Before you rises the walls of the old city and it’s imposing gate. The gate itself is well guarded and all of the carts and travelers are scrutinized, but not stopped, as they enter. A pair of guards stare at you as you move under the parapet, but make no move to impede you.
When you enter the gates you find yourself directly behind a large citadel. It’s thick walls rising imposingly before you. The road curves west around the massive structure and also opens toward the north.
You find that Old Cassomir has clean, well cobbled streets and many parks and areas of green. The houses are well built and many lavishly decorated. You see many noble crests and banners adorning the different buildings and houses. As you turn to the north west, following the general flow of traffic, you eventually come upon a square containing what could only be Pharasma’s Pulpit. A 30 foot high platform built of wood, rope, and mortar, rises above the square. The gallows upon it look well used and well maintained. There are groups of people milling about and vendors with their carts selling wares around the perimeter of the square, but you can see it could hold a great deal more people.