Baldwin the Merciful's - CoT Campaign
(Inactive)
Game Master
baldwin the merciful
This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Baldwin-Don't lie. You know you got a congressional budget meeting tonight. I'm on to you. ;)
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Anyone interested in playing a wizard in a Kingmaker PBP? We are only half way through the first book.
Link
before cluttering up an already busy recruitment thread. Is the DM looking for a Wizard or a Sorcerer? Or just any arcanist in general?
Much cheers to you and yours.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
I've already applied to that thread as a gnome sorceress :)
Arielle
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Oh sweet!! I didnt realize that was you. I will push for you then! We have a good group of players, but are struggling to gain momentum.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Gnome would work well. The GM has really played up the fey aspect of the first book. I play the paladin. None of the other players who have submitted characters have any experience on the boards!
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Well, she gets Sylvan for free if you expect to be running into fae. :)
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
My RL friend is the gnome oracle.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
Lucrezia Villanova wrote: Well, she gets Sylvan for free if you expect to be running into fae. :) You still in on the Blood Knives game? I am the character Sweet. I had a blast RPing with Iovanna in the recruitment.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
I hadn't seen any thread updates for it on my campaign tab for a while now.
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
There are some. You need to dot it.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
So any game plans for the escort mission? How we will scout, arrange ourselves etc. Expect ambushes and mass battle especially sicne we have a larer group and potential NPC help.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Well...Sunny is kind of a 'skirmisher'...So perhaps she should 'innocently' skip on ahead? or perhaps trail along behind?
Being in a city, getting into a 'flanking' sort of position is going to require a lot of street maneuvering, kid of thing.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Well if you are a kind of rear-guard, you could come up behind if we get pinned in an alley or somesuch. Getting things like Tanglefoot bags, thunderstones and such would be good for pinning down targets.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Aye...
We've time for that, hey? Least I have the finances to get a heap of 'em. (^_^)
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
I can be air superiority!
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
You did buy stuff like that on your trip.
Right?
Right?
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Ummmm....(>_>)....
Oopsie....
Maybe? Something to check with the DM about.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
And now when every Faelyn is flying I will remember that song.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
We need a real challenge...Let's go fight a land war in Asia.
Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
I figure, ambush to start. Girls go out and look at goods. Even open an go oooohh! And ahhh. If you get attacked there, the boys charge.
If no attack comes, you come to our alley/exit and we walk to shon's wagons. He has archers with tanglefoot bags covering exits.
Then if we ain't attacked we hop on wagons and deliver.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
I dun't mind being bait. *Giggles impishly* (^_^)
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Good and simple. I vote for that plan. :)
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Duncan Redhammer wrote: I figure, ambush to start. Girls go out and look at goods. Even open an go oooohh! And ahhh. If you get attacked there, the boys charge.
If no attack comes, you come to our alley/exit and we walk to shon's wagons. He has archers with tanglefoot bags covering exits.
Then if we ain't attacked we hop on wagons and deliver.
You should see if you can find any charge related feats since you like doing that do much.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
.Sunny. wrote: Ummmm....(>_>)....
Oopsie....
Maybe? Something to check with the DM about.
Perhaps if you chuck some things in as bought when you were out and about it will be allowed.
Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Andrea1 wrote: Duncan Redhammer wrote: I figure, ambush to start. Girls go out and look at goods. Even open an go oooohh! And ahhh. If you get attacked there, the boys charge.
If no attack comes, you come to our alley/exit and we walk to shon's wagons. He has archers with tanglefoot bags covering exits.
Then if we ain't attacked we hop on wagons and deliver. You should see if you can find any charge related feats since you like doing that do much. Gonna spend my feats on Combat Exp and Moonlight Stalker and buy a lesser cloak of Displacement.
+2 to hit and damage ALL THE TIME! Yeah, Baby!
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Duncan Redhammer wrote: Gonna spend my feats on Combat Exp and Moonlight Stalker and buy a lesser cloak of Displacement.
+2 to hit and damage ALL THE TIME! Yeah, Baby!
Ooooh, that's clever! Well done!
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
First we need moar cash.
Will adventure for food.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
But I already said I got's a plethora of shiny?
*Looks puzzled*
Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Well you COULD enchant my armor if you're offering
;)
Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Orsino 'Orsin' Bessatte wrote: Duncan Redhammer wrote: Gonna spend my feats on Combat Exp and Moonlight Stalker and buy a lesser cloak of Displacement.
+2 to hit and damage ALL THE TIME! Yeah, Baby! Ooooh, that's clever! Well done! Normally a.cloak of resist would come first but Duncan is rocking +5 racial vs magic AND Knowledgeable Defense helps. And high fort/will. AND LATER GETS STALWART!!
Evil GM
34 posts in discussion thread and 4 in the game thread. Excellent.
Those of you looking for another game just don't for get this one!
Dwarf Warpriest 16 (Champion of Faith) Int+1, F17,R10, W18, + 2 v Spells/PoisonAC37/T17/FF35+4vs Last foe to hit , CMD+28+4vs Bull Rush/Trip, CMB+16 +6 for Trip HP121/154, Percep+18,Diplo+12,Intim+23, Religion+12
Hey! Some of us gotta post SOMETHING while the GM sleeps.
;)
Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
baldwin the merciful wrote: 34 posts in discussion thread and 4 in the game thread. Excellent.
Those of you looking for another game just don't for get this one!
This game is my first priority!!! All other games only post like once a day anyway.
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Just a question for the DM. Whilst out shopping, would Sunny have been able to purchase some tangle foot bags, thunder stones and some 'flash' type throw down things?
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Off to see Wreck-it-Ralph. As a pre-buff when we are all together, Andrea will cast Blessing of the Watch hopefully being able to bless Shinon and some House Grulios guards as well.
+1 Hit +1 Saves vs. Fear for 5 hours but only in the city the character considers their home town.
Evil GM
.Sunny. wrote: Just a question for the DM. Whilst out shopping, would Sunny have been able to purchase some tangle foot bags, thunder stones and some 'flash' type throw down things?
Yes you would be able to get tanglefoot bags, thunderstones. I don't use gunpowder in the game. Alchemist items need to be run by me.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Back from Ralph. Good movie.
Evil GM
I want to see Flight and SkyFall. I'll probably get one over the weekend.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Evil GM
I have pig roast I'm heading out to soon. I won't be on till later this evening.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Everyone get ready to rumble!
I should try to get a wand of Owl's Wisodm, or perhaps that will make a good spell for a buff once I get a few more levels. +2 Spell DC is good.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
What are the chances no one takes the bait?
Evil GM
Lucrezia Villanova wrote: What are the chances no one takes the bait? Roll a percentile.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
HP 30/ 30; Perc +3; Init +4; AC 20(21)Defensive:23
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
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