Chronicles of the Silver Rose Company

Game Master Patrick Curtin

This campaign is my attempt to play a canonical Planescape campaign using the updated Pathfinder ruleset. The game actually predates the release of Pathfinder, but we have managed to update as we have needed.


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Jeeseus, three months without posting...


Bribes always welcome
Dungeon Monkey wrote:

Back to the top of the round

Initiative

Creature 21 (howling)
Sophi /Erebus 19
Justin 18
Alessia 16
Hamar 13 (preventing escape)
Karrin
Merle
Nari
Blayze

The party circle the chitinous creature as it howls in a pitched keening voice. Those who know the dark tongue of Aklo begin to discern words mixed in the high-pitched wail

Aklo: ** spoiler omitted **

Perception DC15: ** spoiler omitted **

Action posts if you please


Female catfolk sorceror 10

Merle will take a ready action to blast it if it tries to run or if it's calling for backup or something.


female human wight fighter (armor master) 8
Alessia of Keoland wrote:

Once again, Alessia presses the attack, striking hard and fast at the wounded creature in an attempt to finish it off before whatever it has summoned arrives.

+2 keen furyborn bastard sword: 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17, damage: 1d10 + 7 + 1 ⇒ (6) + 7 + 1 = 14 + energy drain
+2 keen furyborn bastard sword: 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20, damage: 1d10 + 7 + 1 ⇒ (10) + 7 + 1 = 18 + energy drain

Second attack gets an additional +1 to hit and +1 damage if the first attack hits.

Reposting from previous page


Human Wiz 10
Dungeon Monkey wrote:
Jeeseus, three months without posting...

LOL, three months of well-deserved break! ;)

EDIT- And TOP OF THE PAGE to you Monkey! ;)


Male Shadow's Status | Human Scout 6/Barbarian 1/Dervish 3 | HP=56/99 | AC=21 (Variable) | Init. +5 | F +8 | Ref +14 | Will +7 | Per +17 (Darkvision)
Hamar of the Hyena Tribe wrote:

Perception 1d20+17

Hamar has no idea what this thing is saying but it is giving him a headache. Hamar does not like headaches. Hamar does not like this creature having gotten the best of him so far. He presses the attack.

Rage and Attack - Keen Planar Scimitar Attack #1 1d20 + 12 + 2 - Damage 1d6 + 4 + 2
Keen Vorpal Scimitar Attack #2 1d20 + 13 + 2 - Damage 1d6 + 5 + 2
Keen Planar Scimitar Attack #3 1d20 + 7 + 2 - Damage 1d6 + 4 + 2
Keen Vorpal Scimitar Attack #4 1d20 + 8 + 2- Damage 1d6 + 5 + 2
Activate Haste for another attack - 1d20 + 12 + 2 - Damage 1d6 + 4 + 2

Hamar also does not like low dice rolls with his f%$&ing Vorpal weapon!

Rage -2 AC - +4 Strength & Constitution


Bribes always welcome

Thanks for the reposts guys. I’m carving some time out tonight to untangle this knot


Bribes always welcome

Creature 21 (howling)
Sophi /Erebus 19
Justin 18
Alessia 16 miss
Hamar 13 (preventing escape) (two hits)
Karrin need a DMPC
Merle ready action
Nari PERCEPTION (see below)
Blayze one hit

Nari:

Spoiler:
Nari casts around and notices that the open grate by the sewer is jittering up and down. It’s a heavy iron grate, meant to keep subterranean nasties off the streets. A rush of foul wind seems to be rushing from the dark sewer hole


Human Wiz 10

Awesome! Reposting from last page to get Justin back on track:

No Aklo here, yet,... :)

"Hey, HEY! Speak COMMON if you want to surrender you over-sized arthropod! Otherwise we're just going to assume that your insulting our parental lineage and continue to whack on your thick shell!" Justin calmly calls over the shoulders of the others surrounding the creature.

PER Check: 1d20 + 10 ⇒ (20) + 10 = 30
(Does this mean I can also peek at Nari's PERCEPTION spoiler?)

Justin's eyes widen, and he holds out his arms, as if keeping his balance. His eyes shift back and forth, but he is looking at the ground, not the insectoid combatant.

"Ooooh,... THAT can't be good." He mutters.

"Oh NO you don't! That'll be enough of that. Whatever your doing." Justin cries, a little less calmly than a moment ago.

Justin plucks a bit of magical goo from a vest pocket. He forms the spell in his mind, and tosses the bit at the creature with a chant of "Veritas, Sphericus, Forzare!!"

The bit turns into a glimmer of light, which zips towards the creature, spreading out as it flies. As it reaches the creature it forms a sphere, attempting to trap it within.

Justin casts Resilient sphere on the thing. A Reflex save vs DC:20 prevents it from being captured in the sphere.


Bribes always welcome

Yes you can peek. It’s becoming more obvious really. Anyone posting a 12 or higher Perception can see the spoiler

I don’t have ugly’s stats with me, but I’ll get an adjucation this evening


female human wight fighter (armor master) 8
Dungeon Monkey wrote:
Alessia 16 miss

Alessia lets out a low hiss, apparently preoccupied with something other than the combat at hand.

"Ssssss... Revenge..."


Human Wiz 10

Justin's gaze settles on the rattling sewer grate. The wizard wrinkles his nose at the rush of foul air that gushes from it.

(We're talking about a guy that travels with bat guano in his pocket. That should tell you something. The smell emanating from the sewer is FOUL. It makes the Trench seem pleasant by comparison.)

"I've got a bad feeling about this,..."


Human Wiz 10

KARRIN-DNPC
(Last post from Karrin was a double move to get into range)

"Oh, that's a nice note." Karrin says to the howling creature absent mindedly, seemingly oblivious to the rumbling around her.

"BUUT, can you hit a HIGH C? Here, let me help,..."

And Karrin swings her mighty ax upwards, determined to take the creature and his note into a higher trajectory,...

Att: 1d20 + 16 ⇒ (10) + 16 = 26
Dmg: 1d12 + 8 + 1d6 ⇒ (7) + 8 + (6) = 21


Bribes always welcome

Karrin’s axe bites deep, eliciting a howl

I think she was doing non-lethal?

OK Sophi did that AoE, so I’m going to call this round done

Suddenly there is an answering howl to the carapaced man, issuing in a roar from the sewer. A column of grey matter spews upward, shedding foul water and bits of garbage. Upon a second glance, it isn’t matter, but pulsating flesh. A myriad of different eyes open along the grey hide and an unholy cacophony of scream issue from more than a dozen mouths

OK, think about what you are going to do, and I’ll continue this soon


Human Wiz 10
Dungeon Monkey wrote:

Karrin’s axe bites deep, eliciting a howl

I think she was doing non-lethal?

OK Sophi did that AoE, so I’m going to call this round done

Suddenly there is an answering howl to the carapaced man, issuing in a roar from the sewer. A column of grey matter spews upward, shedding foul water and bits of garbage. Upon a second glance, it isn’t matter, but pulsating flesh. A myriad of different eyes open along the grey hide and an unholy cacophony of scream issue from more than a dozen mouths

OK, think about what you are going to do, and I’ll continue this soon

Justin blinks once, and shakes his head resignedly.

"I hate being right all the time,..."


Female catfolk sorceror 10

Merle opens fire on the whaterver it is

MM 5d5 + 5 ⇒ (3, 4, 1, 5, 2) + 5 = 20


Bribes always welcome

Oops... forgot Justin’s spell

Reflex 1d20 + 16 ⇒ (7) + 16 = 23

The gleaming sphere leaves Justin’s hands, spinning and expanding into a man-sized bubble of force that streaks towards the carapaced foe. At the last moment the creature executes a disturbing full split that looks like it involves way too many joints than the man’s legs should have. The sphere flies over his head, splattering on a graffitied brick wall. Just as quickly he regains his fighting stance


Human Wiz 10
Dungeon Monkey wrote:

Oops... forgot Justin’s spell

Reflex 1d20+16

The gleaming sphere leaves Justin’s hands, spinning and expanding into a man-sized bubble of force that streaks towards the carapaced foe. At the last moment the creature executes a disturbing full split that looks like it involves way too many joints than the man’s legs should have. The sphere flies over his head, splattering on a graffitied brick wall. Just as quickly he regains his fighting stance

"Quick little cockroach, Isn't he?" Justin murmurs, nonplussed as he already begins contemplating a new, improved version of the spell. Featuring an improved auto-target-tracking enchantment,...


Male Shadow's Status | Human Scout 6/Barbarian 1/Dervish 3 | HP=56/99 | AC=21 (Variable) | Init. +5 | F +8 | Ref +14 | Will +7 | Per +17 (Darkvision)

Hamar continues to twirl his weapons teeth gritting in rage, "Are we capturing or slaying these... things?"


Bribes always welcome

Creature 21
Sophi /Erebus 19
Justin 18
Alessia 16 miss
Hamar 13
Karrin : (DMPC-Rags)
Merle ready action
Nari PERCEPTION (see below)
Blayze one hit
Melchizedek:(keep forgetting him)
Special Guest Star:

Melchezidek seems frozen by the horrid tableau in front of him. He shakes off his torpor and raises his warhammer. He yells over to Hamar

“I think this has gone past the subdual stage! Look at that giant screeching animate turd that just popped up!”

He then begins chanting a spell

As this is going on , the group hears a yell from behind them

Wut in tarnation is THAT???


Human Wiz 10
Hamar of the Hyena Tribe wrote:
Hamar continues to twirl his weapons teeth gritting in rage, "Are we capturing or slaying these... things?"

"Slaying! DEFINITELY Slaying!!" Justin cries over the din the living sewage is making.

Quote:

As this is going on , the group hears a yell from behind them

“Wut in tarnation is THAT???”

Despite his preoccupation with what is in front of him now, Justin cannot help but risk a glance over his shoulder at the newest voice to join the now-noisy alleyway.


1 person marked this as a favorite.
Bribes always welcome

Justin sees a dwarf dressed in smithing smock but with a wide-brimmed hat. He carries a large pistol in his hand


Human Wiz 10

'OooooooKaaaaay,.... Sure. A Cowboy dwarf. Why Not?!?' Justin thinks to himself, using slang he picked up on a particularly backwater Prime world one trip.

'We have every OTHER oddball combo of profession & race, including undead, in the alley already. What's one more? The more the merrier!' The wizard chortles to himself,... with only minor overtones of incipient hystericality.

"Giant, thick-shelled insectoid with mental powers and murderous intent, and a giant animated sewage/ooze thing. Pick your target! There's plenty for everyone!" Justin shouts to the dwarf, already turning his attention and his mind back to the aforementioned targets.

'What was it Caldric always said?,...' Justin muses as the analytical portion of his mind reviews his available spells,

',..."If you find yourself facing 2 or more problems, you are also looking at 2 possible solutions.",... Hmmm.'

Dear GM, what sort of K: skill check do I need to make to determine if the giant pile of sewage is a conjured creature, or a regular occupant of the sewers being mentally controlled?


Bribes always welcome

Let's so with K:Arcana, K:Planar, K:Abberation, oooor K:Religion. If you have multiples roll them all and I'll award synergy bonuses


Bribes always welcome

Capacaced Pseudoman Creature 21
Sophi /Erebus 19
Justin 18
Giant turd monster: 17
Alessia 16 miss
Hamar 13
Karrin :
Merle
Nari
Blayze:
Melchizedek:10
Special Guest Star:

I'm having issues reconstructing the initiatives. I'm going to ask for a redo. please reroll and well get this going


Male Shadow's Status | Human Scout 6/Barbarian 1/Dervish 3 | HP=56/99 | AC=21 (Variable) | Init. +5 | F +8 | Ref +14 | Will +7 | Per +17 (Darkvision)

Initiative 1d20 + 5 ⇒ (8) + 5 = 13


Bribes always welcome

Pseudoman Creature 21
Sophi /Erebus
Justin
Giant turd monster: 17
Alessia
Hamar 13
Karrin :
Merle
Nari
Blayze:
Melchizedek:10
Special Guest Star:

easy enough Hamar ... we shall roll on once I figure out who is still among us. Anyone seen Lynora/Nari about the boards?


Blayze Female Aasimar Gunslinger (Mysterious Stranger) 2/ Paladin (Holy Gun/Divine Hunter) 8

Initiative: 1d20 + 3 ⇒ (11) + 3 = 14


Female catfolk sorceror 10

Init 1d20 + 3 ⇒ (1) + 3 = 4


Human Wiz 10

Cool. SO I dont have 'Aberration' listed as as a separate skill. I THINK its under 'Dungeoneering', but I'm not sure. ;P I'll just roll what I got, and you take what you need! :)

Re-roll Init: 1d20 + 3 ⇒ (14) + 3 = 17

Justin racks his brain for information on,... WHATEVER this latest THING might be,...

K: Arcana: 1d20 + 18 ⇒ (13) + 18 = 31
K: Dungeoneering: 1d20 + 18 ⇒ (6) + 18 = 24
K: Planes: 1d20 + 18 ⇒ (16) + 18 = 34
K: Religion: 1d20 + 18 ⇒ (20) + 18 = 38

Haven't seen her around lately, but I havent been on too much myself lately.


female Tiefling 10th level Duskblade

initiative: 1d20 + 3 ⇒ (6) + 3 = 9

Weird, I thought I posted this yesterday but it didn't stick for some reason


Bribes always welcome

OK. I’m going to configure this all up and we’ll move forward tonight. If anyone hasn’t posted I’ll DMPC them, unless someone wants to volunteer we are missing Nari, Sophi and Ramuah right now.


Bribes always welcome
Justin Case wrote:
Cool. SO I dont have 'Aberration' listed as as a separate skill. I THINK its under 'Dungeoneering', but I'm not sure. ;P I'll just roll what I got, and you take what you need! :)

That’ll do pig, that’ll do...

Spoiler:
Justin has read of these things before. They are abberations, rare, but known. Their small feral cousins are known by the descriptive name of ‘gibbering mouther’, but this looks to the the much more dangerous mature form, the Shoggoth. Shoggoths are ancient golem servitors of a lost race of abberants that once ruled the prime material in the days when most sentient species’ ancestors had yet to crawl out of the ocean. That race was extinct, but they built their servants well.

Shogoths have Intelligence after a fashion, but they are known more for their hardiness against most forms of attack and their madness-inducing wails


Human Wiz 10

Thenk yew o' most gracious of Dungeon Monkeys! ;)

To anyone actually paying attention to anything besides the animated garbage pile, Justin's mental efforts are clear. You can actually see the wheels turning as he hastily reviews old books, crumbling parchments, and bad rubbings of ancient inscriptions in his mind's eye.

Fortunately, he's also really good at this. He may not have a 'Painting perfect' memory, but it's darn close. And within a few seconds you can almost hear the tumblers of his mind click into place over the roaring of the newest arrival as he takes one reference from a dusty old tome, matches it with a partial ancient scroll, realizes it resembles something out of 'Dungeoneering Survival for Idiots who would be Adventurers', and gets,...

Justin's shoulders slump.

"Aberrations. WHY did it have to be Aberrations?!?" He moans dramatically.

Then Justin takes a deep breath and shouts, "SHOGGOTH!!"

"Think giant, basic-intelligence $#&%-golem with ALL the toughness of an undead dragon and a scream that would make a banshee jealous! Keep bug-guy between us and it! Make it have to go through him to get to you!" Justin shouts at the rest of the folks in the now-getting-crowded alley as he mentally reviews his spells, and comes up empty on the ONE he was looking for.

"Can anyone cast a zone of silence? Like NOW?!? We do NOT want it to start singing!"


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Melchezidek looks up at this as his chant finishes and a shining hammer materializes and streaks towards the shoggoth.

“I got a scroll with that spell! Gimme s sec!”

He’ll be able to cast it at the bottom of the current round


Human Wiz 10
Dungeon Monkey wrote:

Melchezidek looks up at this as his chant finishes and a shining hammer materializes and streaks towards the shoggoth.

“I got a scroll with that spell! Gimme s sec!”

He’ll be able to cast it at the bottom of the current round

"Remind me to add THAT one to both our shopping lists!" Justin calls to Mel gratefully.

"Heavy hitters, keep the bug pinned down and between us and the garbage pile! Casters fall back so your not hindered by the silence zone!" Justin barks, doing a fair imitation of Karrin in her 'drill sergeant' mode.

"Mel, be sure to cast the spell on the rubble nearby, or one of the fighters. The Shoggoth is as magic-immune as anything can be. It's likely to pop any spell we cast directly on it like a soap bubble! Which makes MOST of my spells mostly useless." The wizard growls in frustration.

"But Not ALL,..." Justin adds with a cunning grin.

Checking my spell list. (I think I updated the PC sheet at home and never re-posted it on site) Justin thinks he has an idea :)


Bribes always welcome

sorry folks, I’m inputting the next bit tonight


Bribes always welcome

Carapaced Creature 21
Justin 17
Giant turd monster: 17
Nari: 16
Blayze:14
Hamar 13
Alessia: 12
Ramuah: 10
Melchizedek:10 (Casting Silence from a scroll) *spiritual hammer in play
Karrin 9:
Sophi /Erebus 8
Special Guest Star: 8
Merle 4

OK, I have plugged in new inits for those who haven't posted. We are starting at the top of the initiative. To facilitate this, and since a few folks are MIA, I will post actions for anyone not responding by ...around Wednesday.

The magical hammer Mel summoned streaks twoards the animate hill of greying turdlike flesh. He hastily pulls a small clay tablet from a pouch and begins chanting again.

The carapaced creature turns again to Hamar, striking out with its sharpened handsword
to hit: 1d20 + 33 ⇒ (20) + 33 = 53
damage: 1d8 + 11 ⇒ (3) + 11 = 14
critical damage: 1d8 ⇒ 3
Yellow bile seeps from the carapace as it stabs at Hamar
acid damage if hit: 2d6 ⇒ (3, 5) = 8


Human Wiz 10

Oh, it;s MY turn! :P

Justin rubs his temples, grinding his teeth as he searches his prepared spells.

Then he grins, finding what he was looking for. Buried among the extra spells his magical ring allows him to memorize each day, (and recently traded out in his daily routine for a defensive illusion enchantment that he never ended up with enough time to cast anyway!)

"Aw, the best Defense is a strong Offense anyway. Time to put this guy BACK into a hole!" Justin smirks.

The wizard pulls out a tiny knick-knack, and begins a swift series of gestures while chanting. Those close enough to Justin can tell he is wielding a teeny-tiny silver shovel, and his casting gestures do resemble digging,...

With a final dramatic gesture, and a cry of "Gravitus! Expedia!" there is yet another ripple in the stones of the alleyway. And in the blink of an eye, a large hole opens up under the bohemoth-ical sewage monster.

"Have a nice FALL!" Justin cannot help but add gleefully as the sewage monster's extremities all take on a look of surprise as it realizes the ground it was standing on, (Sitting? Who can tell with a giant, animated poo-monster?) is no longer there.

Justin decides that the look of surprise on a Poo-golem is worthy of inclusion in his memoirs. Should he actually LIVE long enough to write them.

Cast CREATE PIT under giant beastie. No Direct damage to it, and no spell resistance, so it's immunities should not be a problem. It DOES get a reflex save to avoid falling in, Reflex is DC: 17 (Here;s hoping it has a sucky reflex save!) ;P

EDIT- at 10th level, the Pit is 50' deep, so the beastie takes 50' falling damage if/when it goes in. :)


Female catfolk sorceror 10

Merle puts some distance between herself and the blob/thing/hole and haste the group if they havent already been.


Bribes always welcome

Reflex: 1d20 + 10 ⇒ (16) + 10 = 26

A yawning chasm opens up under the grotesque abberation. It sways for a moment, then its base splits into a multitude of pseudopods with a sickening flesh ripping sound. It undulates away from the hole, and each pseudopod manifests a eye and a toothy mouth. Two of the pseudopods whip out, one on Hamar, one on Ramuah

pseudopod on Hamar : 1d20 + 15 ⇒ (3) + 15 = 183d4 + 10 ⇒ (4, 3, 1) + 10 = 18

pseudopod on Ramuah: 1d20 + 15 ⇒ (17) + 15 = 323d4 + 10 ⇒ (2, 1, 4) + 10 = 17

CMB (Ramuah): 1d20 + 16 ⇒ (13) + 16 = 29

The filth-dripping pseudopod wraps around Ramuah and squeezes

Constriction: 3d6 + 12 ⇒ (6, 5, 4) + 12 = 27

As its pseudopods whip about seeking targets, it’s mouths begin to wail in a maddening chorus

DC 20 will save or be >Confused< for 1d6 ⇒ 5 Rounds


Female catfolk sorceror 10

Will save 1d20 + 7 ⇒ (13) + 7 = 20


Blayze Female Aasimar Gunslinger (Mysterious Stranger) 2/ Paladin (Holy Gun/Divine Hunter) 8

Effortlessly resiting the mental attack, Blayze unleashes a barrage of gunfire on the pseudopods, starting with the one grabbing Ramuah

Will: 1d20 + 16 ⇒ (11) + 16 = 27

Glory +1 distance double barreled pistol (vs touch AC):: 1d20 + 16 ⇒ (3) + 16 = 19
Bludgeoning/piercing: 1d8 + 1 ⇒ (8) + 1 = 9

Seraphic Pistol (vs touch AC[/dice: 1d20 + 17 ⇒ (13) + 17 = 30 Haste
1d8 + 2 ⇒ (3) + 2 = 5

Glory +1 distance double barreled pistol (vs touch AC):: 1d20 + 11 ⇒ (12) + 11 = 23
Bludgeoning/piercing: 1d8 + 1 ⇒ (6) + 1 = 7


Human Wiz 10

Will save! (I hope!): 1d20 + 9 ⇒ (1) + 9 = 10

ANNNNNND the digital dice hate me, They really hate me! ;P

Justin's smirk fades as the monstrosity reshapes itself to avoid the yawning pit beneath it.

"Well.,... THAT'S just not fair!" the wizard grumbles petulantly.

Justin opens his mouth to yell further instructions when the beast starts screeching. Justin furrows his brow, then his eyes widen in horror as he realizes what's happening. He slaps his hands to his ears but it is too late. Having thought that the pit would at least distract the beast for a few moments, Justin's mental defenses are caught by surprise and brushed aside like a cobweb by the Aberration's madness-inducing gibbering.

Justin's eyes glaze over and unfocus, he wobbles a bit.

I already acted this round, so NEXT round I roll to see what I do for the round, yes?


Bribes always welcome
Justin Case wrote:

Will save! (I hope!): d20+9

ANNNNNND the digital dice hate me, They really hate me! ;P

Justin's smirk fades as the monstrosity reshapes itself to avoid the yawning pit beneath it.

"Well.,... THAT'S just not fair!" the wizard grumbles petulantly.

Justin opens his mouth to yell further instructions when the beast starts screeching. Justin furrows his brow, then his eyes widen in horror as he realizes what's happening. He slaps his hands to his ears but it is too late. Having thought that the pit would at least distract the beast for a few moments, Justin's mental defenses are caught by surprise and brushed aside like a cobweb by the Aberration's madness-inducing gibbering.

Justin's eyes glaze over and unfocus, he wobbles a bit.

I already acted this round, so NEXT round I roll to see what I do for the round, yes?

Correct ...and uhoh


Male Shadow's Status | Human Scout 6/Barbarian 1/Dervish 3 | HP=56/99 | AC=21 (Variable) | Init. +5 | F +8 | Ref +14 | Will +7 | Per +17 (Darkvision)

Hamar is struck again by the carapaced fiend! Luckily, the other... thing... misses him.

"ENOUGH!" He yells. BUt those voices, oh that horrible chorus of voices gets into his head...

Will Save 1d20 + 7 ⇒ (5) + 7 = 12 - 1d100 ⇒ 30

The Barbarian eyes the multiple foes and...begins to babble incoheretly!


Bribes always welcome

Double uhoh

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