damage.


Round 2______________________

Players take their turn in order of posting, enemies will go last.

COMBAT MAP


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Acrobatics to move through a threatened space w/out provoking AoO: 1d20 + 22 ⇒ (12) + 22 = 34

As the fiend before him all but evanesces into non-existence, Grey takes the opportunity to seek new prey. Seeing one final foe almost unscathed, he tumbles 'twixt Knaves paws to slash at this new target.

20' Move to close w Thoxel #6
Cold Iron Kukri strike: 1d20 + 16 ⇒ (1) + 16 = 17, if that hits... Damn, nat 1.


F Aasimar (Idyllkin) Sorceress (Celestial Bloodline) 8/ Archmage 2| HP: 59/64 | AC: 13(17) Touch:13 FF: 11(15) | CMB +5, CMD 19 | F:+6 R:+6 W:+10| Init: +2 | Perc: +4 (Darkvision),| Speed 30ft | Mythic Power 4/5|Heavenly fire 5/8 | resist acid 5, cold 5, electricity 5

Quickly moving into the room to aid Kyra, Kelden and Thrall, Alorah strikes with her cold iron mace, attempting to put the foul demon down.

+1 Cold Iron heavy mace: 1d20 + 5 ⇒ (15) + 5 = 20
Magic/ Cold Iron: 1d8 + 2 ⇒ (5) + 2 = 7


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric spins Knave to have the wolf try to pull down a demon before he strikes.

(All attacks are counted as flanking due to Mounted Mastery)

Bite (v. #6): 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 for 2d6 + 9 ⇒ (3, 4) + 9 = 16 Trip: 1d20 + 18 ⇒ (19) + 18 = 37

Radiance: 1d20 + 18 + 2 ⇒ (19) + 18 + 2 = 39 Threat
Confirm?: 1d20 + 18 + 2 ⇒ (9) + 18 + 2 = 29 Maybe?
Regular Damage: 1d6 + 9 ⇒ (1) + 9 = 10 Plus Critical: 1d6 + 9 ⇒ (1) + 9 = 10 Plus Holy: 1d6 ⇒ 4
Radiance: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32 for 1d6 + 9 ⇒ (2) + 9 = 11 Plus Holy: 1d6 ⇒ 5


Male Keleshite Human HP (90/90)
Stats:
AC/Touch/Flat 22/11/20 | Fort/Ref/Will +9/+3/+9 | Init +1
Skills:
Perception +7, Sense Motive +8
Class (Cleric) (8)

strike 1: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 1d6 + 2 ⇒ (5) + 2 = 7
strike 2: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d6 + 2 ⇒ (3) + 2 = 5

He let out a slight sound of pain as the 2nd strike of the blade sut through his defense gashing his arm. He two quick counter strikes were far too huried to be effectual.


CG Half-Orc Warpriest 8 | Status: Prayer
Stats:
AC 21 (T 11, FF 20) | CMB +13, CMD 25 | Init +1 | Speed 50ft | F +13 R +6, W +12 | Perc +11, SM +8, Low-Light Vision
HP 41/84 | SW 6/8 | SA 8/8 | Fervor 6/7 | Channel 0/2 | MP 4/7

Greatsword #1, Power Attack: 1d20 + 16 - 0 ⇒ (17) + 16 - 0 = 33
Damage, PA: 2d6 + 15 + 9 ⇒ (6, 4) + 15 + 9 = 34

Greatsword #2, Power Attack: 1d20 + 11 - 0 ⇒ (3) + 11 - 0 = 14
Damage, PA: 2d6 + 15 + 9 ⇒ (2, 3) + 15 + 9 = 29

After finishing off the demon bedside him, Thrall moves away to help his friends forward.

Of course if that's not enough to deal with it he'll stay.


Female Half-Elf (Keleshite) Dawnflower Dervish 6 / Evangelist 2 / Champion 2 | HP 61/73 | AC 24 | T 16 | FF 18 | CMD 24 | Fort +7 | Ref +12 | Will +7 | Init +7 | Perc +15 | Bardic Per 19/24 | MP - 5/7 | LP - 2/2 | Spells: 1st - 5/5; 2nd - 4/4; 3rd - 1/2

Free Action - Maintain Battle Dance (-1BP)
Move Action - Move up to #5
Standard Action - Power Attack against #5.

Attack: 1d20 + 12 + 6 - 2 ⇒ (9) + 12 + 6 - 2 = 25
Cold Iron, Magic Damage: 1d6 + 6 + 6 + 2 + 4 ⇒ (4) + 6 + 6 + 2 + 4 = 22

Seeing the demons falling around her with ease, Kyra gracefully dances around the barricades towards one of the last demons not surrounded by her companions and slices through it with an ease that defies the violence behind the cut!


Female Human Oracle (Psychic Searcher) 8/Mythic Hierophant 2 | 43/64 HP | AC 22 T 12 FF 21 | Fort +4 Ref +4 Will +8 {+2 vs. fear} | Initiative +3 | Perception +6 | Inspiration 7/7 | Interstellar Void 0/1 | Oracle spells: 1st—4/8 2nd—6/8 3rd—3/7 4th—1/4

Sapphiria starts a bit, surprised that her spell worked. She moves up to provide tactical support, though that may prove unnecessary.

Move + draw weapon, annnd based on the map I don't think I can get to one of the demons to attack this round.


Round 2 completed______________________

Grey takes the opportunity to seek new prey. Seeing one final foe almost unscathed, he tumbles 'twixt Knaves paws to slash at this new target.
But he slipped and accidentally gashed Knave for 6 piercing damage.

Quickly moving into the room, Alorah strikes with her cold iron mace, attempting to put the foul demon down. She hit his center torso for moderate damage.

Taedric spins Knave to have the wolf try to pull down a demon before he strikes.
Knave bit and tripped Thoxel 6, slamming him to the floor for serious damage.
And then Taedric beheaded the demon in a flash of holy fire!

Kelden let out a slight sound of pain as his two quick counter strikes were far too hurried to be effectual.

Thrall blew apart Thoxel 1
After finishing off the demon bedside him, Thrall moves away to help his friends forward.

Kyra gracefully dances around the barricades towards one of the last demons not surrounded by her companions and slices through it with an ease that defies the violence behind the cut!

Sapphiria starts a bit, surprised that her spell worked. She moves up to provide tactical support, but it proved unnecessary.

The battle is over.


Each of the Thoxel demons had a set of chainmail armor, a composite Longbow with 20 arrows, a masterwork two bladed sword and 65 crowns worth of various coinage.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric takes a moment to catch his breath, "Well done, everyone."


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

In the interests of minimizing nasty surprises in our 'wake'...
Perception to listen at the Eastern Door: 1d20 + 14 ⇒ (3) + 14 = 17

As the companions catch their collective breaths, Grey cautiously checks the door to the East for signs of occupation beyond.


Grey hears nothing at the Eastern door.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Glancing back at his companions to assess their readiness, Grey nods to himself before throwing open the door.

I've noticed we are incredibly melee-heavy. DM-Camris, assuming we survive to make it to some downtime, what are your rules for retraining things like feats & such?


CG Half-Orc Warpriest 8 | Status: Prayer
Stats:
AC 21 (T 11, FF 20) | CMB +13, CMD 25 | Init +1 | Speed 50ft | F +13 R +6, W +12 | Perc +11, SM +8, Low-Light Vision
HP 41/84 | SW 6/8 | SA 8/8 | Fervor 6/7 | Channel 0/2 | MP 4/7

Thrall nods to Grey, awaiting the opening of the door.


F Aasimar (Idyllkin) Sorceress (Celestial Bloodline) 8/ Archmage 2| HP: 59/64 | AC: 13(17) Touch:13 FF: 11(15) | CMB +5, CMD 19 | F:+6 R:+6 W:+10| Init: +2 | Perc: +4 (Darkvision),| Speed 30ft | Mythic Power 4/5|Heavenly fire 5/8 | resist acid 5, cold 5, electricity 5

Replacing her mace at her hip, Alorah loads a bolt into her crossbow, training the weapon on the door.


Opening the door, Grey is greeted by a foul stench of decay. Inside there is blood spatter and ichor, and around the corner are the piled bodies of captured crusaders, apparently tortured to death.

There are apparently no other exits to this chamber.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Swallowing forcefully against the rising bile, Grey all but hurls himself back out into the chamber with the majority of his comrades. After several minutes of dry heaving, he looks up quizzically. "I thought it had been several years since the Bug-lord's forces took this fortress?"


F Aasimar (Idyllkin) Sorceress (Celestial Bloodline) 8/ Archmage 2| HP: 59/64 | AC: 13(17) Touch:13 FF: 11(15) | CMB +5, CMD 19 | F:+6 R:+6 W:+10| Init: +2 | Perc: +4 (Darkvision),| Speed 30ft | Mythic Power 4/5|Heavenly fire 5/8 | resist acid 5, cold 5, electricity 5

Alorah pales somewhat at the horrendous display,though her expression is grim. "That means they were torturing people for years, keeping them alive until they couldn't take anymore."


From this chamber there is an unopened Western door (which will probably lead to a defensive tower) and another Southern door (other than the one you entered from).


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Eyes widening in panicked realization*, Grey quietly but hastily moves toward the far doors before listening intently at them for signs of occupation.

*See my Discussion post.
Perception to Listen at the door: 1d20 + 14 ⇒ (17) + 14 = 31


Grey is certain there's nothing behind the East door.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Turning to the others, Grey relays this impression, again through a combination of facial expressions and posture, before similarly quietly hastily making his way to the Southern doors to assess them.

Perception to listen at doors: 1d20 + 14 ⇒ (5) + 14 = 19... At least it's not another nat 1...


Grey:
You don't hear anything. You do however smell an animal smell; horse or cow or some kind of large mammal.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

"I'm not sure, but these doors might lead to the same chamber that the rubble blocked elsewhere. The sounds & smells are similar at least. Livestock I think?" He shrugs perplexedly.

We are in the middle of the Fortress, basically, yes?


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric shrugs, "Could be a mount... or a work animal.... or a particularly beastly demon."


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Male Keleshite Human HP (90/90)
Stats:
AC/Touch/Flat 22/11/20 | Fort/Ref/Will +9/+3/+9 | Init +1
Skills:
Perception +7, Sense Motive +8
Class (Cleric) (8)
Alorah wrote:
Alorah pales somewhat at the horrendous display,though her expression is grim. "That means they were torturing people for years, keeping them alive until they couldn't take anymore."

"I know we are on a quest of grave importance and we have little time but please grant me this one moment..."

He began taking a deep breath and stepping into the room. He knelt and bowed his head reaching down and pulling out a vial of his holy water... Prayer to his goddess on his lips He knelt by each body touching their forehead with the holy water and whispering a prayer over each body. Pale when he walked out her nodded to the others and followed along.

Everything was fine til he saw the panic start to well up in Grey and he moved closer merely reaching out and gripping his shoulder and giving it a reassuring squeeze...

"Have no worries my friend, we are far mightier than any demon here. We have done bold and amazing things. We are here with you. Saranrae and the other goodly gods are with us. I know it.

He whispered and concentrated muttering a small spell of aid on the fellow.
temp hp: 1d8 + 8 ⇒ (8) + 8 = 16

Grey enjoy 16 temporary hitpoints, a +1 to hit and +1 to saves versus fear for the next 8 minutes


Taking the time to explore the Western door, you find a long hallway leading to the NW tower base, the Seneschal's Tower.
The exterior catwalk features seven ancient ballistae looking out over the bare and dusty NW plains.
The interior core chamber is furnished as a study and a bedroom, but it looks as if the room's inhabitant left the area quickly and recently.

Perception DC20:
Noting subtle clues, papers and diagrams in loose papers and discarded scrolls about the chamber, you determine that the room was once the home of a powerful priestess of Deskari, and that she's relocated somewhere under the citadel and hopes to bring the entire city down into rubble using some sort of ritual.


There is a stairway leading up around the side of the tower.
Climbing up the tower stairs, you come to an open air terrace that looks out from the northwest side of the citadel, it's interior shattered and broken.
A pile of treasure lies gathered in the southeast corner, while a narrow band of stairs is half-seen just above the nearby rubble choking its entrance, leading up to the very top of the tower.
This is clearly where the Beast of Drezen, Soltengrebbe had his lair.

Sorting through the Treasure...:

*Copper farthings 3,438
*Silver pennies 1,319
*Crowns 7,753
*Two pearls worth 500 crowns each
*Three garnets worth 250 crowns each
*Eight amethysts worth 100 crowns each
*Twelve agates worth 50 crowns each
*An emerald and ivory scepter worth 4,000 crowns
*A silver candelabra worth 75 crowns
*A gold signet ring worth 50 crowns
*A Bag of Holding Type III, containing a small library of rare books that grant a +4 bonus on Knowledge:Planes checks when they are referenced (these two dozen books are worth a total of 2,000 crowns) along with an empty Blessed book
*An Efficient Quiver containing two javelins of lighting and nineteen +2 magical beast bane arrows
*An Elemental Gem (earth)
*A dose of Silversheen
*A potion of Lesser Restoration
*A Scroll of Dimension Door
*A Scroll of Move Earth
*A Heavy Crossbow, +1 Flaming
*A suit of Full Plate Armor, +1 Ghost Touch


Climbing up to the very top of the Seneschal's Tower, you find an open rooftop with a spectacular view.
It also features a gold and ivory inlay of a Conjuration Circle, but only the faintest remnants of the magic circle are visible today after being deconsecrated by demonic filth.


After exploring the Seneschal's Tower, that leaves only the central southern doorway unexplored, redolent of a musky animal smell.


Female Human Oracle (Psychic Searcher) 8/Mythic Hierophant 2 | 43/64 HP | AC 22 T 12 FF 21 | Fort +4 Ref +4 Will +8 {+2 vs. fear} | Initiative +3 | Perception +6 | Inspiration 7/7 | Interstellar Void 0/1 | Oracle spells: 1st—4/8 2nd—6/8 3rd—3/7 4th—1/4

Perception: 1d20 + 6 ⇒ (6) + 6 = 12


Male Keleshite Human HP (90/90)
Stats:
AC/Touch/Flat 22/11/20 | Fort/Ref/Will +9/+3/+9 | Init +1
Skills:
Perception +7, Sense Motive +8
Class (Cleric) (8)

perception dc 20: 1d20 + 7 ⇒ (13) + 7 = 20

"you see those items there.. unholy implements... a priestess is resided in this room recently... from these notes there is some ritual afoot to destroy the entire city to rubble... thats not good.

He made the statement obvious it sounded pretty dire.


F Aasimar (Idyllkin) Sorceress (Celestial Bloodline) 8/ Archmage 2| HP: 59/64 | AC: 13(17) Touch:13 FF: 11(15) | CMB +5, CMD 19 | F:+6 R:+6 W:+10| Init: +2 | Perc: +4 (Darkvision),| Speed 30ft | Mythic Power 4/5|Heavenly fire 5/8 | resist acid 5, cold 5, electricity 5

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Once Kelden points out the dire plans for the fortress, the sorceress calls upon her knowledge of arcane lore and ritual, trying to determine the nature of the threat and how to prevent it.

What is she planning and how do we stop it?
Knowledge Arcana: 1d20 + 10 ⇒ (9) + 10 = 19
Spellcraft: 1d20 + 12 ⇒ (7) + 12 = 19


Alorah:
Whatever it is that the Deskari priestess intended to use was maddeningly opaque, but you feel certain that it lay deep in the foundations. Something that might be... adapted? Corrupted? You just aren't sure.


F Aasimar (Idyllkin) Sorceress (Celestial Bloodline) 8/ Archmage 2| HP: 59/64 | AC: 13(17) Touch:13 FF: 11(15) | CMB +5, CMD 19 | F:+6 R:+6 W:+10| Init: +2 | Perc: +4 (Darkvision),| Speed 30ft | Mythic Power 4/5|Heavenly fire 5/8 | resist acid 5, cold 5, electricity 5

"I'm not sure what she has planned, but...it feels like she is going to use something built into the fortress, like corrupting any protective magic that already exists here. We need to keep moving and find her soon to stop her." the celestial sorceress elaborates.


Male Keleshite Human HP (90/90)
Stats:
AC/Touch/Flat 22/11/20 | Fort/Ref/Will +9/+3/+9 | Init +1
Skills:
Perception +7, Sense Motive +8
Class (Cleric) (8)

"So it seems like we will be going down into the bowels of the place...

He said with a slight sigh glancing up torwards where the sun wouldn be... if he werent in the middle of a fortress....


After exploring the Seneschal's Tower, that leaves only the central southern doorway unexplored, redolent of a musky animal smell.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Hearing Kelden's words, Grey nods, his resolve firming. "We should make certain this chamber has no access to the Keep's donjon then." before pausing at the door to confirm no dissent to the action.

Unless somebody tells him not to, Grey will
Disable Device to unlock the double doors: 1d20 + 18 ⇒ (9) + 18 = 27


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric nods, then chuckles, "Looks that way....", then readies himself as Grey starts to work on the door.


F Aasimar (Idyllkin) Sorceress (Celestial Bloodline) 8/ Archmage 2| HP: 59/64 | AC: 13(17) Touch:13 FF: 11(15) | CMB +5, CMD 19 | F:+6 R:+6 W:+10| Init: +2 | Perc: +4 (Darkvision),| Speed 30ft | Mythic Power 4/5|Heavenly fire 5/8 | resist acid 5, cold 5, electricity 5

With a nod, Alorah prepares for whatever they might find.


As the lock *clicks* as it yields to Grey's expert manipulations, Grey turns to give a thumbs up.
At that frozen moment, there is a mighty bellow from behind the double doors and they crash open from the force of a charging half-fiend minotaur.

Grey is flung across the room to slide to a stop at the outer parapet.

The minotaur charged across the floor to encounter Taedric on Knave.
They can make an AoO on the minotaur at this point.
He tries to Bull-Rush Taedric.
CMB BullRush Taedric and Knave: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29 vs Taedric and Knave CMD24 Success!
Taedric and Knave are shoved back to the parapet wall where Kyra is.
CMB BullRush Kyra: 1d20 + 13 + 2 - 4 ⇒ (6) + 13 + 2 - 4 = 17 vs Kyra CMD24 Fail. Kyra slipped aside.
Kyra also can make an AoO on him at this point.
Taedric and Knave are slammed against the parapet wall, taking 3d6 + 9 ⇒ (2, 6, 4) + 9 = 21 crushing damage.


Female Human Oracle (Psychic Searcher) 8/Mythic Hierophant 2 | 43/64 HP | AC 22 T 12 FF 21 | Fort +4 Ref +4 Will +8 {+2 vs. fear} | Initiative +3 | Perception +6 | Inspiration 7/7 | Interstellar Void 0/1 | Oracle spells: 1st—4/8 2nd—6/8 3rd—3/7 4th—1/4

Sooo... initiative? ooorrrr...?

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