AZ's Frosty Hill RP Town (Inactive)

Game Master Azure_Zero

This is a area for character development and RP while other characters are made.


201 to 250 of 415 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

Gardenia:
She has a look of shock on her face, but at the same it looks like see expected it from Blackrose.


If you think the above is going to far, tell me and I'll note it as a boundary point to not cross for future posts. I'm trying to find the comfort zone of the group and it's boundaries. And if I should scale it back some.

(sarcasm) 2 half-succubi using charming kiss, wow

I'll wait until I have feed back, before I resume the NPC's because I can cool down the problem story wise or put parts off camera

I'll need to scale back the charming kiss, by my gut feeling.


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

I think everything is fine...just move the juiciest parts off camera, and innuendo can control. I certainly am ok with this, and he likely would have asked the same of Gardenia after a few more drinks, but the charming kiss got him.


Female Changeling Witch (Gravewalker) 2

I can't speak for the others, obviously, but thus far I feel like will-saves seem to be lacking. As far as the seduction, It's getting there, but thus far not too bad... I could see it maybe getting out of hand, I would personally like for it to be taken off camera just for role-playing's sake to speed things up and maintain a certain level of comfort. But I'm a mature player and can deal with it should the others desire this style of play.


Male Human Rouge(Knife Master)
Shenkt "Hack" Corchran wrote:
I think everything is fine...just move the juiciest parts off camera, and innuendo can control.

+ 1, Part of the appeal of rolling up a Half Succubi was to be a charming, but lecherous hero.

As long as we stay around where we are I think we'll be good, and anything more can simply be off camera.


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
KNow local for lost grounds is above DC 40.

Spoiler:
Any chance my father's notes would help with that?

Also as i said before, I am fine with, and have seen much worse, this is the internet after all.


Deorin wrote:
DM Azure_Zero wrote:
KNow local for lost grounds is above DC 40.

Also as i said before, I am fine with, and have seen much worse, this is the internet after all.

The notes will only give you a +5 at best, As I can't have those notes containing super ground breaking info, not to mention the language used in the ruins requires multiple languages and is hard to read.

I'm trying to get an idea where the comfort zone ends and stop just before it.

need at least 2 out of 3 feedbacks left, before I resume NPC actions, but you can still pose questions and actions


Male Human Rouge(Knife Master)
Blackrose wrote:


(sitting in perpendicular to Jarret)
she goes and give Jarret another kiss, with one leg at the knee bent down the other one straight.

Jarret is like putty in the girls hands, he as as inebriated by her kiss as she was by the ale"Who knew i'd find such warmth in this cold climate?" he asks no one in particular as his hands wander


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
Deorin wrote:
DM Azure_Zero wrote:
KNow local for lost grounds is above DC 40.

Also as i said before, I am fine with, and have seen much worse, this is the internet after all.

The notes will only give you a +5 at best, As I can't have those notes containing super ground breaking info, not to mention the language used in the ruins requires multiple languages and is hard to read.

I'm trying to get an idea where the comfort zone ends and stop just before it.

need at least 2 out of 3 feedbacks left, before I resume NPC actions, but you can still pose questions and actions

kinda figured, seems like something that would be either a good starting point or something that would only be useful to someone who already knows a lot about the ruins.

As for me I will take any chance I can get to go back to the lost grounds


Ok, either Nor-ham (?? nearby) or East River Village (is both up and down river of lost sacred ruin sites)


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
Ok, either Nor-ham (?? nearby) or East River Village (is both up and down river of lost sacred ruin sites)

My vote is still for Nor-ham


I hope everyone does not mind a puzzle once in a while, or a string of them. Bwhahaha


Since I don't work tomorrow, I can run more than normal for a saturday.


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

I love puzzles. My PC, not so much...a little too dim. LOL


Female Changeling Witch (Gravewalker) 2

The more puzzles the better as far as i'm concerned I love non-combat obstacles =D


Female Changeling Witch (Gravewalker) 2

Oh and as a side note is my style not aggressive enough? I've tried my hand at getting involved in the current affairs of the other PC's but maybe I've been trying at a bad time (with the seductions and all) Do I need to perhaps alter my style a bit? directed more towards the other PC's


Foux "Cheeky Little" wrote:

The more puzzles the better as far as i'm concerned I love non-combat obstacles =D

It's a Secret:

a group may get framed for murder and need to prove their innocence fast and without leaving the property.

Foux "Cheeky Little" wrote:


Oh and as a side note is my style not aggressive enough? I've tried my hand at getting involved in the current affairs of the other PC's but maybe I've been trying at a bad time (with the seductions and all) Do I need to perhaps alter my style a bit? directed more towards the other PC's

you are only as active as you are,

if you want more interaction with the other characters, then be more interactive with them.

Scarab Sages

DM Azure_Zero wrote:


need at least 2 out of 3 feedbacks left, before I resume NPC actions, but you can still pose questions and actions

Where we are at now should be fine, but I would not go any further

Scarab Sages

Deorin wrote:


As for me I will take any chance I can get to go back to the lost grounds

"You've been there and survived as well Deorin?"

"Now my curiosity is piqued. If my companions do not arrive by morning, I would like very much to travel to these ruins. One never knows where one might pick up some interesting information. Perhaps we can even turn up some useful information as to what exactly the Church of Zarus is after. It's never a wise idea to sit passive while aggressive cults try to shake the world's foundations."

"If either you or Valeria would care to act as a guide, I would invite anyone else who is interested to accompany us."

Scarab Sages

Foux "Cheeky Little" wrote:
Oh and as a side note is my style not aggressive enough? I've tried my hand at getting involved in the current affairs of the other PC's but maybe I've been trying at a bad time (with the seductions and all) Do I need to perhaps alter my style a bit? directed more towards the other PC's

I'm definitely not ignoring you, or anyone else. In character however, I will tend to be very focused on certain things, such as the acquisition of knowledge, to the exclusion of things I consider less important, such as the young ladies busy flirting.


Artanthos wrote:


Where we are at now should be fine, but I would not go any further

This is my outer limit, so it won't go further. just wanted to check peoples limits or if this level is to much for someone.

Alkaid and Hack get a room, as does Blackrose and Jarret.


Female Changeling (Green Widow) Bard (Dervish Dancer)
Artanthos wrote:
Deorin wrote:


As for me I will take any chance I can get to go back to the lost grounds

"You've been there and survived as well Deorin?"

"Now my curiosity is piqued. If my companions do not arrive by morning, I would like very much to travel to these ruins. One never knows where one might pick up some interesting information. Perhaps we can even turn up some useful information as to what exactly the Church of Zarus is after. It's never a wise idea to sit passive while aggressive cults try to shake the world's foundations."

"If either you or Valeria would care to act as a guide, I would invite anyone else who is interested to accompany us."

We were incredibly lucky, in that the only problems we encountered were from outside the ruins.

I would be happy to join you, though I may not be the best guide.


Female Changeling Witch (Gravewalker) 2

Now content with the passing of the tavern drunks Foux finds her curiosity piqued. Still cloaked she walks silently towards the now less crowded table.

Forgive the int.t.interruption, but I could not help but manage to over h..hh..hear your conversation. Am I to understand th..the ruins you speak of are rife wi..with mm..magic and men of foul intent? I may not be the best of guides but I am familiar with tr..tri...trinkets of a magical nature, as well as a scholar of histories and languages. I can offer my expertise if ss..so inclined.

As the looming figure approaches the table the air is filled with the familiar aroma of freshly tilled earth. However those nearby notice something vaguely off-setting about the smell and a growing sense of unease as their hair begins to stand on end.

If any players feel so inclined they may make a perception roll DC:12 to become aware of what exactly it is they find unsettling.

Scarab Sages

"I will always welcome a scholar madam. You man call me Artanthos.

I gesture towards an empty chair.

"Be seated."

Perception: 1d20 + 2 ⇒ (7) + 2 = 9


Female Changeling Witch (Gravewalker) 2

Taking the seat offered, Foux removes the large cloak that once concealed her face; Revealing a soft expressionless gaze and hair nearly as long as she is tall

Well met Art.ttan..thh.os your name seeming to prove exceptionally difficult for her stuttering I thh..ank you for your c.c..consideration, It would ha.v.ve been a waste indeed to pass up this opportunity. Pray tell, what is our c.cc.course of action?

She pauses for a moment

You and your companions It's difficult to ignore her slowly scanning eyes May call me F.fff.ffo..ffoux

Her name given with the worst bought of stuttering you have noticed thus far.

You can't quite pinpoint why the smell is so disturbing, but it nonetheless seems quite unnatural.


I'll be extending the time in Frosty Hill, for 2 new comers, a regular bard and possibly a fighter.


I would like some feedback on the style so far, so I can adjust a few things if need be.

I would also like to know, who wants to group with who (PC wise, though you can toss in NPCs you like (All NPCs reset) and that is not all of them) do 2 or 3 groups, and what starting area you would like (first and second choices).

Choices: Nor-Ham, East-River Village, Dun'lag, and Frosty hill(open if their is a third group)

I almost forgot, but I run Unarmed strike a little different, you can either punch or kick, punch is normal unarmed strike, the kick is double damage, but with -8 to CMD for the round and a few other things.
There are things in the game world that can alter a character, one's an aritfact, another is a spell, and the possibility of a lost ground causing a change.


Female Changeling (Green Widow) Bard (Dervish Dancer)
Foux Follets, "Cheeky Little" wrote:

Taking the seat offered, Foux removes the large cloak that once concealed her face; Revealing a soft expressionless gaze and hair nearly as long as she is tall

Well met Art.ttan..thh.os your name seeming to prove exceptionally difficult for her stuttering I thh..ank you for your c.c..consideration, It would ha.v.ve been a waste indeed to pass up this opportunity. Pray tell, what is our c.cc.course of action?

She pauses for a moment

You and your companions It's difficult to ignore her slowly scanning eyes May call me F.fff.ffo..ffoux

Her name given with the worst bought of stuttering you have noticed thus far.

You can't quite pinpoint why the smell is so disturbing, but it nonetheless seems quite unnatural.

I am Deorin Pleased to meet you.

1d20 + 5 ⇒ (8) + 5 = 13 perception


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:

I would like some feedback on the style so far, so I can adjust a few things if need be.

I would also like to know, who wants to group with who (PC wise, though you can toss in NPCs you like (All NPCs reset) and that is not all of them) do 2 or 3 groups, and what starting area you would like (first and second choices).

Choices: Nor-Ham, East-River Village, Dun'lag, and Frosty hill(open if their is a third group)

I almost forgot, but I run Unarmed strike a little different, you can either punch or kick, punch is normal unarmed strike, the kick is double damage, but with -8 to CMD for the round and a few other things.
There are things in the game world that can alter a character, one's an aritfact, another is a spell, and the possibility of a lost ground causing a change.

It seems like I will probably be going off with Artanthos and Foux, and you already know my opinion on starting area.


Current Character Status:
Barbarian : Hack
Fighter : Moseby
Rogue(KM) : Black Jarret Rigsby
Bard(DD) : Deorin
Bard(DD) : Creed
Witch(GW) : Foux Follets
Wizard : Artanthos


Female Changeling Witch (Gravewalker) 2

Deorin:
Perhaps it may just be the alcohol, but you could swear it looks as though the light shines faintly dimmer around the expressionless woman, and the air more stale... As you ponder the familiarity of the earthen smell a spark of memory suddenly rekindles itself. Masked behind the soil there is a taint of death, as if opening the door to an ancient catacomb; the years of decay assailing your senses at once.

I'm content with Deorin's choice, and as far as i'm aware those mentioned are the only recent posters. But I would hesitate to draw a hasty close in case others felt differently.


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

I have interracted with everyone except the newest people to join the Frozen Ass. I have a developed past with Moseby, and I certainly would not mind the inclusion of Black Jarret to develop that interraction, but we are certainly lacking any spellcasting capability. We would need an NPC, or someone from the other group. As for location, I have no preference.

Hack disentangles himself from the sheets and Alkaid. He shakes the cobwebs from his head, smiles at his conquest, dresses quickly and heads back down to the common room for an ale and further information about what turn his life of adventure will now take.

As he enters the common room, he heads directly to Moseby,

Hey, friend, what gives? Did I miss anything? Mia, another Mountain Ale, eh?


so far both groups appear heavy on different sides
one's caster heavy, the other is attacker heavy.

@Hack(10) and Jarret(7) (with manual dice)
you'd be out for about a good 1d12hrs, both have strong succubus blood and I forgot to roll it.

Scarab Sages

I was hoping to encourage Valeria to accompany Foux, Deorin, and myself if we wind up splitting. She's been to the ruins as well, and that is the current focus of my interests."


When the RP town closes and the game starts all the NPCs are going to reset to starting locations and relations of Players.

The people you select are going to be with you. Recruitable NPCs need to be recruited in town. Gardenia, Sapphire, Blackrose and Sanjario are locked NPCs that require rescuing to recruit and they know some big secrets.

Nor-Ham, and East-river village both have access to ruins nearby.


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

@ Azure-Zero: My bad - retro the last post...zzzzzzzz...LOL. Please let Jarrett and I know when the next morning comes along so that we can jump into the RP. On the recruitment of NPCs, which of Gardenia, Blackrose, Sapphire and Sanjario are casters? Also, I assumed that Valeria was not recruitable due to level and position in Odin's Tribe?


Gardenia is half-oread (has racial casting ability)
Blackrose is half-succubus (has racial casting ability)
Sapphire is half-Yuki-onnas (has racial casting ability and is a cleric)
Sanjario is human and is not a caster

Valeria is on a time delay.


Mai:
"Excuse me everyone, looks like a big storm is coming and we'll need to close for the night. The common room is free for use tonight due to the inconvenience, and the hot springs will be open tomorrow as well."

It'll now be the next morning.


Morning comes, and with it hangovers for some.

Those that drank more that 3 orders, Fort saves.


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

Can't remember, probably more than three...even as large as I am? ok...

Fort Save:1d20 + 6 ⇒ (3) + 6 = 9

Hack awakes much later than normal with a head full of cotton, feeling the effects of last night's festivities. Howver, a large smile plays on his lips as he vaguely recalls the conquest of the fine woman.

He dresses quickly and heads downstairs and outside to relieve himself. When he re-enters the common room, he immediately looks for Moseby and some breakfast.

Mia, any chance that I can get somethin' in my gut this morning?


Mia:
she looks at you and speaks quietly
"what you need is some "Wake up Juice" if your this hungover, it'll get rid of the light sensitivity and reduce the headache a bit. Your luck outside has cloud cover, or your head would really be throbbing."

she makes a drink and passes it to you.

"drink it all quickly, or you'll have one very long drink. this will also settle the stomach a bit."


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

Thank you, Mia, have you seen Moseby up and about this mornin'?


the drink has a fort save DC 12 as it tastes awful.
if you fail it'll be a very long drink


Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2

Well, I failed the Fort save, so it is a very long drink...

Scarab Sages

Rising an hour before the sun, I head for the hot springs. After my daily preparations, a fresh cleaning and a shave, I greet the rising sun with my morning prayers.

Walking back into the inn with my bag, my clothing is freshly pressed and in immaculate condition. "Greetings Mia."

I take seat in a vacant corner with my back to the wall."I would know what you serve here to break one's nightly fast if I could please. Also, tea if available."

I take note of Hack holding a particularly foul smelling beverage.

/sigh. I mutter under my breath, "To each his own I suppose"

I nob a greeting towards Hack.


Mai:
@Hack
No I have not, maybe he is sleeping off the hangover?

@Artanthos
"Greetings, for breakfast we have oatmeal with either plain a few flavors or toppings. the flavours are brown sugar, maple syrup, cinnamon, and toppings are rasins, or fine cut apple bits. We also have eggs, bacon, sausage, and french toast."

she takes your order and serves you.

she then goes to the kitchen door and you can hear
"Richard dear, I going for my jog and exercises."

Scarab Sages

"Oatmeal, and an apple please."


Richard:
you hear
"OK, have a good jog, I'll finish the dishes in here."


the oatmeal with apple tastes good


Male Human Rouge(Knife Master)

Jarret awakes and stretches out his full length. Smiling as a few rays of sunlight spill from the window seal, across the room, he turns to face last night's companion,traces Blackroses's collarbones and decides to make use of the situation" Tell me about yourself." He says with coy compassion, as he studies the lines of the half succubi's clavicle.

Here's a diplomacy roll if you'd like1d20 + 10 ⇒ (17) + 10 = 27

1 to 50 of 415 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / AZ's Frosty Hill RP Town All Messageboards

Want to post a reply? Sign in.