Atapax's Kingmaker Campaign

Game Master Aluvian


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Male Half-Elf Inquisitor

I just used Pony stats for the spreadsheet. Seems a close enough comparison.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

All right. I'm just gonna start keeping the current versions of the map in my profile, since GDocs won't let me easily update an uploaded file with a new version.

By the by, how much XP for the first encounter again? Sorry, forgot to keep track.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13
Siarani Lodovoka wrote:

All right. I'm just gonna start keeping the current versions of the map in my profile, since GDocs won't let me easily update an uploaded file with a new version.

By the by, how much XP for the first encounter again? Sorry, forgot to keep track.

To quote the main man ...

Atapax wrote:
By the way. Everyone take 354 xp.

From the first encounter with the bandits at Olegs.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

Hmmm...there seems to be some confusion, maybe, on how this works. To try it again....

As our PCs, we don't know where something is until we find it. A hex represents a huge area in terms of square miles. Even though we were told, say, the Radish Patch is 'south' of Oleg's we haven't actually been given solid directions to it.

On the other hand, we got reasonably precise directions, including a landmark by way of the river, from the bandits, so we could bypass exploring to find the Thorn River Camp. That's thanks to both the Fae Tricksters and the bandits up at Oleg's. Other than that camp, and the healer's hut, we don't have exact information on much of anything else (though the Fae have also pointed us towards a number of other things, their information isn't enough to pinpoint any of those either.)

So, at this point, saying things like "I'm going to the radish patch" are pretty close to meaningless. We don't have enough information to actually find this stuff reliably without going through the "Explore" step.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Well as we are exploring, perhaps we should try and look for the radishes, in the countryside (hexes) south of Oleg's. So we can explore 2 hexs rather than the one on the way back to Oleg's. If we meet those nice fey again, we can maybe get some more help.

We ought to seek those fey out to tell them the big 'uns have gone.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

Well, to look at it from our character's point of view, looking over the map and eliminating the one non-forest hex that we know about, the directions we've been given to the radish patch cover about 600 square miles of area, to look for a radish patch a few dozen yards across. All that's without taking into account that we ARE pretty under-equipped for a long term trek through the wilderness. Even if food's taken care of, and bandit activity this far north is lessened, we still have to worry about the wildlife, humanoid tribes, barbarians....plus there's a good chance that even 'exploring' we could miss something that small or spend weeks looking for it and never find it.

It's not that we're not going to look for it, but with the amount of time it's going to take having two CLWs a day and three potions isn't good odds of finding it before we have to retreat anyway, and we do have a duty to be sure Oleg's is safe before we go off looking for more trouble.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

I am looking at it from my character's point of view by the way....

...and party inventory updated on shreadsheet...


Gorax wrote:

If we meet those nice fey again, we can maybe get some more help. We ought to seek those fey out to tell them the big 'uns have gone.

I just read this after I posted and sort of breezed by another meeting with the Fey. I've backed it off a bit to let you ask just these kinds of questions.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

I give maybe a 10 percent chance of ever seeing that blouse again in one piece. ^^


Heh. :) I'm a little confused about the watching comment. Did you mean they were watching you? Or the Kobolds? Or the trapper?


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1
Atapax wrote:
Heh. :) I'm a little confused about the watching comment. Did you mean they were watching you? Or the Kobolds? Or the trapper?

Well, she meant that they were watching the fight, although she doesn't really believe that, she's just teasing a bit.


F Human Cavalier 1

I have finally updated the spreadsheet. I added Estruven's mount, so there should be plenty of carrying capacity available now.

Also, I noticed that everyone's carrying capacity did not include their strength score from Table 7-4.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

Actually, it does. I assumed that no one was actually carrying enough to be unable to move, so I locked carrying capacity to Light Encumberance, the only other number that really matters for auto-calculations. Medium Encumberance doesn't slow you down, it just leaves you fatigued if you stay at it for a day.


Siarani Lodovoka wrote:
Medium Encumberance doesn't slow you down, it just leaves you fatigued if you stay at it for a day.

Actually it does. By table 7-5. A medium or heavy load will lower your speed to 20', They also change your Max Dex, Check Penalty, and Run Multiplier.

Hopefully everyone is staying under their light load, especially with how many horses we have to carry extra stuff, but it could still matter. Only Dwarves are exempt from this.

Also, "A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor." So if Sia was for some reason carrying a medium load, she couldn't cast spells.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

Ah. How strange. Learn something new about this system all the time.

The way we've always played it is that Light reduces your movement first, then Medium and Heavy have the other effects but you don't get even slower


Siarani Lodovoka wrote:
The way we've always played it is that Light reduces your movement first, then Medium and Heavy have the other effects but you don't get even slower

Well you only take the worst modifier between your armor or weight. So you don't double the penalties there. Light encumbrance doesn't do anything to your speed just like light armor doesn't. So in general, if you're already wearing medium armor, you might as well carry a medium load. Unless your medium armor is mithril but that's something else entirely. :)


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1
Atapax wrote:
Well you only take the worst modifier between your armor or weight. So you don't double the penalties there. Light encumbrance doesn't do anything to your speed just like light armor doesn't. So in general, if you're already wearing medium armor, you might as well carry a medium load. Unless your medium armor is mithril but that's something else entirely. :)

An artifact of the crowd I played with, I think. Mostly martial artists who all emphasize mobility over taking a hit. I'm no good at it myself, but they are. I suspect house-ruling to emphasize armor's downsides was their style and we never really thought to check the book.


Sounds plausible. I try to keep house ruling to a minimum, but I do have a few, like character death. Nothing too big though, that way people already know what to expect. Being in the military, my groups change a lot so keeping things simple is pretty key for me.


F Human Cavalier 1
Siarani Lodovoka wrote:
Actually, it does. I assumed that no one was actually carrying enough to be unable to move, so I locked carrying capacity to Light Encumberance...

Maybe I'm confused, but everyone's "Unmounted Carrying Capacity" shows 33lbs, the light load limit with a stength score of 10. I adjusted mine to 76lbs, which should be my light load limit for a strength score of 16.


Male Half-Elf Inquisitor
Estruven Elluri wrote:
Siarani Lodovoka wrote:
Actually, it does. I assumed that no one was actually carrying enough to be unable to move, so I locked carrying capacity to Light Encumberance...
Maybe I'm confused, but everyone's "Unmounted Carrying Capacity" shows 33lbs, the light load limit with a stength score of 10.

Yep, you're right. I never noticed because Cal's strength IS 10.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

...someone else must have changed that, because I spent about half an hour referencing everybody's strength and light encumberance limit and putting it in when I set that up. It's been awhile since I really looked.

I'm at work right now, but if you want you can just put the right number in that field and it should all auto-calc and give you whether you're at Medium or not. If not, I'll try to get to it some time tomorrow.


F Human Cavalier 1

I think it is up to date now.

Grand Lodge

Atapax

Spoiler:
Hopefully this isn't too forward or too soon, but I have an elf ranger from a defunct Kingmaker game hoping to play if Yossian doesn't return.


Dax Thura wrote:
Atapax ** spoiler omitted **

Dax:
As of right now I think he plans to stay, but you're more than welcome to stick around and read the thread. Never know when someone is going to need to step down. Btw, are you by any chance a friend of Sia's?
Grand Lodge

Atapax

Spoiler:
I understand and I will continue to read. No, I don't know Sia at all. I don't think we're in any games together either (though I haven't checked)

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Advance warning: I am away this weekend, 17th/18th with no internet access.


Gorax wrote:
Advance warning: I am away this weekend, 17th/18th with no internet access.

Thanks for the heads up. Have fun!


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

By the way, to limit the number of edits I'm just going to flip the two hexes the little guys indicated and put markers down, because we know what hexes those things are in and can extrapolate that they're forests (since the Fae said they don't leave the northern forest.)


Sounds good to me.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

All right. Map was updated this morning.


Male Human Ranger 1

Thank you all for the game so far, but I feel I must withdraw. I have no desire to roleplay a social worker.


Yossian wrote:
Thank you all for the game so far, but I feel I must withdraw. I have no desire to roleplay a social worker.

Was good to meet ya. :)


I'd like to get y'alls input on replacing Yossian.

Would you rather leave it at just the four of you? A wizard, two fighters, and a fighter/priest?

Or... I have two others interested in joining as well, would you rather we replaced Yossian with one of them?

I'm leaning towards the second but I just thought I'd get your input before I decided.


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

Well, considering one of the replacements is my friend, I'm obviously in favor of the second. I'll see if I can't get a post from him this afternoon, but he's on European time and apparently the words "Killer Storm" do not begin to describe what's happening in his neck of the woods right about now.


F Human Cavalier 1

I'm all for adding more players as long as they can post fairly often. The more players, the longer everything takes.

Sorry to see Yossian go. I hold no ill will.


Female Elf Rogue (Swashbuckler) 2
Siarani Lodovoka wrote:
Well, considering one of the replacements is my friend, I'm obviously in favor of the second. I'll see if I can't get a post from him this afternoon, but he's on European time and apparently the words "Killer Storm" do not begin to describe what's happening in his neck of the woods right about now.

That'd be me - although the killer storm hasn't quite arrived yet, but the wind's picking up.

Anyway, hi. I've been reading the thread for a while now, and rolled up this variant of a character for a Kingmaker campaign that never managed to get off the ground. As per Sia's advice, I'd like to ask for a GM ruling as to whether the Rich Parents trait is acceptable here. If not, no worries.

Boring game mechanics:
In terms of mechanics, I'm angling Kyrie as a two-weapon finesse rogue, using flanking and possibly feints to get the most out of her sneak attack bonus. I'm not terribly brilliant at character/stat building as opposed to concept, so if I overlooked something blatantly obvious feel free to let me know.

As a concept I've always been enamored of the Shadow Dancer prestige class, but I'm told multiclassed characters tend to do poorly in Pathfinder. Of course, it'd be half a dozen levels at the /least/ before the issue'd come up anyway...

In the greater Kingmaker metaplot, I kind of figure Kyrie for the Spymistress position, both in terms of talent and what suits her personality.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Sad to Yossain go, never thought he was a social worker either.
It has been fun having you with us, sometimes frustrating, but better when you were around.

Yep we should take a look at the 2 concepts joining the game and vote on our favourite, of course Atapax's word is final and can over rule any player vote. Least that's my take.

I think I may know Dax from a game I am GMing on another site, (that Sia nearly played too). Unfortunately Dax had to dip out because of issues with the other site, but up to that point he was a good poster and player.


Sounds as though we'll be getting a replacement. I've already got Kyrie, so if I can get Dax's, I'll look at them both and make a decision on which one to add. A word to both, that I may or may not have given to the others back when we started... I'm not much of a character min/maxer myself, so I really don't GM campaigns that way. I look more for a good concept, background, personality, and RP value. So if, for instance, you want to multiclass to get a concept, I'll work with you as much as possible to make sure that concept is fun to play.

My goal is to introduce the new character before we leave Oleg's again.


Kyrie Meryve wrote:


** spoiler omitted **

Kyrie:
I like the concept. I'm a big fan of rogues and skill based classes in general so that helps. :) It's a good set-up for a finesse fighter, two weapon type. I'm not sure about feints, I've never used them, but the big downside is that even with improved feint you're still only getting one SA, where if you full attack you could potentially have more. Flanking will always be your best bet.

I love the idea of a shadowdancer. I would say go for it if you play. I already have Sia going for mystic thurge so you can't get any more nerfed than that. :)

I have one question for you. How do you see Kyrie fitting in personality-wise with everyone else. You've been reading, and you know her better than me, so how would you describe that? Not to say that I wont take someone unless they'll be friends with everyone, but I'd like to avoid another fundamental disagreement that leads to someone leaving. If I can help it.

Let me see what Dax throws out and I'll make a decision. Either way, thanks for your interest!. :)


Here's the my concept, I'll give stats later. I plan on going Ranger/Wizard/Arcane Archer. Idrian believes in rough justice. If he were with the group when they defeated the bandits he would have advocated for giving them a fair trial and hanging. He would have acquiesced to letting some go, but would have let it be known that he thought it was a bad idea and when, not if, it happened, he would be there to say 'I told you so'.

PS: Hey Deevor. I am indeed that same fellow.


I'm gonna wait till a have a bit more info on Idrian to make a decision.


Ok, here's more of Idrian. I still need to spend my gold. I presume it's still max starting gold.


Female Elf Rogue (Swashbuckler) 2
Atapax wrote:


** spoiler omitted **

Atapax::
That's always hard to predict until they start interacting, but here's a couple guesses:

Kyrie has spent the last forty years or so as an adopted-by-honor-debt member of one branch of the Medvyed noble family. In the highly human-centric social circles of nobility, she was considered something of a freak and an upstart, and her 'peers' - in other words, young and teenaged daughters of nobility - worked hard to keep her at the lowest rung in the informal pecking order, with only very few exceptions. This has given her something of a wary outlook on life, always wondering when the other shoe will drop. One positive thing she has gained out of it, though, is the ability to distinguish between false friendship and sincerity, between nobility of title and nobility of spirit, and value the latter.

While she thinks Calath's faith in the inherent decency of people is probably just a bit naive, she appreciates the optimism and will likely let him try to draw out the best in people. Of course, she'll have a dagger up her sleeve ready to throw if he turns out to be wrong...

Gorax doesn't seem to be the brightest candle in the chandelier, but she's seen enough bullies to recognize that for all his strength, he isn't one. They'll probably get along fine.

Estruven likewise - while she's never met her before she certainly /sounds/ like she's serious about the concept of the strong protecting the weak, which is a good enough common ground to start from.

Kyrie /has/ met Sia before -- back when the latter was a precocious nine-year-old about to head off to the magic academy while the former was a somewhat lanky (because she hadn't finished going through puberty yet) and somewhat clumsy (because the changes /had/ already started, and it's hard to be graceful when your body and center of mass are slightly different every morning) young Elf girl who was about ready to give up even /trying/ to fit into a social circle that regarded her as an upstart and didn't want her there. Of course, Sia would have less trouble recognizing Kyrie than vice versa since the former did a whole lot more growing in the same period of time...

Also, before I start working on the equipment list, final call on whether Rich Parents is an accepted trait?

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Atapax, as at least 3 of us can't count....do you have the definitive XP figure for the group?


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

Hey! I can count just fine!

...basic addition, that's trickier.


I count 354 for the first fight+208 for the second fight and some exploration+40 for more exploration+350 for other mystery things I forgot to add. So the way I add, that comes to...

952 xp that each of you should have.


As for the new addition. I've looked over both of the characters pretty thoroughly and gone back and forth on them. It's never easy for me to tell someone they can't join. But I think I'm going to have to go with Kyrie. This isn't to say that Idrian was a bad character by any means, and I hope Dax keeps reading and watching just in case. Maybe it's just my crazy runaway ego but it makes me feel kinda happy that people are so eager to jump into a campaign I'm GMing. :)

I know that Kyrie is pretty close to being ready to go, but there were a few things. First, yes Rich Parents is fine as a trait. :) Also, please separate out your BAB from your actual attack bonuses. I'm not sure if you planed on doing this already and I'm sure I could figure it, but it's a handy reference. Also, please start with the xp I stated above. There hasn't been a ton of loot yet so I think you're good on cash, especially with Rich Parents. But if you feel you're getting jipped, just let me know and I'll work with you to get you balanced.

I'll probably just have you show up while they're at Oleg's, so obviously don't post till I intro you... And that's it. Welcome to the group, and again, Dax, feel free to keep reading.


Male Half-Elf Inquisitor

Welcome to the team :)


Female Human Wizard (Enchantress) 1 / Oracle (Passion) 1

By the way, Ata, what would you think of re-purposing the Royal Assassin position as being an "Elite Investigator" who works in a rather public manner to investigate the big crimes instead of a shadowy, fear-inspiring figure to keep the citizens in line?

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