DM-Camris' SKULL & SHACKLES Chapter 0: MURDER aboard the THROATY MERMAID (Inactive)

Game Master Camris

The passengers aboard the Throaty Mermaid are on a long voyage heading south towards Sargova. Everything is perfectly alright. Nothing unusual is happening...
ROLL20 COMBAT MAP


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Reijo:
I might not have mentioned it, but you would know that the Red Mantis regard murder as a holy thing, and would absolutely have left a sawtooth dagger with the victim; something you did not see at the scene.

Shaedeen does not spot any secret/hidden doors or objects as you all climb to the upper deck.


You come up on the Foredeck (section 3).

On the foredeck of the Throaty Mermaid, where the wooden grate juts out over the bow running along the haft of the bowsprit, you find Anera.

Anera is a Taldan woman with shoulder-length brown hair pulled back into a ponytail and a large scar across her cheek.

She stands leaning out over the rushing water, her shoulder against a forestay keeping her from tumbling into the sea below. She is fiddling with a black-bladed knife, apparently carving a stick into a figurine of some kind.

Knowledge:Local DC12 or Int check DC15:
From what you've seen over the voyage, you know she performs odd tasks around the ship and holds no particular position of authority despite her experience, though she often sends her osprey companion Keeneye to hunt for fresh fish while at sea.

DC 16 Perception check:
You notice an odd tattoo of a dead tree on her right forearm.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Int Check:1d20 + 0 ⇒ (12) + 0 = 12

Perception:1d20 + 2 ⇒ (15) + 2 = 17

Also... my map hasn't changed I don't think?

Sunny skips along the deck, at ease with the ships motion in the swell.

Upon seeing the crew lass leaning on the rail Sunny presents her natturally anned self with her usual bright and bouncy,

Diplomacy:1d20 + 6 ⇒ (1) + 6 = 7

"Hey-YA there!" Extending her hand in offer to be shaken.

(^_^)

Dang-ed an' bugger-it...


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

"Nice tats."

Trying his best to be nice, the gruff sailor compliments the tattoo of a dead tree on the lass's forearm. Hopefully, she didn't misunderstand and think he was complimenting... something else about her body.

"So... what's yer face again?" Reijo also takes a careful look at her black-bladed dagger as he asks for her name.

Per GM request:
Int check vs DC 15: 1d20 + 1 ⇒ (15) + 1 = 16
Perception check vs DC 16: 1d20 + 4 ⇒ (18) + 4 = 22

Improve the Taldan woman's attitude:
Diplomacy check: 1d20 + 2 ⇒ (9) + 2 = 11 ...or not, LOL.

Examine her black-bladed dagger:
Perception check: 1d20 + 4 ⇒ (5) + 4 = 9


Male
Spoiler:
Aquatic Druid 2 | Init +1 | Perc +4 | AC 15 T 11 FF 14 | CMB +3 CMD 14 | HP 7/17 | F +5 R +1 W +7 | Icicle 5/6

Int: 1d20 + 0 ⇒ (2) + 0 = 2

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Thurden runs over the evidence at hand time and again in his head as he follows along.


No map change needed just yet; unless you want to roll initiative.

Sunny wrote:
"Hey-YA there!" Extending her hand in offer to be shaken.

Startled at Sunny being there along with the rest of you, she looks very puzzled as she reached back to grasp Sunny's hand automatically, glancing at the raised holes where the common crew go to the toilet.

As she does so, the sleeve on that arm shifts back, exposing an odd tattoo of a dead tree on her right forearm.
"Hello?"

Sense Motive DC14:
She appears to wonder why you are all going to the toilet together at the same time. Then she seems to spot Sunny's ears peeking out from her hair; a sneer flits across her face and she drops Sunny's hand like it was on fire.


Reijo wrote:
"Nice tats."

"Yeah, thanks. We all got 'em back home."

Reijo wrote:
"So... what's yer face again?"

"Name's Anera. Able Seaman. You got a right seamanly look about ye yerself. You lot are passengers, right?" She asked curiously.

Reijo: The knife has a blade darkened somehow to a very dark charcoal color. You can't tell anything else about it right now.

Reijo and Knowledge:Local DC18:
The tattoo of a dead tree on her right forearm you realize is the symbol of the Woodbane Hunters assassin's guild. They have a bad reputation for being a bunch of backwoods human hicks with a particular hatred of elves, their forest region butting up against the elven realm of Kyonin and several tribes of wild elves.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4
FemNPC8 wrote:

No map change needed just yet; unless you want to roll initiative.

Sunny wrote:
"Hey-YA there!" Extending her hand in offer to be shaken.

Startled at Sunny being there along with the rest of you, she looks very puzzled as she reached back to grasp Sunny's hand automatically, glancing at the raised holes where the common crew go to the toilet.

As she does so, the sleeve on that arm shifts back, exposing an odd tattoo of a dead tree on her right forearm.
"Hello?"

Sense Motive:1d20 + 0 ⇒ (17) + 0 = 17

Sunny blinks and actually looks at her hand quite puzzled...

She tilts her head slightly but continues to smile at the crew lass as she casually leans against the railing along with folks.

"Pleased ta' meet-cha Anera-able Seaman!" Sunny replies, still brightly. (^_^)

"I yam bein' called 'Sunny' in'a speakin' of tha' peoples." She points to her naturally tanned self. At Reijo and Anera's comments about skin marking Sunny nods. "Some kin decorate 'em selfs, aye."

Diplomacy:1d20 + 4 ⇒ (9) + 4 = 13

(^_^)


Female Human (Chelaxian) Unchained Rogue (Burglar) 2 | hp --8-- 17/17 [0 NL] | AC 18, t 15, ff 13 | Fort +1, Ref +7, Will +0 | Init +8 | Perc +5 (+6 to find secret/concealed things/+7 to find traps); Trap Spotter +7 | Conditions: none

Shaedeen eyeballs Anera casually, unable to keep from smirking at Reijo's 'Nice tats' remark. Unfortunately, the strange tattoo's about all the young rogue notices as the passengers/investigators interact with this member of the crew.

Shaedeen Knowledge (local) DC 12: 1d20 + 5 ⇒ (3) + 5 = 8
Shaedeen Perception DC 16: 1d20 + 4 ⇒ (20) + 4 = 24
Shaedeen Sense Motive DC 14: 1d20 + 4 ⇒ (5) + 4 = 9
Shaedeen Knowledge (local) DC 18: 1d20 + 5 ⇒ (5) + 5 = 10


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4
Shaedeen M. Valzanar wrote:
Shaedeen Perception 1d20+4⇒(20)+4=24

Shaedeen is seein' all'a things! (^_^)


Male
Spoiler:
Aquatic Druid 2 | Init +1 | Perc +4 | AC 15 T 11 FF 14 | CMB +3 CMD 14 | HP 7/17 | F +5 R +1 W +7 | Icicle 5/6

Sense Motive: 1d20 + 4 ⇒ (4) + 4 = 8

Thurden bumps into Reijo's back, having not noticed the man stopping to speak with Anera. He blinks a few times and shakes his head and tries to focus on following the conversation.


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

Reijo nods to Anera. He smirks at Sunny's greeting to "Anera-able Seaman."

"Oi!" Reijo remarks as the dwarf bumps into him from behind. Reflexively, a dagger is in his hand at the ready as he gives Thurden a sidelong glance. He sheathes it once more. "Any shorter, and ye'd be up me bloody arse. Watch it, mate."

"Aye," he responds to both Anera's comment and her question. "I been at sea most o'me life."

Casting a glance at the raised holes as well, he releases another puff of smoke to the open air. Looking back at Anara, "So we been investigatin' the attack on behalf o'the captain. Just goin' round askin' questions of the crew. So, where might ye have been, an' what was ye doin' at the time o'the attack? Ye seen anything unusual, aside from the attackers o'course?"

Is Anera's black knife serrated? Like a Red Mantis assassin's?

Per GM request:
Sense Motive vs DC 15: 1d20 - 1 ⇒ (8) - 1 = 7

If needed to request information from Anera:
Diplomacy: 1d20 + 2 ⇒ (15) + 2 = 17


Sunny wrote:

"Pleased ta' meet-cha Anera-able Seaman!" Sunny replies, still brightly. (^_^)

"I yam bein' called 'Sunny' in'a speakin' of tha' peoples." She points to her naturally tanned self. At Reijo and Anera's comments about skin marking Sunny nods. "Some kin decorate 'em selfs, aye."

Despite every effort, Anera gives Sunny the coldest of cold shoulders; ignoring her overtures to carve on her scrimshaw.


Reijo wrote:
"So, where might ye have been, an' what was ye doin' at the time o'the attack? Ye seen anything unusual, aside from the attackers o'course?"

She shook her head.

"Turned to me hammock after supper. Felt kinda sick to me stomach. But when Keeneye here gave me warning..." She said. Giving a whistle, an intelligent looking Osprey flew down from a yardarm to her shoulder. "I got up with the rest of the crew and fought off the pirates."

You note that her knife is not serrated.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Who's next ta' be talkin' to? (^_^)

I in't be thinkin' of nuffin' else ta' be askin' tha' lass.


You're pretty sure you've learned what you can from Crewman Anera and the Foredeck location. At least for now.

SHIP LOCATIONS
1. Aft Deck
2. Main Deck
3. Fore Deck (Anera)
4. Captain's Cabin (Capt. Vean, Yeo. Azuretta)
5. Forward Cabins (PC's and passengers are lodged here)
6. Main Hold and Galley
7. Crew's Cabin
8. First Mate's Cabin (Murder scene; Lord Sephriel lodged here)
9. Cargo Hold
10. Forward Cargo Hold

You are currently located at number 3, the Foredeck.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Should we be lookin' about fer clues on'a 'Main Deck' next? Is just right next to us, in-it?

Much cheers to all! (^_^)


Male
Spoiler:
Aquatic Druid 2 | Init +1 | Perc +4 | AC 15 T 11 FF 14 | CMB +3 CMD 14 | HP 7/17 | F +5 R +1 W +7 | Icicle 5/6

Sounds like a plan as we move on to take a peek at dat aft!


Female Human (Chelaxian) Unchained Rogue (Burglar) 2 | hp --8-- 17/17 [0 NL] | AC 18, t 15, ff 13 | Fort +1, Ref +7, Will +0 | Init +8 | Perc +5 (+6 to find secret/concealed things/+7 to find traps); Trap Spotter +7 | Conditions: none

Shaedeen moves to the main deck and pokes around, looking for clues related to the murder.

Perception Check: 1d20 + 4 ⇒ (1) + 4 = 5

Argh!! I felt that one coming!


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

With a jaunty wave to Anera,

Diplomacy:1d20 + 4 ⇒ (11) + 4 = 15

Sunny happily skips off after her freinds and looks around on the mid deck for clues...

Peception:1d20 + 2 ⇒ (4) + 2 = 6

Looky! I be findin' Shaedeen! XD

(^_^)


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

"Right, then. Well thank ye, lass," Reijo bids Anera farewell with a tip of his tricorne.

He saunters after the young rogue and the all-too-happy elf, puffing his pipe, and having a look around the main deck as well.


Male
Spoiler:
Aquatic Druid 2 | Init +1 | Perc +4 | AC 15 T 11 FF 14 | CMB +3 CMD 14 | HP 7/17 | F +5 R +1 W +7 | Icicle 5/6

Thurden stops short before moving on with his companions. He turns back to Anera. 'You said you felt ill after dinner. Do you know if anyone else wasn't feeling tip top? Did anything seem off about your supper?'


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Sunny strikes up aconversation with Shaedeen as they wander the main deck.

"Like butt'ns! They's all so come-ply-kate-ed." And the naturally tanned Elf gently tuggs at one or two of Shaedeen's enseamble.

"I wus havin' tha' darnest time gettin' me borrowed ones all untangled." As Sunny demonstrates how easy it is to undo a button from the outside of the clothing.

"But... They's all hard ta' be movin' about wiff ye fingers when they's on ye selfs, like..."[/b] And the tanned Elf demonstrates a few more times how much she's learned about clothes over the past evening or so...

Yay for low dice rolls...

XD


Anera looked at Thurden with disbelief.
"You've been aboard more than a month eatin' Cookie's swill. What do you think?" She replied.
In your experience, the ship's cook Shira Acidaxe scores high on speed of service, low on quality and high on volume.
"Better question is why more of the compliment don't upchuck after dinner."


At location 2 (main deck)...

You see the First Mate, Marzack Mallik swearing at the handful of sailors on duty. They are briskly swabbing the deck and mending rope and other equipment damaged in the fighting.
He eyes you warily as you come down from the foredeck.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4
MaleNPC1 wrote:

At location 2 (main deck)...

You see the First Mate, Marzack Mallik swearing at the handful of sailors on duty. They are briskly swabbing the deck and mending rope and other equipment damaged in the fighting.
He eyes you warily as you come down from the foredeck.

Sunny stops fiddling with Shaedeen's buttons as they approach the crew orking on the main deck.

Sunny smiles and offers a small wave to any who look towards herself. She settles against a railing out of folks way so as not to interfere with their endeavours.

Diplomacy:1d20 + 4 ⇒ (17) + 4 = 21

She's happy for now to let the better speakers lead the conversation. (^_^)


Female Human (Chelaxian) Unchained Rogue (Burglar) 2 | hp --8-- 17/17 [0 NL] | AC 18, t 15, ff 13 | Fort +1, Ref +7, Will +0 | Init +8 | Perc +5 (+6 to find secret/concealed things/+7 to find traps); Trap Spotter +7 | Conditions: none

"Good day, sir!" Shaedeen says in her most friendly tone after making sure Sunny's wardrobe fiddling hasn't left her indecent. "Tell me--have you noticed anything unusual or out-of-place in the wake of the attack on the ship?"


"Like what? More boarders in the middle of an empty ocean?" Snorted Mallik as you approached. "Nah. I'm thinkin' whoever those guys were, they got what they wanted and cleared out."


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Sunny continues to lean against the ship's railing, listening and learning from the people's talking and interactions.

(^_^)


Seemingly have exhausted conversational topics with the First Mate, you look around the main deck. The only person you haven't talked to yet is the Navigator standing at the wheel on the Aft Deck.
The aft deck of the Throaty Mermaid is the territory of navigator Ulamon, who can be found manning the steering wheel during the day and poring over star charts and maps with Captain Veane in the evenings.
A nut brown Bonuwat shaman from Sargava, Ulamon employs his mastery of wind and waves to keep the ship on course and moving faster than pirates with eyes on their cargo or authorities who might frown on the Throaty Mermaid’s less-than-legal activities.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Hoping Shaedeen continues (?) to get along well with the sailors working away at their chores Sunny skips off and admires the veiw from the stern.

Perception:1d20 + 2 ⇒ (17) + 2 = 19

Noting the fellow standing at the helm she bounces over and offers her hand to be shaken with her usual,

"Hey-YA there!" (^_^)

Bright and cheerful greeting.

Diplomacy:1d20 + 4 ⇒ (13) + 4 = 17

Though, since the fellow does currently have his hands full with steering, she's understanding of him possibly not being able to completely reciprocate. Grinning a little bit sheepishly as she blushes embarrased.

Am hopin' poor Shaedeen's iter net woes are healing.


Female Human (Chelaxian) Unchained Rogue (Burglar) 2 | hp --8-- 17/17 [0 NL] | AC 18, t 15, ff 13 | Fort +1, Ref +7, Will +0 | Init +8 | Perc +5 (+6 to find secret/concealed things/+7 to find traps); Trap Spotter +7 | Conditions: none

Shaedeen scoots up after Sunny breaks the ice with the navigator.

"Good day, sir. What can you tell us about the raiders' ship? Maybe the direction from which it came at the Throaty Mermaid, for instance?"

Hotspot's still working! Keeping my fingers crossed going forward.


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Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Yay! (^_^)

Glad I am ta' be hearin' that yer spot be still hot!


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

With a relaxed stride and darting eyes, Reijo takes in the sights before him as the young girl approaches the shaman.

Puffing his pipe as he walks, Reijo comes to a halt behind the others. He scrutinizes the navigator with narrowed eyes while he responds.

Sense Motive on Ulamon: 1d20 - 1 ⇒ (4) - 1 = 3 LOL


Sunny wrote:
"Hey-YA there!"

The ship's Navigator, a Bonuwat shaman from Sargava by the name of Ulamon, nodded back at Sunny with a friendly smile.

"Aye lass, and a fine sailing day ta ye as well." He said, his hands easing the ships helm a little back and forth as the ship rode over the broad swells of the ocean.


Navigator Ulamon

Shaedeen wrote:
"Good day, sir. What can you tell us about the raiders' ship? Maybe the direction from which it came at the Throaty Mermaid, for instance?"

Ulamon frowned.

"That's the thing lass. I was below with the rest of the crew in me hammock, so I didn't see fer meself, but I heard from the night watch that there wasn't no ship. We was boarded outta nowhere!." He replied with a superstitious shudder.


Reijo:
Navigator Ulamon seems legit to you. A right sailor and an honest man to boot.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4
MaleNPC9 wrote:

Navigator Ulamon

Shaedeen wrote:
"Good day, sir. What can you tell us about the raiders' ship? Maybe the direction from which it came at the Throaty Mermaid, for instance?"

Ulamon frowned.

"That's the thing lass. I was below with the rest of the crew in me hammock, so I didn't see fer meself, but I heard from the night watch that there wasn't no ship. We was boarded outta nowhere!." He replied with a superstitious shudder.

Sunny frowns as she listens to the talk between Mr Ulamon and Miss Shaedeen,

Survival:1d20 + 3 ⇒ (12) + 3 = 15

Not sure what to roll for jus trying to remember details, like...

She tries to recal if any of the assailants were damp...


Female Human (Chelaxian) Unchained Rogue (Burglar) 2 | hp --8-- 17/17 [0 NL] | AC 18, t 15, ff 13 | Fort +1, Ref +7, Will +0 | Init +8 | Perc +5 (+6 to find secret/concealed things/+7 to find traps); Trap Spotter +7 | Conditions: none

"Bah! We're getting nowhere! Let's check the holds and see if anything's out-of-sorts there."

En route, Shaedeen whispers to the others how clever she is.

"Hopefully, I announced our next stop loud enough that maybe we'll pick up a tail who knows more than he or she is letting on!"

Perception Check: 1d20 + 4 ⇒ (9) + 4 = 13

Of course, one of you fine folks will likely need to spot anyone acting suspiciously.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

At Shaeden's words Sunny inntiailay looks to her own stern before shaking her blond mop and she tries to keep an eye one who might be showing an interest in what heir little group is doing....

Beyond how much attention ship's crews normally give to anything going on aboard their vessel.

Perception:1d20 + 2 ⇒ (13) + 2 = 15

(^_^)


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

Reijo grimaces and narrows his eyes even more at the prospect of being boarded by a shipless crew.

On route to their next destination, Reijo mutters in a low voice, "Either we be dealin' with a windspinnin' scallywag, or the night watch be bloody blind as ole Blindey."

Pirate Speak:
A "windspinnin' scallywag" is a spellcasting villain.

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Camris - Where is the night's watch now?


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4
Reijo Ilvonen wrote:
On route to their next destination, Reijo mutters in a low voice, "Either we be dealin' with a windspinnin' scallywag, or the night watch be bloody blind as ole Blindey."

Sunny nods in agreement with Reijo's words.

"Aye. I were tryin' ta' be thinkin' if'n tha' peoples we met wus even a lil' bit damp, like." She agrees.

"I don'e met boats like that afore. I is all-a-ways makin' sure peoples is knowin' I be lookin' ta' come aboard, though." She continues.

"A 'course... If'n they din't come aboard by swimmin'..." And her voice takes on a rather hushed tone. "That be meanin' they wus usin' magic...." And her large, blue eyes grow a little bit wider at such a thought.


Male
Spoiler:
Aquatic Druid 2 | Init +1 | Perc +4 | AC 15 T 11 FF 14 | CMB +3 CMD 14 | HP 7/17 | F +5 R +1 W +7 | Icicle 5/6

'Too far asea to be swum to. Had to have been some kind of magic.' Thurden agrees.


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

"Now thar be tales o'merfolk livin' beneath the waves an' all," Reijo considers swimming one last time, before puffing his pipe again. "But I ain't seen no bloody fins or fish tails on this mornin's 'company.'"


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Sunny blinks at Thurden and Reijo's comments.

"Huh?" Is her innitial succinct reply.

"It in't tha' distance what'd sort out tha' livin' space. It'd be tha' depth." Sunny explains to her freinds.

"An' Merfolk? They range all over tha' place." She nods in agreement to Reijo.

"They gots rilly good, strong tails fer swimmin' with." Though she frowns as she thinks hard again about what ever she can remember about the assailants they've encountered.

"There be other folks whut live 'neath tha' waves. Not just Mer, nor Kin." Sunny frowns. "I in't sure what peoples be callin' 'em, though." And Sunny sighs again at her lack of speaking skills.


Salty Sea Reavin' n' Slayin' Chap 2 -- HP: 22/22 | AC: 16 | T: 12 | FF: 14 | CMD: 17 | Fort: +6 | Ref: +4 | Will: -1 | Init: +2 | Perc: +5 | Rage: 6/6

As Sunny speaks, Reijo almost looks like a dragon, staring narrow-eyed through the smoke jetting forth from his nostrils. Apparently knowing more about underwater folk than himself, he asks the naked elf, "An' what do these sort of folks look like, then? Could this mornin's 'guests' have been one kind of 'em?"


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4
Reijo Ilvonen wrote:

As Sunny speaks, Reijo almost looks like a dragon, staring narrow-eyed through the smoke jetting forth from his nostrils.

He asks the naked elf, "An' what do these sort of folks look like, then? Could this mornin's 'guests' have been one kind of 'em?"

Sunny blinks at Reijo's question, then ponders some...

"Well... There's folks whut look kind'a like y'selfs." And she points to Riejo and Shaedeen. "But... They's different like as well." She frowns a little.

"Like they's gots finys a'tween their fingers an' toes, like." Sunny ponders, trying to remember if any of the people they'd fought had such on themselves.

"I dun't right remeber if'n they did has things lookin' like that, though." She beams at her freinds. Did ye selfs notice any such things as we wus havin' our rilly pointed conversations?" (^_^)


Female Human (Chelaxian) Unchained Rogue (Burglar) 2 | hp --8-- 17/17 [0 NL] | AC 18, t 15, ff 13 | Fort +1, Ref +7, Will +0 | Init +8 | Perc +5 (+6 to find secret/concealed things/+7 to find traps); Trap Spotter +7 | Conditions: none

Fearing that her clever ploy to trick any agents of evil still on the boat into revealing themselves has failed miserably, Shaedeen opts to do the next best thing: carefully search the hold for clues! She also shakes her head in response to Sunny's question.

Unfortunately, she gets distracted when she sees a mouse (or smallish rat) scurry between crates and tries to stab it with her rapier. The game of cat-and-mouse (or rat) is on!

Shaedeen Perception Check: 1d20 + 4 ⇒ (5) + 4 = 9

Sheesh! Dice bot's not helping out here!


Male
Spoiler:
Aquatic Druid 2 | Init +1 | Perc +4 | AC 15 T 11 FF 14 | CMB +3 CMD 14 | HP 7/17 | F +5 R +1 W +7 | Icicle 5/6

'Nah, no fins, no gills. Had to have been some kind of magic.' Thurden sets to searching the hold as well.

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Looks like we're both preoccupied.


Island Elf 'Pugalist':1/"Almost Monk":1 |Perc:+7|HP:18/18|AC:14|T:15|FF:10|Fort:+1|Ref:+5|Will:+4|Init:+4

Sunny's demeanour clouds at Thurden's sumation of their previous foes.

"So... t'were magic then..." She looks to her companions even as Shaedeen begins to jab about amongst the cargo bundels and bales.

Perception:1d20 + 2 ⇒ (3) + 2 = 5

But not noticing much other than flashing steel. Sunny keeps her tanned self well away from Shaedeen's swishing calisthenics.

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