Astrexos: World of Rust (Inactive)

Game Master SoulDragon298


Astrexos is a damaged planet, only a tiny glimmer of what it used to be. It used to be a lush and prosperous planet, with a highly advanced society. The mages of the world crafted great artifacts and advanced magic to new levels, while those who were more about getting their hands dirty invented grand technologies that brought civilization to new heights.

Then the Ragnar Imperium came. A dangerous group who combined barbaric savagery with cunning tactics, they demanded that the planet be handed over to them. The Astrexians refused, claiming that if the Imperium wanted the planet, they would have to take it by force. Days later, the entire Imperium fleet had warped into the atmosphere. The Astrexians were a determined bunch, however. The entire Astrexian Armada was launched into space to combat the Imperium.

The ensuing war lasted for many months, with both sides taking heavy casualties. The Imperium had more firepower, but the Armada's ships were more agile, allowing them to avoid a lot of dangerous shots. In the end, the Imperium surrendered, saying that the planet wasn't worth the loss of so many ships, and they returned to their home planet to lick their wounds. The Armada celebrated, then returned to the surface.

What they found, however, was not the planet they had left to protect. During the war, many of the destroyed starships had fallen to the surface. These ships contained dangerous weaponry, both magical and scientific labratories, holding cells for dangerous criminals, and some even had nuclear reactors powering them. So when they crashed, they devastated the landscape. Radiation spread, killing and mutating many animals and people. Creatures from unknown worlds were released, causing chaos and changing the ecosystem. The planet became a wasteland, where every day was a struggle for survival.No trade ships come anymore due to the large amount of debris in the space around the planet. The government has tried to fix things, but Astrexos has become one of the most dangerous planets in the universe.

Karagas:
KARAGAS

CN Large town

Corruption -2; Crime +2; Economy +1; Law -1; Lore +1; Society +0

Qualities: holy site, notorious, prosperous

Danger: +15

DEMOGRAPHICS

Government Autocracy

Population 4,298 ()

Noteable NPCs
Father Iroy (LN male human cleric of Brigh) (Leader of the church of Brigh in town, slightly muscular build,medium blond hair)
Garog Nagatesh (NE male half-orc rogue/aristocrat) (Local crime lord, muscular,balding black hair)
Mayor Arag Gainleth (LN male human aristocrat) (Mayor of Karagas, long black hair, short beard, slightly muscular build)
Mother Seria (CN female elf inquisitor of Gozreh) (Leader of the church of Gozreh in town, thin build,long white hair)
MP Sheriff Rayna Serethin (LN female half-elf gunslinger (techslinger)/fighter) (Leader of the Military Police in town, slightly muscular build,long red hair)

MARKETPLACE

Base Value 3,200 gp; Purchase Limit 20,000 gp; Spellcasting 7th

Minor Items 3d4; Medium Items 2d4; Major Items 1d4

DESCRIPTION
Karagas is a relatively isolated town, about 2 days of travel away from the nearest city. It is also a very rough town, as crime rates have begun to climb more and more over the years. The military police have tried to quell it, but the local crime lord, Garog Nagatesh, is able to keep the blood in the streets flowing due to some dirty cops within the MP. Meanwhile the churches of Brigh and Gozreh constantly argue over whether technology or nature is the key to fixing the planet, often bickering in the middle of the town square until the MPs stop them. However, Karagas has a good economy, as traders often come into the town, seeing as it's the only town for miles around , and new items are brought in by both the merchants and the "fools", a slang term used to describe those that delve into the ruins of Ragnarian starships to search for tech and magical items. The town also has an annihilator robot that stands over the town, in case of attacks by large groups of enemies.