Do you long for adventure? A life on the open seas, working with exciting people on the decks of a ship? Are you just itching to become a Pirate and join our crew?
Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7
Bump to see who's still following along. I eagerly await our revival!
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
I have assignments to hand in by the 28th of this month, then we can return to the game, though we may have to recruit some people. Sorry I haven't been very communicative, but thanks for being here guys!
Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Okay so! With it being at the end of the month of March and the date given by the GM, I wish to do a roll call to see who is still here so that when he gets back to us he will know who remains.
Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7
Aye GM!
*Concerned about game starting back up on April 1st*
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Aviz wrote:
Aye GM!
*Concerned about game starting back up on April 1st*
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Hey there gamer bros and brodette! So to keep everyone up to date, I have decided that, to make things a little more streamlined and easier, I am going to amalgamate team one (you guys) and team three in to one team.
I am waiting to see which members of team three are still around, but for right now we have Cadj joining us. Cadj is a Chelaxian Wizard focused in the Evocation school.
I recognize that we now have a Sorcerer and a Wizard, but both characters are unique and different. In my RL game I too have a Sorcerer and a Wizard character in the one party and it works out quite well.
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Welcome aboard Cadji I am Esmarelda, you can called me Es.
Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Welcome Vex! ^_^
Glad to have you aboard. I warn you all now Es can get... very friendly! XD
Coupling that with Esmareldas idea of friendly makes me want to reiterate that all adult relations will be subject to a (attempted) tasteful fade to black.
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
She has not tried to sleep with anyone yet! Thank you very much Mr GM! XD
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
I never said you where a fool! While yes "yet" is a key word, there is reason for that yet! Give her some credit! XP
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Lol!
For GM by GM request GM only!:
Mister Plugg - Human Male First Mate – Most likely hates us all
Master Scourge - Human Male Swab Master - Hates us all
Ambrose Kroop - Human Male Cook – Like G’Nosha at least
Cut-Throat Grok - Half-Orc Female Quartermaster – Seems to like Esk and Es, though only a bit on Es
Peppery Longfarthing - Human Female Sailingmaster – Es has talked with her several times and the two seem to get a long at least civilly. Also knows just who Es is.
Habbly Quarne, the “Stitchman” - Human Male Ship’s surgeon and Carpenter – Enjoys Es’ singing mostly
Owlbear Hartshorn - Human Male – Fought by Aviz, who stopped after Owlbear stopped. Then Owlbear was healed by Sandara and Es.
Jack Scrimshaw - Human Male – Esk tried to befriend but he was hurt by a rat
Rosie Cusswell - Halfling Female – Speaking with Es about getting her violin back.
Tilly Bracket - Human Female – Liked Zale a bit
Badger Medlar - Half-Elf Female – Was friendly with Zarvas
Shivikah - Human Female – Tried to fight us, passed out thanks to Sleep from Esk
Aretta Bansion - Human Female – Tried to fight us, later romanced by Esk so friendly!
Fipps Chumlett - Human Male –Tried to fight us
Jaundiced Jape - Half-Orc Male -DEAD
Slippery Syl Lonegan - Human Female – Tried to fight us, knocked out by Aviz
Tam "Narwhal" Tate - Dwarf Male – Tried to fight us but backed off after one other ran and we knocked three others out
Maheem - Human Male –Tried to fight us, took a kidney shot from Es before knocking her out then being knocked out by Esk
Ratline Rattsberger - Halfling Male – Aviz saved him from dying since he killed Jape
Conchobhar Turlach Shortstone - Gnome Male – Friendly as we saved his life during the storm
Barefoot Samms Toppin - Human Female – Drinking pals with Es, likes her singing and they seem to have a common problem with parents.
Sandara – Friends! Friends with everyone! XD
Items:
Thieves tools thanks to Sandara
Other than that we have all our gear
Things that might be important:
We brought back the reefclaws
Oh and Esmarelda and Aviz have marks of Besmara
Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
You're an Asmodean Cadj... Oh this will be entertaining! XD
Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7
I'll actually get right along with an Asmodean. Aviz grew up in Cheliax.
Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6
Amara (female human cleric of Besmara) has belatedly posted her interest in the Game 3 Discussion. We can probably use the healing, but is seven players too many? If so, I'll volunteer to drop out, as I'm in several other forum PbPs.
Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)
AC Bonus (Ex): When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and his CMD.
Flurry of Blows (Ex): Starting at 1st level, a monk can make a flurry of blows as a full-attack action. When doing so, he may make on additional attack, taking a -2 penalty on all of his attack rolls, as if using the Two-Weapon Fighting feat. These attacks can be any combination of unarmed strikes and attacks with a monk special weapon (he does not need to use two weapons to use this ability). For the purpose of these attacks, the monk's base attack bonus from his monk class levels is equal to his monk level
Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk's attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes.
CN Female Human (Varisian) Female Human Unchained Rogue 11 HP: 42/74 | AC 22/18/17 | Fort +3, Ref +11, Will +2| Init: +5 | Perc: +13+4 when overhearing a conversation or seeking secret things
Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)
I was using regular monk. I don't own Pathfinder Unchained, but after I looked on the Prd, Unchained monk seems way better. So Unchained monk it is.
I hesitated between monk and brawler, but monk suits his alignement (LE) better.
So Hp are one better, I got a +1 Bab and Stunning Fist
Male Strix Fighter 1 | HP 13/13 | AC 17 | T 13 | FF 14 | CMD 17 (+2 vs trip/disarm/dirty trick/reposition/steal) | Fort +4 | Ref +4 | Will +1 | Init +4 | Perc +7
Are we doing average for hp? If so Aviz is done.
Man the dirty fighting feat is fantastic. I kind of regret pumping the INT on Aviz now.
Note to Mateo and Cadj: I have recorded our loot thus far. I hope the potions are healing potions. Perhaps we should each take one. I can't use the masterwork handaxe, so feel free. I'm a lover, not a fighter.
Copied from my plunder.txt file:
"
Leather armor
3 morningstars
12sp
buckler
masterwork handaxe
vial of holy water
tanglefoot bag
2 tindertwigs
21 gp
Amara has
Masterwork dagger,
three bottles of rum
trio of harpoons, a spear and a grappling hook hanging on the wall.
Loot from the reefclaw:
"The Captain sees fit to award your little gang with two vials of a golden / cloudy liquid, 100 gold sails each and your remaining gear from the initial meeting, bar coin (and of course any incendiaries beyond the contained non-ship-destroying bombs of Bastardos gear). When you reconvene below deck as night time sets over the ship, you manage to crack open the chest. Inside you find a mundane collection of treasure, old coins minted in days gone by, jewels of mixed quality, a fine silver tiara and a jade comb depicting a shark rising from the deep, its eyes burning rubies. All told you reckon the chests contents to be worth around 1,000gp, if sold to the right buyers."
From Koop's kitchen, two more vials of golden liquid, and an apparently magical grappling hook.
"
Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1)
Cadj could use the masterwork handaxe, and maybe identify the potions.