| Dungeon Monkey |
Stoner Girl Cat Fight Rd 1
Hamar: 17 [Frozen in fear 1 rd/Shaken 1 rd after]
Mystery guest star: 15 {fireball!}
Alessia: 14
Merle: 11 1/3rds until arrival
Justin: 8 {fireball!}
Karrin: 6
Blayze (Above/distracted)
The four remaining undead medusas gesture in unison and there is a sudden *WHOOMP* as flames engulf the party!
Red circle is a fireball. 7d6 ⇒ (6, 3, 6, 5, 1, 1, 6) = 28 damage ref DC20 for 1/2
| Justin Case |
Despite his own warning only moments earlier, Justin involuntarily blinks as the lights come back on. The wizard's eyes automatically focus on the only things moving in the room he doesn't already know by name.
"Oh. WHOAH! Too close, a little too close! I thought you meant BEHIND the camel!" Justin shouts accusingly at Memnon as chanting reaches his ears,...
Ref save vs DC:20= 1d20 + 8 ⇒ (15) + 8 = 23
Save = 14 dmg: noted
Justin recognizes a VERY familiar cadence in the chanting, and at the last moment spins low, turning to allow his spell-enhanced duster and cloak to take the brunt of the fireball's damage.
The wizard is not unscathed though. His clothes are smoldering, and his face looks sunburned.
"Shards and Shells. I have GOT to remember to start putting up Elemental protections BEFORE walking into an obvious ambush!" The wizard grumbles.
I presume (but do not 'assume') ;P that being able to see the foe(s) will let me re-aim before casting? :)