
Mutant Monkey |

The smaller side tunnel goes forward for about 300 meters before ending in a large circular room. A horror-filled vista opens before their eyes.
In the center of the large room is a huge mass of fungal jellied protoplasm, stacked 20 feet tall. various pseudopods and sensory clusters extend from the center mass, as do several dozen eyeballs on stalks.
Surrounding this abomination are a dozen more of the gelatinous skull horrors like they had just fought in the tunnel. On the edges of the huge circular room are stacks of fungal-covered bones, piled chest-high. There are also several dozen pulsing sacs attached to the chamber's walls. These sacs are a billious cream color, and they twitch and wriggle in the eldritch light.
They see the Twitchy Man. He has brought seven folks with him, refugees of various ages, most likely of the same family. Chiro remembers them from his overflight-these are the folks that were washing in the river earlier.
The Twitchy Man has spaced the refugees around the cirular room close to the protplasmic behemoth. Small pseudopods dripping a milky substance slowly descend towards the stock still folk. Despite their obvious danger, these refugees are staring off into space, like mannequins. The Twitchy Man stands to the side, wrapped in his voluminous ragged clothing, his two large yellow eyes the only thing visible to the group.
The chamber is lit with a fungal phosphorescence. There are several strange machines pulsing and clacking off in the corner. Wires and pipes branch off these and disappear into the walls and above into the ceiling.
The ceiling is a hemisphere, with a large grilled shaft up above. A faint stirring of fresh air indicates that the shaft probably leads to the surface.
Actions?

Roach |

"Bloody hell. We can't fight all these things at once. How 'bout this. Coca, you put some slugs in him there Twitchy Fella. Eva, start popping them sacks of goo with your crossbow. Billy-Ray and I will throw bombs at anything that moves. Chiro, you try to pull out them victims after Eva shoots their pus-bags. The main fungus-thing probably can't move - but it might have some weird spores of psions. Keeps your wits about y'all, and don't f&+@ up - getting caught by these things will be way worse than dyin'. Now, let's get this show on the road" He steps forward and lobs a grenade into the central fungoid mass.
Attack roll with grenade 11+4=AC 15, damage 17.

Chiro |

"Grabbing the little ones first, I can fly at full speed with them."
Do I need to make an attack roll, or just a Tumble check to get by Twitchy? I have a knife to deal with tendrils and a pistol in the other hand if I have to shoot blobs. I use my feet to grab the kids of course, gotta luv mutations :)

E.V.A. |

Eva tilts her head at Roach's suggestions, but runs an algorithm and decides to undertake another source of action, "Roach, please do not damage the machinery just yet" Eva steps to the front her glimmering energy sheild flickering in existance, she starts going off in a binary tirade, shrieking a seriies of bleeps and blips to the machinery in the room. Casts Haywire Causes a single device to behave randomly and erratically. Looks for a weapon or other important device. "Lets hope to turn some of this machinery against it proigenitor".
I'd love to make a plan guys but it takes minutes and it seems these folks are short on time, sorry no Plan bonus to rolls. Also Roach sorry about not following orders, I just think Haywire may work in our favor, I have it memorised twice so lets see what happens!

Mutant Monkey |

OK, I am assuming that E.V.A. casts her Haywire spell first.
E.V.A. brings a small round magnet from a pouch and begins to chatter softly in a monotone
10001000101110101110101 .....
At first there doesn't seem to be any change. The huge bloated sack of protoplasm slowly moves its tentacles towards the captive refugees, the skull horrors splorch around the bone-strewn room, the wall-bound sacs wiggle and bulge.
Then there is a piercing wail. Red lights begin flashing on the large machines in the corner. A loud human voice sounds out in ancient Anglish:
Ancient Anglish:
Loud klaxons hoot and wail, The various monsters twitch then explode in a flurry of action like an anthill kicked over. The refugees twitch and the blank look fades from their eyes. They begin to scream.
The Twitchy Man starts up, and his big yellow eyes focus on the group at the entrance to the chamber. He begins to walk over towards them in quick drunken staggers.

![]() |

He keeps getting worse,then better for a bit, then worse again. I hate his doctors (or his insurance company, take your pick). He is at the kidney failure risk stage now, hopefully once he gets through this we will get him to start posting again.
I will let him know you guys care.

Roach |

Sounds really bad. So much for trusting doctors - my dad came over for the wedding, and he told me his doctors had been giving him bad meds for almost two years, making his muscles just rot away. Over the three years since I last saw him, he looks like he's aged 15 years.
Just for map clarification - is the shroom-thing in O13 the Twitchy Man?

Kruelaid |

He keeps getting worse,then better for a bit, then worse again. I hate his doctors (or his insurance company, take your pick). He is at the kidney failure risk stage now, hopefully once he gets through this we will get him to start posting again.
I will let him know you guys care.
Wow man. Something serious like this happened to my sister in law. By the time they figured out what was wrong (she was allergic to an internal fungal infection she had picked up somewhere) her kidneys were toast. He has my prayers... to... errr... the deity of his choice.

Mutant Monkey |

He keeps getting worse,then better for a bit, then worse again. I hate his doctors (or his insurance company, take your pick). He is at the kidney failure risk stage now, hopefully once he gets through this we will get him to start posting again.
I will let him know you guys care.
Please do. I know we are all far away but if there is anything I can do to help him out, let him know I'd be more than happy to try.
Sounds really bad. So much for trusting doctors - my dad came over for the wedding, and he told me his doctors had been giving him bad meds for almost two years, making his muscles just rot away. Over the three years since I last saw him, he looks like he's aged 15 years.
Just for map clarification - is the shroom-thing in O13 the Twitchy Man?
Yeah, haven't trusted doctors since one's malpractice made my daughter lose 90% of her brain capacity. Always second guess those goons, especially when they say, "Oh nothing is wrong, you're fine."
Yes-The o13 avatar is the Twitchy Man. I'll try and get on tonight to toss up some actions. Post what you want to do, remember that you've got a core meltdown occuring and the whole fungal anthill is in a tizzy.

Mutant Monkey |

Initiative Rd 1:
15 Twitchy Man [using weirdo fungus juju powerz]
7 E.V.A [Pending (has done Haywire, can post another action this rd)]
6 Chiro [Rescuing refugees]
5 Coca Cola [Agnew ready to speechify]
4 Billy Ray [tossing a grenade at Big Gooey]
3 Roach [plugging Twitchy]
Chiro attempts to gesture to the screaming refugees. They start to scramble towards the tunnel entrance, but there are a lot of Skull Jellys in their way, and of course, the Twitchy Man as well.
The tall myserious form of the Twitchy Man halts in front of the group and his yellow eyes flare with a malevolent glow.
Everyone except E.V.A. needs to rolls me out a Will save.

Coca Cola |

Re-posted for everyone's convenience:
>>NEW MAP<<
Coca jogs to j11 and takes a shot at Twitchy, shouting "Yous gonna get capped funky bro."
[Double Tap/Point Blank Shot] Agnew, damage: (1d20+5=24, 3d6=10)

Mutant Monkey |

Agnew barks, bucking in Coca's hands. The bullets ventilate the Twitchy Man center mass. A neon yellow fluid begins to leak from his midsection where the large caliber rounds entered.
Chiro was right in the middle of yelling instructions to the refugees when he trails off looking dreamy. He stares blankly at the Twitchy Man, then begins to walk with halting steps towards the giant gelid mass that dominates the center of the room.
Billy Ray was pulling another trusty grenade from his belt when he pauses as well.
The giant blue mayhem maker also begins to walk slowly towards the giant horror in the center of the room, the grenade dropping from his hand and rolling about on the floor.
Chiro/Billy Ray:
The refugees begin heading out the tunnel, running full speed. One old man is overtaken by a Skull Jelly, his cries abruptly cut off as the quivering horror engulfs him entirely. Roach can see his face contort in a silent scream as his flesh begins to liquefy.
The remaining Skull Jellies are still running about quite randomly, but a few start to head towards our intrepid heroes, especially the ones getting up close and personal with Big Ugly in the center.
E.V.A. repeats her string of code, holding the small magnetic disc high.
1111001101010001010101010101010101110101010
The klaxons keep up their cacophonous noise, but now several large hoses break from the large machines, spraying superheated steam into the chamber. The party can feel the temperature rising. A Skull Jelly gets caught in the steam venting and twitches, the scalding effluent cutting through it like a hot knife through butter. The loud warning goes on in Ancient Anglish:
Ancient Anglish:
PLEASE EVACUATE THE AREA. UNSAFE ENVIRONMENTAL HAZARDS DETECTED. PLEASE EVACUATE THE AREA. T MINUS 299 SECONDS UNTIL EMERGENCY EXPLOSIVE CONTAINMENT PROTOCOL ACTIVATION. 298 ... 297 ...

Roach |

I made the Will save, right? If so, I pop the Twitch Man again with the revolver.
Shaking off the Twitchy Man's odd mind-power, Roach puts another slug in the odd fungus-thing.
Attack roll 20! That hits AC 24, critical confirmation 4+4=AC 8.... Just a regular hit. Damage 13.

Mutant Monkey |

Roach feels a tug at his subconcious, like a dimly-heard distant conversation in another room. He shakes off the feeling and sends some bullets Twitchy Man's way, further ventilating the dark-coated figure and spotching yellow goo along the black coat's front.
The Twitchy Man jerks, but stays still staring at the three remaining active party members. Chiro and Billy Ray approach the big gooey mass in the center of the room, and several Skull Jellies begin to approach them. The other Skull Jellies begin to converge on the tunnel entrance. The refugees have run past the group, heading into the dark tunnel.
Round 2 once I get the map updated. Think of your actions and everyone (except E.V.A) roll me a Will save again (BR and Chiro at a -2)

Roach |

Will save 11+4=15.
"Just fall down, you weird freak!" Once again, Roach unloads on the Twitchy Man. "Coca! We need to take this guy down fast before Billy-Ray and Chiro gets..., um, whatever it is that these fungus-things do. Assimilated?"
Attack roll 13+4=AC 17, damage 13. Gotta love that big-bore gun.

E.V.A. |

Deep in Eva's adrenal cortex her self injector unit senses the need for combat enhancement, with a twitch of a motor neuron she injects a unit of Boost Free action + 4 Str; +2 ref saves; +10ft mvt; +4 Massive damage threshold
Eva then blitzes towards O 13 and attacks the twitchy man with her baton before he has another opportunity to unleash his psychic mind control crap.
att:15; dam:8.
chance for side effect=10% roll of 50% no side effect this time.
"I am trying to sense a vital organ or complex set of neural ganglion, If I find it roach and Coca I will mark it for your targeting."
A fluid mix of flesh and machinery Eva is surrounded by static and eldritch energy in the form a blue hued energy shield.
Shield vector is towards the room providing the cover towards the twitchy man and the 180 degree arc forward

Mutant Monkey |

Initiative Rd 2:
15 Twitchy Man [using weirdo fungus juju powerz]
7 E.V.A [smack my twitch up]
6 Chiro [drooling blissfully]
5 Coca Cola [back on the attack]
5 Skull Jellies [twitching and confused]
5 Big Fungo [getting pissed]
4 Billy Ray [drooling blissfully]
3 Roach [plugging Twitchy]
Billy Ray still stares at the large fungal abberation with dreamy eyes, his massive blue body slack and swaying.
Coca and Roach keep pumping lead into the Twitchy Man, making him a fungal Swiss Cheese.
E.V.A. boosts her adrenal system and blitzes forward, swinging her baton at the mysterious figure. She connects, and literally takes the Twitchy Man's head off. She analyzes the moment dispassionately and sees that the Twitchy Man isn't strictly humanoid. It seems he is some sort of mobile fungus bipedal approximation of a human figure. E.V.A. has parted its sensory cluster from its main trunk, which, though not truly fatal to a fungal creature, will probably hinder it for the time being.
The large fungal mass in the center of the room twitches and quivers as if there were an earthquake. The Skull Jellies were closing on Chiro and Billy Ray, but they begin to twitch as well. Chiro and Billy Ray feel the shackles of the mind control fade from their subconcious. They come awake staring at 30 feet of angry jelly fungus writing tentacles in their direction. Back to full conciousness!
As the Twitchy Man's body collapses into a pile of golden smelly fungal goo, the machines in the corner begin to catch fire. One of the flexible tubes separated from the machines is spurting some sort of gas. The flames ignite the gas, and the hose begins spraying the area with flame. Two Skull Jellies get dosed with fire and they flare up like Roman Candles, their flesh igniting quickly. The flames hit one of the twitching cocoons on the wall and a half-formed Skull Jelly plops out writing madly. It still has a recognizible shape, it looks more like a half jellied humanoid with fungal nodes sprouting from its half-liquified head. Fortunately it doesn't survive long.
The disembodied warning voice drones on
280 ...279 ...278
On to Round Three!