
DM Azure_Zero |

If you think the above is going to far, tell me and I'll note it as a boundary point to not cross for future posts. I'm trying to find the comfort zone of the group and it's boundaries. And if I should scale it back some.
(sarcasm) 2 half-succubi using charming kiss, wow
I'll wait until I have feed back, before I resume the NPC's because I can cool down the problem story wise or put parts off camera
I'll need to scale back the charming kiss, by my gut feeling.

Shenkt "Hack" Corchran |

I think everything is fine...just move the juiciest parts off camera, and innuendo can control. I certainly am ok with this, and he likely would have asked the same of Gardenia after a few more drinks, but the charming kiss got him.

Foux Follets, "Cheeky Little" |

I can't speak for the others, obviously, but thus far I feel like will-saves seem to be lacking. As far as the seduction, It's getting there, but thus far not too bad... I could see it maybe getting out of hand, I would personally like for it to be taken off camera just for role-playing's sake to speed things up and maintain a certain level of comfort. But I'm a mature player and can deal with it should the others desire this style of play.

Black Jarret Rigsby |

I think everything is fine...just move the juiciest parts off camera, and innuendo can control.
+ 1, Part of the appeal of rolling up a Half Succubi was to be a charming, but lecherous hero.
As long as we stay around where we are I think we'll be good, and anything more can simply be off camera.

DM Azure_Zero |

DM Azure_Zero wrote:KNow local for lost grounds is above DC 40.Also as i said before, I am fine with, and have seen much worse, this is the internet after all.
The notes will only give you a +5 at best, As I can't have those notes containing super ground breaking info, not to mention the language used in the ruins requires multiple languages and is hard to read.
I'm trying to get an idea where the comfort zone ends and stop just before it.
need at least 2 out of 3 feedbacks left, before I resume NPC actions, but you can still pose questions and actions

Black Jarret Rigsby |

(sitting in perpendicular to Jarret)
she goes and give Jarret another kiss, with one leg at the knee bent down the other one straight.
Jarret is like putty in the girls hands, he as as inebriated by her kiss as she was by the ale"Who knew i'd find such warmth in this cold climate?" he asks no one in particular as his hands wander

Deorin |

Deorin wrote:DM Azure_Zero wrote:KNow local for lost grounds is above DC 40.Also as i said before, I am fine with, and have seen much worse, this is the internet after all.
The notes will only give you a +5 at best, As I can't have those notes containing super ground breaking info, not to mention the language used in the ruins requires multiple languages and is hard to read.
I'm trying to get an idea where the comfort zone ends and stop just before it.
need at least 2 out of 3 feedbacks left, before I resume NPC actions, but you can still pose questions and actions
kinda figured, seems like something that would be either a good starting point or something that would only be useful to someone who already knows a lot about the ruins.
As for me I will take any chance I can get to go back to the lost grounds
Foux Follets, "Cheeky Little" |

Oh and as a side note is my style not aggressive enough? I've tried my hand at getting involved in the current affairs of the other PC's but maybe I've been trying at a bad time (with the seductions and all) Do I need to perhaps alter my style a bit? directed more towards the other PC's

DM Azure_Zero |

The more puzzles the better as far as i'm concerned I love non-combat obstacles =D
Oh and as a side note is my style not aggressive enough? I've tried my hand at getting involved in the current affairs of the other PC's but maybe I've been trying at a bad time (with the seductions and all) Do I need to perhaps alter my style a bit? directed more towards the other PC's
you are only as active as you are,
if you want more interaction with the other characters, then be more interactive with them.
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As for me I will take any chance I can get to go back to the lost grounds
"You've been there and survived as well Deorin?"
"Now my curiosity is piqued. If my companions do not arrive by morning, I would like very much to travel to these ruins. One never knows where one might pick up some interesting information. Perhaps we can even turn up some useful information as to what exactly the Church of Zarus is after. It's never a wise idea to sit passive while aggressive cults try to shake the world's foundations."
"If either you or Valeria would care to act as a guide, I would invite anyone else who is interested to accompany us."

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Oh and as a side note is my style not aggressive enough? I've tried my hand at getting involved in the current affairs of the other PC's but maybe I've been trying at a bad time (with the seductions and all) Do I need to perhaps alter my style a bit? directed more towards the other PC's
I'm definitely not ignoring you, or anyone else. In character however, I will tend to be very focused on certain things, such as the acquisition of knowledge, to the exclusion of things I consider less important, such as the young ladies busy flirting.

Deorin |

Deorin wrote:
As for me I will take any chance I can get to go back to the lost grounds"You've been there and survived as well Deorin?"
"Now my curiosity is piqued. If my companions do not arrive by morning, I would like very much to travel to these ruins. One never knows where one might pick up some interesting information. Perhaps we can even turn up some useful information as to what exactly the Church of Zarus is after. It's never a wise idea to sit passive while aggressive cults try to shake the world's foundations."
"If either you or Valeria would care to act as a guide, I would invite anyone else who is interested to accompany us."
We were incredibly lucky, in that the only problems we encountered were from outside the ruins.
I would be happy to join you, though I may not be the best guide.
Foux Follets, "Cheeky Little" |

Now content with the passing of the tavern drunks Foux finds her curiosity piqued. Still cloaked she walks silently towards the now less crowded table.
Forgive the int.t.interruption, but I could not help but manage to over h..hh..hear your conversation. Am I to understand th..the ruins you speak of are rife wi..with mm..magic and men of foul intent? I may not be the best of guides but I am familiar with tr..tri...trinkets of a magical nature, as well as a scholar of histories and languages. I can offer my expertise if ss..so inclined.
As the looming figure approaches the table the air is filled with the familiar aroma of freshly tilled earth. However those nearby notice something vaguely off-setting about the smell and a growing sense of unease as their hair begins to stand on end.
If any players feel so inclined they may make a perception roll DC:12 to become aware of what exactly it is they find unsettling.

Foux Follets, "Cheeky Little" |

Taking the seat offered, Foux removes the large cloak that once concealed her face; Revealing a soft expressionless gaze and hair nearly as long as she is tall
Well met Art.ttan..thh.os your name seeming to prove exceptionally difficult for her stuttering I thh..ank you for your c.c..consideration, It would ha.v.ve been a waste indeed to pass up this opportunity. Pray tell, what is our c.cc.course of action?
She pauses for a moment
You and your companions It's difficult to ignore her slowly scanning eyes May call me F.fff.ffo..ffoux
Her name given with the worst bought of stuttering you have noticed thus far.
You can't quite pinpoint why the smell is so disturbing, but it nonetheless seems quite unnatural.

DM Azure_Zero |

I would like some feedback on the style so far, so I can adjust a few things if need be.
I would also like to know, who wants to group with who (PC wise, though you can toss in NPCs you like (All NPCs reset) and that is not all of them) do 2 or 3 groups, and what starting area you would like (first and second choices).
Choices: Nor-Ham, East-River Village, Dun'lag, and Frosty hill(open if their is a third group)
I almost forgot, but I run Unarmed strike a little different, you can either punch or kick, punch is normal unarmed strike, the kick is double damage, but with -8 to CMD for the round and a few other things.
There are things in the game world that can alter a character, one's an aritfact, another is a spell, and the possibility of a lost ground causing a change.

Deorin |

Taking the seat offered, Foux removes the large cloak that once concealed her face; Revealing a soft expressionless gaze and hair nearly as long as she is tall
Well met Art.ttan..thh.os your name seeming to prove exceptionally difficult for her stuttering I thh..ank you for your c.c..consideration, It would ha.v.ve been a waste indeed to pass up this opportunity. Pray tell, what is our c.cc.course of action?
She pauses for a moment
You and your companions It's difficult to ignore her slowly scanning eyes May call me F.fff.ffo..ffoux
Her name given with the worst bought of stuttering you have noticed thus far.
You can't quite pinpoint why the smell is so disturbing, but it nonetheless seems quite unnatural.
I am Deorin Pleased to meet you.
1d20 + 5 ⇒ (8) + 5 = 13 perception
Deorin |

I would like some feedback on the style so far, so I can adjust a few things if need be.
I would also like to know, who wants to group with who (PC wise, though you can toss in NPCs you like (All NPCs reset) and that is not all of them) do 2 or 3 groups, and what starting area you would like (first and second choices).
Choices: Nor-Ham, East-River Village, Dun'lag, and Frosty hill(open if their is a third group)
I almost forgot, but I run Unarmed strike a little different, you can either punch or kick, punch is normal unarmed strike, the kick is double damage, but with -8 to CMD for the round and a few other things.
There are things in the game world that can alter a character, one's an aritfact, another is a spell, and the possibility of a lost ground causing a change.
It seems like I will probably be going off with Artanthos and Foux, and you already know my opinion on starting area.

Foux Follets, "Cheeky Little" |

I'm content with Deorin's choice, and as far as i'm aware those mentioned are the only recent posters. But I would hesitate to draw a hasty close in case others felt differently.

Shenkt "Hack" Corchran |

I have interracted with everyone except the newest people to join the Frozen Ass. I have a developed past with Moseby, and I certainly would not mind the inclusion of Black Jarret to develop that interraction, but we are certainly lacking any spellcasting capability. We would need an NPC, or someone from the other group. As for location, I have no preference.
Hack disentangles himself from the sheets and Alkaid. He shakes the cobwebs from his head, smiles at his conquest, dresses quickly and heads back down to the common room for an ale and further information about what turn his life of adventure will now take.
As he enters the common room, he heads directly to Moseby,
Hey, friend, what gives? Did I miss anything? Mia, another Mountain Ale, eh?

DM Azure_Zero |

When the RP town closes and the game starts all the NPCs are going to reset to starting locations and relations of Players.
The people you select are going to be with you. Recruitable NPCs need to be recruited in town. Gardenia, Sapphire, Blackrose and Sanjario are locked NPCs that require rescuing to recruit and they know some big secrets.
Nor-Ham, and East-river village both have access to ruins nearby.

Shenkt "Hack" Corchran |

@ Azure-Zero: My bad - retro the last post...zzzzzzzz...LOL. Please let Jarrett and I know when the next morning comes along so that we can jump into the RP. On the recruitment of NPCs, which of Gardenia, Blackrose, Sapphire and Sanjario are casters? Also, I assumed that Valeria was not recruitable due to level and position in Odin's Tribe?

Shenkt "Hack" Corchran |

Can't remember, probably more than three...even as large as I am? ok...
Fort Save:1d20 + 6 ⇒ (3) + 6 = 9
Hack awakes much later than normal with a head full of cotton, feeling the effects of last night's festivities. Howver, a large smile plays on his lips as he vaguely recalls the conquest of the fine woman.
He dresses quickly and heads downstairs and outside to relieve himself. When he re-enters the common room, he immediately looks for Moseby and some breakfast.
Mia, any chance that I can get somethin' in my gut this morning?

NPC_Female_NR |

Mia:
she looks at you and speaks quietly
"what you need is some "Wake up Juice" if your this hungover, it'll get rid of the light sensitivity and reduce the headache a bit. Your luck outside has cloud cover, or your head would really be throbbing."
she makes a drink and passes it to you.
"drink it all quickly, or you'll have one very long drink. this will also settle the stomach a bit."

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Rising an hour before the sun, I head for the hot springs. After my daily preparations, a fresh cleaning and a shave, I greet the rising sun with my morning prayers.
Walking back into the inn with my bag, my clothing is freshly pressed and in immaculate condition. "Greetings Mia."
I take seat in a vacant corner with my back to the wall."I would know what you serve here to break one's nightly fast if I could please. Also, tea if available."
I take note of Hack holding a particularly foul smelling beverage.
/sigh. I mutter under my breath, "To each his own I suppose"
I nob a greeting towards Hack.

NPC_Female_NR |

Mai:
@Hack
No I have not, maybe he is sleeping off the hangover?
@Artanthos
"Greetings, for breakfast we have oatmeal with either plain a few flavors or toppings. the flavours are brown sugar, maple syrup, cinnamon, and toppings are rasins, or fine cut apple bits. We also have eggs, bacon, sausage, and french toast."
she takes your order and serves you.
she then goes to the kitchen door and you can hear
"Richard dear, I going for my jog and exercises."

Black Jarret Rigsby |

Jarret awakes and stretches out his full length. Smiling as a few rays of sunlight spill from the window seal, across the room, he turns to face last night's companion,traces Blackroses's collarbones and decides to make use of the situation" Tell me about yourself." He says with coy compassion, as he studies the lines of the half succubi's clavicle.
Here's a diplomacy roll if you'd like1d20 + 10 ⇒ (17) + 10 = 27