Chronicles of the Silver Rose Company

Game Master Patrick Curtin

This campaign is my attempt to play a canonical Planescape campaign using the updated Pathfinder ruleset. The game actually predates the release of Pathfinder, but we have managed to update as we have needed.


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Male Half-elf (Planar) Ranger 5/Rogue 2/Plane Walker 1

"Hmm. This is Sylvan, here."
Isaac studies the graffiti on the wall.
Isaac knows Sylvan, boss.


Human Wiz 12 (Evocation)

That is cool. And impressive. Justin knows several languages, but not Sylvan! Lol!

Justin follows the others in after it has been declared 'safe', and examines the scribbles on the wall with Isaac.

"You can read that? Impressive. I can see a few symbols that bear a passing semblance to fey script, but that's about all."

1d20 + 6 ⇒ (14) + 6 = 20
Darn, good roll! But missed that last one! ;P

"The shape and formation of the cave appears to be man-made, an old mine entrance perhaps?" Justin muses aloud, looking towards the back of the cave as Isaac ponders the scribbles on the walls.


Male Human Rogue 6

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

"These walls aren't stone. More like wood, if you ask me."


Male Human (Athasian) Cleric 10

perception 1d20 + 4 ⇒ (12) + 4 = 16

Ekuur looks around, but notices nothing that the others hadn't already. "Yes, it would appear that we are not the first to desire this place as camp."


female elan Psion (Kineticist) 10
Isaac wrote:

"Hmm. This is Sylvan, here."

Isaac studies the graffiti on the wall.
Isaac knows Sylvan, boss.

"Really? Hmmm. What does it say?"

Nari knows Sylvan as well.


Bribes always welcome
Mr Swire wrote:

Perception: 1d20+8

"These walls aren't stone. More like wood, if you ask me."

They are stone, but it is as if the stone has been corroded. In some places you can literaly put your hand right into the wall, it just crumbles away at the touch, like punky wood.


Bribes always welcome
Naridre Ro'Arisahshe wrote:
Isaac wrote:

"Hmm. This is Sylvan, here."

Isaac studies the graffiti on the wall.
Isaac knows Sylvan, boss.

"Really? Hmmm. What does it say?"

Nari knows Sylvan as well.

Issac & Nari:

Spoiler:
There are crude carved initials and basic graffitti of a scatalogical nature. Some is at 2' height, some at 7' height. Examples:

Brandlebones can't expand past 5 feet

Ventletrit is a kobold

Your mom sucks dwarves' picks for fun

Frezzleskrett was here


Female Avian Harpy Avian Harpy 4 Bard (Arcane Duelist) 2

Bethany follows the others into the cave, but it's easy to see that she doesn't feel comfortable in there and hangs back close to the entrance. She's quite happy to let them look around in there and while they do that she keeps a lookout outside.

Perception Check: 1d20 ⇒ 15


Male Half-elf (Planar) Ranger 5/Rogue 2/Plane Walker 1

"Heh. Spriggans, I'd guess. What d'ye say, cutters? Camp in the tunnel or out in the open? Think it'll hold up over Antipeak?"


female elan Psion (Kineticist) 10

Nari put her hand over her mouth to stifle the giggle as she read some of the more colorful entries.


Human Wiz 12 (Evocation)

Justin curiously pokes at the walls with a long forefinger, raising his eyebrow at the walls response.

"Hm. I'm no architect. Your guess is as good as mine here. I'd prefer to shelter in the cave, but maybe not too far back, just in case, hmm?" He adds with a half-grin.


Bribes always welcome

Hey folks, I'm back in the saddle. I'm assuming you want to sepend the night in the cave, yeh?

After looking about, the party begins to settle into the large cave mouth. Justin peeks towards the back of the cave as the others dig out one of the old firepits by the cave's entrance.

The back of the cave narrows, and what looks to be an old mineshaft descends into the darkness from the rear wall. This far back into the cave it is hard to see anything, but the tunnel is obviously artificial and leads down into the mountain.

Any actions post them, or I will continue the story tonight hopefully


Bribes always welcome

OK, here we go ...

The light outside fades, a strange glow where there is no sun to cast shadows. Much like Sigil, but on a much grander scale. The party can glimpse the far-distant Spire from the cave entrance, the tiny ring of Sigil a small bulge at the very tip. The noxious valley they ported into lies below them, a raw and ugly scar between two peaks.

The trail the khaasta took winds down the other side of the saddle pass. There are more mountains and valleys in the distance, marching off to the horizon like a frozen giant stormy sea of granite and feldspar. A few cat screams and other night sounds begin to echo about the cliffs.

The firepit is easily cleaned out, and there are several downed trees and a small pile of charcoal nearby for firewood. Soon a crackling fire is laid, and Tiandra begins to cook a stew of dried meat and some vegetables.

"I think we should be on our guard in this place," She says. "should we do three guard shifts?"

OK watches (I'd actually like a set default pattern if Icould get it.)


female Tiefling 12th level Duskblade

Meanwhile:

"Wow look at all these books Olli!" Karrin says looking around the library, "have you read them all? I bet there's some good ones. There were lots of books back home, well obviously not as many as are here, but we had a room full . . . with shelves and stuff, and some of those books were real neat. We had some story books, I read them all, that's hwo I learned about the world you see, but most of the books were about religion and stuff. I read some of them as well but Quinton always said I didn't get the meaning cuz I wasn't supposed to take the meaning as literal or something like that. Also some history books. I read a lot of great things but I'll bet that if I started today and read one book every day I'd never ever finish reading all these books in my lifetime . . . even if I skipped the boring or stupid ones!"

Karrin laughs but then remembers that it's a library and lowers her voice.

"Anyways," she says leaning closer to her box like friend, "I'm here on official business, Renkar needs some stuff researched, some old temple or something, and I'm thinking that cuz this is official business it's a paying job!"

Karrin clamps her hand over her mouth as people shush her.

"Sorry," she whispers, "this is kinda like when the monks were doing their week of silence and they couldn't talk. I had to keep all those words bottled up inside me. I wasn't made to take the vow or anything but I didn't want to talk if father and the others couldn't you know. So I only talked to the animals. But of course my voice has a tendency to carry and I've been known to run on a bit with my talking and stuff so on more then one occasion the barn door would slam open and I'd realize that I'd had a forty minute conversation with the horse. It wouldn't have been so bad if I'd been able to keep things down I guess, but as a growing girl who was always making new discoveries I needed to share with someone . . ."

"Oh!" Karrin says as a new train of thought jumps into her head, and her hands quickly clamp over her disobedient mouth, "sorry everyone."

"What I was thinking was maybe, if you have the time, perhaps you could look into this axe again, I know you tried once, but I got some new leads, possibly . . ."

I'll be back home this Saturday and should be able to post more regularly then!


Human Wiz 12 (Evocation)
Dungeon Monkey wrote:

"I think we should be on our guard in this place," She says. "should we do three guard shifts?"

OK watches (I'd actually like a set default pattern if Icould get it.)

"I agree Tiandra. I shall be happy to take either the first or the last shift. I need to spend a little quality time with my tome anyway." Justin offers with a half-grin.

His grin fades as another feline scream echoes over their camping spot. Justin glances out the cave entrance. After a moment he relaxes again and turns back to the others.

"So, I saw what looked like the entrance to a mineshaft a little farther back there," He says, pointing farther into the cave.

"Anybody here ever do much spelunking? I want to surmise that's it's an old mine entrance, but don't really have enough experience to tell with any great certainty. ANYway, I thought I might take a look before we turn in?" He offers/asks the group at large.


Male Human Rogue 6

"I'll take second watch."


Female catfolk sorceror 11
Karrin Kind wrote:
lots of stuff

I could be wrong but I was under the impresion that Karrin was still with the group.

Edit Found it

Dungeon Monkey wrote:
Justin Case wrote:
Bethany, I think we presumed that everyone was here, except Karrin who is doing 'investigations' at a library? IF we get a vote, I say your with us! otherwise I bow to the wisdom of our intrepid Monkey! ;)
I actually determined that Karrin is with you as well, as a 'silent' partner. Flash it's all good, and I am having some busy times as well. Just ride on, you haven't even got in a fight yet since last you posted ..


Bribes always welcome
Merle Barer wrote:
Karrin Kind wrote:
lots of stuff

I could be wrong but I was under the impresion that Karrin was still with the group.

Edit Found it

Dungeon Monkey wrote:
Justin Case wrote:
Bethany, I think we presumed that everyone was here, except Karrin who is doing 'investigations' at a library? IF we get a vote, I say your with us! otherwise I bow to the wisdom of our intrepid Monkey! ;)
I actually determined that Karrin is with you as well, as a 'silent' partner. Flash it's all good, and I am having some busy times as well. Just ride on, you haven't even got in a fight yet since last you posted ..

Quite right. When I have a moment I will write up a piece for Karrin and O.L.L.I at the library (maybe over at the WSI to keep stuff straight ..). But that is the past and Karrin is indeed along for the ride. Especially since she would be MIA for a looong time if she had to wait until you folks are back in Sigil..


Female catfolk sorceror 11

"I don't mind taking a watch" Merle says from where she is lying "I haven't used any magic today so it's not like I have to rest to get it back. Plus Seph can help me with it as well."


female elan Psion (Kineticist) 10

"I would prefer to take either first or last watch. I am not at all particular about which."


Female catfolk sorceror 11

"Okay then me Nari and Seph can take last watch then?"


Female Avian Harpy Avian Harpy 4 Bard (Arcane Duelist) 2

Bethnay is not entirely happy about camping in the cave, but at least it's at the mouth which is open.
"I would prefer to take the first watch and I would prefer to take it with Drazek. That way I can get uninterrupted sleep. I do so detest having to wake up in the middle of the night." "Well, unless it's for something important," she says quietly with a knowing wink at Drazek.


M Human Witchblade 6{Hexblade 1/Warlock 5(favored)

Drazek grins at Bethany.

"First watch's covered," he says to the others in a matter of fact tone.


Bribes always welcome

OK, watch list as follows:

First: Bethany, Drazek, Justin

Second: Swire, Issac, Karrin, Ekuur

Third: Nari, Seph, Merle, Tiandra

Gah I think that's everyone ..

After a decent bowl of field stew the group settles in the old mine entrance. The night is dark, there are no stars, no moon. Unlike the Cage there is no fog to hide the disconcerting sky. The darkness past their fire is absolute.

DM dicings, nothing to see here:

Spoiler:
1d6 ⇒ 21d6 ⇒ 11d6 ⇒ 1

The first watch goes calmly. Justin studies as Drazek and Bethany get cozy just outside the cave entrance. They awaken Swire, Issac Karrin and Ekuur at the end of the watch. The second shift get comfortable and start looking about.

The first hour goes quiet enough, save for occasional cat scream or wolf howl from far off. Then ..

All those on second shift make me a Perception roll please ..


Male Human Rogue 6

Perception: 1d20 + 8 ⇒ (5) + 8 = 13

Swire draws a knife. Puts it back. Draws another knife. Puts it back. Draws...


Male Half-elf (Planar) Ranger 5/Rogue 2/Plane Walker 1

Perception: 1d20 + 14 ⇒ (16) + 14 = 30


Male Human (Athasian) Cleric 10

perception 1d20 + 4 ⇒ (5) + 4 = 9

Ekuur is more tired than usual this watch, and finds himself fighting to stay awake.


female Tiefling 12th level Duskblade

1d20 - 1 ⇒ (14) - 1 = 13
I'm back! I'm still pretty tired but I will be posting regularly from now on :)


Bribes always welcome
Isaac wrote:
Perception: 1d20+14

Spoiler:
Issac hears a strange clicky-clack sound coming from the back of the cave. The sound is very familiar to him ... Roll me a DC 12 K(dungeoneering) check to remember where you might have heard the sound before

Bribes always welcome
Karrin Kind wrote:

1d20-1

I'm back! I'm still pretty tired but I will be posting regularly from now on :)

Welcome back Karrin/Guy! I am going to do a small bit in the WSI if you want to play out the O.L.L.I visit concurrently ..


Male Half-elf (Planar) Ranger 5/Rogue 2/Plane Walker 1
Dungeon Monkey wrote:
Isaac wrote:
Perception: 1d20+14
** spoiler omitted **

Knowledge (Dungeoneering): 1d20 + 7 ⇒ (9) + 7 = 16

Isaac turns toward the rear of the cave, pulling his greatsword from his back and standing with the frost-rimed weapon at the ready.
"Oi, we got company cutters. An' I ken it ain't friendly...", he whispers hoarsely.


female Tiefling 12th level Duskblade
Dungeon Monkey wrote:
Karrin Kind wrote:

1d20-1

I'm back! I'm still pretty tired but I will be posting regularly from now on :)
Welcome back Karrin/Guy! I am going to do a small bit in the WSI if you want to play out the O.L.L.I visit concurrently ..

Sounds good!


Male Human Rogue 6

Swire silently slips his stiletto back in it's sheathe and stands up, rapier at the ready.


female Tiefling 12th level Duskblade

Karrin moves over to Nari and Merle, her axe at the ready, "you guys should probably be awake for this," Karrin whispers while nudging them with her foot, "we might have trouble."


Female catfolk sorceror 11

"Mrreeaa- what?" Merle says mid yawn Getting herself together as fast as she can


Bribes always welcome
Isaac wrote:
Dungeon Monkey wrote:
Isaac wrote:
Perception: 1d20+14
** spoiler omitted **

Knowledge (Dungeoneering): 1d20+7

Isaac turns toward the rear of the cave, pulling his greatsword from his back and standing with the frost-rimed weapon at the ready.
"Oi, we got company cutters. An' I ken it ain't friendly...", he whispers hoarsely.

Issac:

Spoiler:
The weird scuttle-clack sound triggers a memory of the smell of wet iron and unwashed goblinoids. Acheron ... The endless twisting warrens of rusted metal inside the enormous cube where he was imprisoned for so long. That insectile sound meant only one thing there, the approach of the scourge of Acheron: The rust monster.


Male Half-elf (Planar) Ranger 5/Rogue 2/Plane Walker 1

Isaac shakes his head, trying to dispel the memories. He whistles sharply to awaken the rest of the crew as he backs toward the cave-mouth, stowing his blade and pulling out his composite shortbow.

"Rust monster, cutters! Get yer ironmongery stowed: bows and spells at the ready!"


Female Avian Harpy Avian Harpy 4 Bard (Arcane Duelist) 2

Bethany is roused from her sleep and looks very unhappy about the situation. She never the less pulls her Sabre from her Quiver and looks around, wondering what the fuss is about. It's then she hears the starnge sound and Isaac's warning.
"What in the Hells is a Rust Monster?" she asks.


Bribes always welcome

Someone roll me an initiative ..


Female Avian Harpy Avian Harpy 4 Bard (Arcane Duelist) 2

Initiative: 1d20 ⇒ 19


Male Human Rogue 6

Swire sheathes his rapier and takes out his sap.


female elan Psion (Kineticist) 10

Nari sits up and grabs her bow, warily watching to see which direction the target would come from.


Female catfolk sorceror 11

Merle gets her trusty wand of lightning bolt ready.


Male Human (Athasian) Cleric 10

"Rust monster? What is this creature?" asks Ekuur, desperately shaking his head, and angry at himself for not being more aware during watch. Still, heading Isaac's warning, Ekuur readies one of his spells, and yells, "Wait until I cast! Do not close with the creature until after my spell goes off!"

Ekuur readies himself to cast his fireball as soon as he can see the creature, obviously targeting as far enough back to keep from catching the party in the 20' spread. Unless that's impossible, of course, based on the cave size, in which case I'll think of something else ...


female Tiefling 12th level Duskblade

"No worries about that Ekuur," Karrin says as she plants herself between the casters and the adversary, "a rust monster is a beast that likes to eat metal, and most of us fighters have a lot of metal on us. Let's take it out at range if we can."

Karrin casts Kelgore's fire bolt
5d6 ⇒ (3, 1, 4, 4, 3) = 15
DC 14 Reflex save for half


M Human Witchblade 6{Hexblade 1/Warlock 5(favored)

Drazek raises his hand ominously, the dark energies swirling around him as the creature makes its way from the back of the cave.

"Damn thing ain't even gonna get a taste."

ranged touch1d20 + 8 ⇒ (19) + 8 = 27
2d6 + 1 ⇒ (3, 2) + 1 = 6


OK, I'll sort this out soon. Until then here is a map:

>MAP<

Just some assumptions to you placement. Everyone who was on guard can act on round one, everyone else starts on rd 2

The scuttling grows louder, as Tiandra throws something into the banked fire. The flames whoosh up, revealing a strange sight in the flickering flames. Three large insectile creatures with long feathery antennae and crustacean-like armor issue from the rear mineshaft. They are quadripedal, and they have a tail with an odd knobbed structure at its end. Their large antennae swish back and forth, cracking the air like oiled bullwhips.

Update more soon ..


Female Avian Harpy Avian Harpy 4 Bard (Arcane Duelist) 2
Cartographer Monkey wrote:
>MAP<

I like the fact that you put Drazek and Bethany next to each other... ;)


M Human Witchblade 6{Hexblade 1/Warlock 5(favored)

Yup was thinking the same thing


Female catfolk sorceror 11

What about those of us that were specificity woken up? Seems odd that Karrin could move over nudge me and Nari awake and then move back again but we still haven't had enough time to get to our feet.

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