A: Table 1 Honor's Echo - PFS RPG - GM PDK (Inactive)

Game Master Purple Dragon Knight

Handouts / Maps

Init Rolls:

[dice=Ren]1d20+1[/dice]
[dice=Umberto]1d20+2[/dice]
[dice=Frostwind]1d20+3[/dice]
[dice=Kimjonhealz]1d20+5[/dice]
[dice=Yuukyou]1d20+2[/dice]
[dice=Bielsi]1d20+2[/dice]
[dice=###]1d20+00[/dice]
[dice=???]1d20+00[/dice]


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Dark Archive

Human Psychic 5
stats:
HP 27 AC 16:Touch12:FF14/ Int +3 Percp +6 Fort 3:Ref 4: Will 5 (+7 during Dark Half, Immune to Fear)/ CMB -1:CMD 11

Yuukyou again tries to fire a marble at the thing.

TK: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1
damage: 1d6 ⇒ 2

Scarab Sages

Fort +4, Refl +3, Will +3 Darkvision 60' Perception +6 Despair Phantom Companion 5th HP: 31/34 Ecto AC 23 (19 w/out gear), touch 14, flat-footed 17. Inco 21, touch 21, flat-footed 16 DR 5/Slashing

Zarisha would be sent back to the ethereal plane and Bielsi wouldn't be able to summon her again for 24 hours (same rules as an Eidolon.) BUT, also like an Eidolon, Bielsi can shunt damage from Zarisha to himself if it would send her back to the ethereal plane. Here are the pertinent bits -

Etheric Tether:
At 1st level, a spiritualist can force the phantom to manifest in an area around her by pushing the phantom's consciousness though the veil of ethereal essence, allowing it to fully manifest in either ectoplasmic or incorporeal form. Whenever her manifested phantom takes enough damage to send it back to the Ethereal Plane, as a reaction to the damage, the spiritualist can sacrifice any number of her hit points without using an action. Each hit point sacrificed in this way prevents 1 point of damage dealt to the phantom. This can prevent the phantom from being sent back to the Ethereal Plane.

As the stone dog attacks her again, she cries out, the sound rippling in and out of existence as she does, as well. Her form stabilizes though and the wounds inflicted on her by the attack disappear.

She cast's a glance towards Bielsi then resumes her assault, angrier than ever with the guardian.

Slam plus Flanking: 1d20 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Slam plus Flanking: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

The Concordance

Aasimar Crossblooded Sorcerer 4| AC15 T11 F14 | HP 21/22 | CMD:12 | F:+3 R:+3 W:+3 | Init:+2 | Perception: +4 | Spells: 2nd-5/5, 1st-7/8, Sacrificial Boon: 8/8 | Active Effects: mage armor

Ren takes a parting swink before stepping back to give the better positioning to Kim.

dagger; flanking: 1d20 - 1 + 2 ⇒ (16) - 1 + 2 = 17
dagger: 1d4 - 1 ⇒ (4) - 1 = 3

Silver Crusade

Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

Bielsi sees the wound appear in Zarisha as she is bitten by the guardian. More importantly, he FEELS that Zarisha's physical form has taken so much damage that it is about to become incoherent. He braces himself then channels that damage through his link with her into himself.

The bite mark with its scorches from the electrical energy appear on his skin and he hisses with the sudden pain.

He fishes out a wand and uses it on himself, curing some of the damage.

Wand of CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Reaction to absorb all 9 points Zarisha just took. Move to get his wand out, standard to use it. With the healing from Frostwind, Zarisha should be fully healed, Bielsi is down 4 points. And I just realized that Zarisha would have been tripped. I'll make a corrected post.

Scarab Sages

Fort +4, Refl +3, Will +3 Darkvision 60' Perception +6 Despair Phantom Companion 5th HP: 31/34 Ecto AC 23 (19 w/out gear), touch 14, flat-footed 17. Inco 21, touch 21, flat-footed 16 DR 5/Slashing

As the stone dog attacks her again, she cries out, the sound rippling in and out of existence as she does, as well. Her form stabilizes though and the wounds inflicted on her by the attack disappear.

But the dog managed to knock her feet out from under her and she finds herself on her back, despite no longer being wounds.

She climbs back to her feet (leaving herself exposed to attack) and jabs her fist at the dog.

Slam: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Sorry for the double posting folks. Been a hectic couple days.


Knowledge Checks

Bielsi: Zarisha was at negative 7 hp; dying and unconscious - please let me know how she went back to positive HPs. Thanks!

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Bielsi absorbed 9 points through Etheric Tether (like Shield Other) from Zarisha. Then Frostwynd applied CLW to Zarisha for 4 points. Zarisha should probably be at 6HP from my math.


Knowledge Checks

Thanks Umberto! Update --> Zarisha: 6/9 HP and Bielsi: 6/10 HP

Silver Crusade

Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

Yup. Bielsi took the full damage from the last bite, then she got healed by Frostwind.


Knowledge Checks

--> Kim you're up!

Grand Lodge

F Human Warpriest of Iomedae 1 | HP 10/10 | AC 18 T 11 FF 17 | CMB +3, CMD 14 | F: +3, R: +1, W: +5 | Init: +5 | Perc: +8, SM: +3 | Speed 20ft | Active conditions: None.

Kim attacks, as normal. "Come on Glory, lets give credence to your name!"

Glory: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10

"Unfortunatly, not like that!"

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Come on now, Kim. You can do better than that! He says with a smile. Umberto has been enjoying his friendly rivalry with Kim on these adventures.


Knowledge Checks

1-Zarisha,2-Umberto,3-Kim,4-Ren: 1d4 ⇒ 2

The small guardian dog attempts to bite Umberto!
bite: 1d20 + 5 ⇒ (4) + 5 = 9 [MISS!]

Round 4! (bold can go)
Kim
Bielsi/Zarisha [Zarisha: 6/9 HP and Bielsi: 6/10 HP]
Ren
Frostwind
Yuukyou
Umberto

guardian dog

The Concordance

Aasimar Crossblooded Sorcerer 4| AC15 T11 F14 | HP 21/22 | CMD:12 | F:+3 R:+3 W:+3 | Init:+2 | Perception: +4 | Spells: 2nd-5/5, 1st-7/8, Sacrificial Boon: 8/8 | Active Effects: mage armor

"Here, take this spot with flanking Kim. I need the nice safe fire retardant wall behind the dog; not Zarisha and Umberto."

Dark Archive

Human Psychic 5
stats:
HP 27 AC 16:Touch12:FF14/ Int +3 Percp +6 Fort 3:Ref 4: Will 5 (+7 during Dark Half, Immune to Fear)/ CMB -1:CMD 11

This dog.. Mutters Yuukyou

Is really starting to get on my nerves.

TK: 1d20 + 3 - 4 ⇒ (11) + 3 - 4 = 10
damage: 1d6 ⇒ 5

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto sees his attacks doing not much damage. He'll wait for Kim to get into position to support her attack.

aid another: 1d20 + 4 ⇒ (1) + 4 = 5

Scarab Sages

Fort +4, Refl +3, Will +3 Darkvision 60' Perception +6 Despair Phantom Companion 5th HP: 31/34 Ecto AC 23 (19 w/out gear), touch 14, flat-footed 17. Inco 21, touch 21, flat-footed 16 DR 5/Slashing

Zarisha once more attempts to eliminate this very effective and durable guardian.

"You serve your purpose well. But your purpose has no more meaning than any other," she growls.

Slam: 1d20 + 2 ⇒ (9) + 2 = 11
Slamage: 1d6 + 1 ⇒ (6) + 1 = 7

Slam: 1d20 + 2 ⇒ (2) + 2 = 4
Slamage: 1d6 + 1 ⇒ (1) + 1 = 2

Bielsi simply moves closer, drawing his Scythe along the way, knowing it is a more effective weapon than the hunks of debris he's been hurling with his mind.

Silver Crusade

Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

Wow...does this thing have some kind of dice manipulating ability or what?


Knowledge Checks

Perhaps it's waiting for one of you to swing the damned Alcasti weapons! Pleaaase put that mutt to rest... someone!

Dark Archive

Human Psychic 5
stats:
HP 27 AC 16:Touch12:FF14/ Int +3 Percp +6 Fort 3:Ref 4: Will 5 (+7 during Dark Half, Immune to Fear)/ CMB -1:CMD 11

I don't think that'd help with these rolls, unless it flat out stops fighting if we swing it. All we'd do with these rolls is fan the poor thing.

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

AidAttack: 1d20 ⇒ 10

Grand Lodge

F Human Warpriest of Iomedae 1 | HP 10/10 | AC 18 T 11 FF 17 | CMB +3, CMD 14 | F: +3, R: +1, W: +5 | Init: +5 | Perc: +8, SM: +3 | Speed 20ft | Active conditions: None.

"The dog looks beaten up, someone else go ahead and flank, I'm going to stay here and keep it occupied."

Glory: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

The Concordance

Aasimar Crossblooded Sorcerer 4| AC15 T11 F14 | HP 21/22 | CMD:12 | F:+3 R:+3 W:+3 | Init:+2 | Perception: +4 | Spells: 2nd-5/5, 1st-7/8, Sacrificial Boon: 8/8 | Active Effects: mage armor

"Your words a noble but you are not bleeding." Ren takes a step back and threads a blast of fire from his bleeding hands between Kim and Bielsi.

Immediate action sacrificial boon.

burning hands; sacrificial boon: 1d4 + 3 ⇒ (2) + 3 = 5 DC 17 Reflex


Knowledge Checks

1-Zarisha,2-Umberto,3-Kim: 1d3 ⇒ 3

The small guardian dog attempts to bite Kim!
bite: 1d20 + 5 ⇒ (8) + 5 = 13 [MISS!]

Round 5! (bold can go)
Kim
Bielsi/Zarisha [Zarisha: 6/9 HP and Bielsi: 6/10 HP]
Ren
Frostwind
Yuukyou
Umberto

guardian dog

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto takes the opening and swings into the flank position.

understand ill provoke.

tankard dirty trick: 1d20 + 6 ⇒ (17) + 6 = 23
mace: 1d20 + 4 ⇒ (20) + 4 = 241d8 + 1 ⇒ (8) + 1 = 9
confirm mace: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 1 ⇒ (7) + 1 = 8

The Concordance

Aasimar Crossblooded Sorcerer 4| AC15 T11 F14 | HP 21/22 | CMD:12 | F:+3 R:+3 W:+3 | Init:+2 | Perception: +4 | Spells: 2nd-5/5, 1st-7/8, Sacrificial Boon: 8/8 | Active Effects: mage armor

Assuming the fire hurt the dog. Flames lick up Ren's bleeding arms as he continues to burn the dog.

Immediate action sacrificial boon.

burning hands; CL2, sacrificial boon: 2d4 + 4 ⇒ (4, 3) + 4 = 11 DC 17 Reflex

Grand Lodge

F Human Warpriest of Iomedae 1 | HP 10/10 | AC 18 T 11 FF 17 | CMB +3, CMD 14 | F: +3, R: +1, W: +5 | Init: +5 | Perc: +8, SM: +3 | Speed 20ft | Active conditions: None.

Glory: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
damage: 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11


Knowledge Checks

Umberto and Ren's savage beating and burning finally take a toll on the construct...the dog begins sparking wildly, and within a second or two, explodes in a massive electrical discharge!!

Electrical Explosion on Umberto, Zarisha, Kim, Bielsi and Ren!: 2d6 ⇒ (2, 2) = 4 electrical damage --> Ref Save DC 13 for half damage

COMBAT OVER!!!

The heroes swarm the dog construct and put an end to its extended service. Beyond the door, a sparse room holds little beyond a lacquered wooden coffin. A human skull sits on a plate in front of the casket, while a mangled clockwork owl lies a few feet away. An engraved plaque is propped up behind the skull against the wooden pall. The smell of corrosion fills the air.

The plaque reads, “Here lies Honaria Alcasti, betrayed by her inferiors and those she served. We shall remember her deeds and restore her honor.” The letters are faded and the plaque appears to be centuries old. You find a hairpin with a noble crest on it.

Knowledge (nobility) DC 15:
You recognize the insignia as the symbol of the Cenabri family, a Taldan noble house with a long history of involvement in legislation and bureaucracy.

The coffin itself contains Honaria’s corpse and her accolades, including an impressive collection of military ribbons and medals.

If you approach the owl you realize that he's missing half of his face. He is immobile but he begins to speak in a broken and stuttering voice, "I am A-A-Amantius, the former f-f-f-familiar of Italice Cenabri, whose head now rest here atop Honoria's coffin. Syagra Tetranella did this to m-m-m-m-me. Do not a-a-a-a-approach closer: I a-a-a-am malfunctioning and g-g-g-generating a cloud of c-c-c-corrosive gas. If one of y-y-you is good at dismantling mechanisms t-t-try disconnecting the w-w-wand in my inner chassis. This w-w-will stop the corrosive gas."

The acid cloud deals 1d6 points of damage per round (DC 14 Reflex negates). You can neutralize the broken wand if you succeed at a DC 15 Disable Device check, a DC 13 Craft (construct) check, or a DC 15 Use Magic Device check. Whichever skill you choose, neutralizing the wand takes 1d4 ⇒ 4 rounds. The owl's directions count as a +2 assist. Anything that can generate some wind or air movement can grant a bonus to the saving throw (and can also outright cancel the acid cloud if it's a spell effect that works against gases).

Silver Crusade

Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

"I would be largely unharmed by the acid cloud, but I'm not sure how successful I would be in disconnecting the wand," Bielsi mentions.

Bielsi has acid resistance 5 but none of the required skills. He can use Craft (construct) untrained but with the bonus he's just out of the take 10 range so he'd have to make a roll. Do we know what happens if he fails? Would he just have to start over?


Knowledge Checks

"P-p-please try Sir... you see, you just have to pull on this, then lift my right wing like so..." explains the owl.

The owl's directions count as a +2 assist; I'm gonna allow others to assist verbally as well, but they need to roll for the assist. Since Bielsi is immune to the acid cloud or nearly immune, I'm gonna allow HIM to take 10 on this since there is no drawback for failure in terms of the owl...

Silver Crusade

Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

Sounds good. Thank you. Here's hoping the dice have stopped turning against us.

"Any advice anyone can give me will be appreciated," Bielsi says to his fellow Pathfinders as he steps into the acid cloud and begins to fiddle with the owl. Even with the mechanical being's help, he's not quite sure what to do and is hoping for a little guidance from the others.

Dark Archive

Human Psychic 5
stats:
HP 27 AC 16:Touch12:FF14/ Int +3 Percp +6 Fort 3:Ref 4: Will 5 (+7 during Dark Half, Immune to Fear)/ CMB -1:CMD 11

You may not be my friend, but I am, especially with the owl's aid!

Yuukyou watches for a moment before he can't help himself, and pushes up next to bielsi.

Look, not like that, I'm sorry, just let me...That's right, turn it left... that wire crosses over from the right, so it stands to reason that you can just...

He gets into the pieces and parts of the construct with a sigh as he works.

See how these connect? It must, therefore, be linked here as well...

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

reflex: 1d20 + 2 ⇒ (3) + 2 = 5

Umberto takes 4 electric right to the face. GAH! Damn machines.

Umberto looks on as Bielsi navigates the acid cloud and messes with the mechanical owl. I am no help here. Oh well. Umberto fills his tankard with a light ale for refreshment. Frostwind, you seem the mechanical type. Lend a hand to our friend here?


Knowledge Checks

Let's see if there was ever a need for Ref saves:
Round 1: 1d6 ⇒ 4
Round 2: 1d6 ⇒ 5
Round 3: 1d6 ⇒ 5
Round 4: 1d6 ⇒ 4
...nope! resistance soaked up all the nice caustic flavors! hmmm... for the next two days anyone licking Bielsi will taste salt and vinegar... lol

Thanks to Bielsi's careful assistance, supported by the remote instructions of the owl and Yuukyou, the malfunctioning wand is finally dismantled from the clockwork owl! Amantius' speech, albeit still labored, appears to come out much easier now. After a violent shaking fit, he finally settles and says the following.

"S-S-Syagra was one of Honaria's followers. After Honaria died in public ignominy, S-S-Syagra cast the blame on my mistress, Italice Cenabri, w-w-w-which was a prominent adviser to the crown. In truth, many factors led to Honaria's disgrace, but Italice served as a convenient scapegoat for Syagra’s rage and sorrow. I failed to notice Syagra's growing rage thus I failed my m-m-m-mistress...
After years of preparations, S-S-Syagra carried out her plan to assassinate Italice, fleeing from justice and escaping into the wilderness. Again I was out and not by my mistress' side when this happened... I am an extremely bad familiaaaaaaaaaaaaaaaaaaar...
Syagra eventually made her way here where the Alcasti family had given Honaria a hero’s burial in the family tomb. In her single-minded devotion, Syagra broke into the tomb, planning to leave Italice’s head as an offering to Honaria’s memory.
Ironically, in her attempts to honor her friend, Syagra was forced to smash apart the tomb guardians and vandalize most of the magical wards, a-a-a-as you have witnessed in coming here.
However, as she was about to leave this place I caught up with her and attempted to stop her and reason with her, great hero me... She struck me down and left me as another twisted offering to Honaria’s memory.
First I blamed Honaria for Italice’s death but centuries of reflection in her tomb have changed my opinion. Despite my bitterness and despair,
I must admit that Honaria was innocent in all this, and I do not believe any of this to be something she would have wanted.
Now, will you do the honorable and please arrange for Italice’s remains to be returned to her family?"

Dark Archive

Human Psychic 5
stats:
HP 27 AC 16:Touch12:FF14/ Int +3 Percp +6 Fort 3:Ref 4: Will 5 (+7 during Dark Half, Immune to Fear)/ CMB -1:CMD 11

Yuukyou nods.

Of course we will.

Dark Archive

female Sylph
Stats:
hp 24/24 AC 16|T 13 |FF 13 (+2 vs nonm. ranged attacks), F +4|R +5|W +0, Init +3, Per +6
Alchemist (Tinkerer) 3

"I think this would be the best and most honorable thing to do!"
Frostwind assures that she would do so to the owl.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Although not our original mission, noble Amantius, it would be right to return Italice's remains and restore her honor. We are also here to return some of Honaria's belongings to her family. The years have been unkind to her reputation as well.

Silver Crusade

Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

Oops...that was sloppy of me. Totally forgot the Reflex saves.

Bielsi is relieved to have Yuukyou's assistance and is able to get the owl working again. There is something strangely calming and familiar about the cloud though on a couple occasions it verges on painful.

"Every person deserves to be laid to rest properly. Moreso those who live a noble life and suffer an unfair death," Bielsi replies to Amantius.

Scarab Sages

Fort +4, Refl +3, Will +3 Darkvision 60' Perception +6 Despair Phantom Companion 5th HP: 31/34 Ecto AC 23 (19 w/out gear), touch 14, flat-footed 17. Inco 21, touch 21, flat-footed 16 DR 5/Slashing

"Fools killing fools for fools. And they all came to the same result as will we all," Zarisha says, though she makes no move to interfere with anyone properly laying Italice to rest.


Knowledge Checks

Immediately following the adventurers' noble words and their willingness to return Italice's remains to her descendants, a feeling of peace suffuses the tomb. All PCs are healed for 10 hit points.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

sweet.


Knowledge Checks

"By the way, could you please c-c-c-carry me to House Cenabri along with my mistress' remains?" says Amantius.

Grand Lodge

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M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Without question. Umberto offers to carry the mechanical owl.


Knowledge Checks

As you return with Honaria’s laurels, Remaio is pleased with your efforts, eagerly describing to you the decorations that he recognizes and basking in secondhand pride.

As he sees you returning Amantius and Italice’s remains, Remaio complains in a sullen manner, "This may taint my petition to restore Honaria’s good name..." but otherwise does not push the subject.

After you arrange for Italice’s remains to be returned to her family, Amantius is grateful though somewhat lost after so many years spent hopeless and imprisoned. Before you leave him with House Cenabri, he insists that you take the partially charged wand of heightened awareness (10 charges) within his body, as it is the only means he has to repay you for your kindness. He informs you that even if the Cenabri family pays for his repairs, he plans to keep his broken face in memory of Italice.

===============================================================

ONE WEEK AFTER YOU RETURN TO OPPARA

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Remaio’s blood, sweat, and tears have finally paid off. You each receive a letter and an individual package

Please see the new letter handout linked at the top left of the page.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Excellent. We are close to restoring his name.


Knowledge Checks

KNOWLEDGE (NOBILITY) DC 10+:

Taldor’s princess is a progressive one. Eutropia is the only child of Grand Prince Stavian III, the ruler of Taldor. She intends to inherit the throne upon the death of her father, even though according to the current laws of Taldor, only male heirs are eligible to inherit the throne.

KNOWLEDGE (NOBILITY) DC 15+:

Some Taldan nobles fear that Eutropia’s ambitions may lead to a costly civil war. I hear rumblings of a certain Taldor AP coming soon methinks. Others believe that Eutropia’s efforts to make a case for her inheritance to the Senate will eventually succeed, and believe that the progressive vision of Taldor that she supports is the best way to shake off centuries of stagnation.

Grand Lodge

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F Human Warpriest of Iomedae 1 | HP 10/10 | AC 18 T 11 FF 17 | CMB +3, CMD 14 | F: +3, R: +1, W: +5 | Init: +5 | Perc: +8, SM: +3 | Speed 20ft | Active conditions: None.

"Looking my best? That I will have the most trouble with. Soldiers Glory, any words of advice from someone as wise and aged as yourself?"

Silver Crusade

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Male Oread M Oread Spiritualist [HP 38/38, AC 16 /ff 14 /t 12, Fort +7, Ref +4, Will +9, Init +2, Per +5, Spd 20'

"Indeed. Perhaps Remaio can get the final push he needs at this party," Bielsi commented.

He looked around at his party at Kim's comment. "I suspect most of us will feel more uncomfortable at this elegant event than we did in a tomb, ruin, or catacombs. Yet, our patron may need us to give a first hand account of what we have found more than any other time."

Dark Archive

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Human Psychic 5
stats:
HP 27 AC 16:Touch12:FF14/ Int +3 Percp +6 Fort 3:Ref 4: Will 5 (+7 during Dark Half, Immune to Fear)/ CMB -1:CMD 11

Yuukyou draws a card from his deck...

Suit: 1d6 ⇒ 5 Wisdom +2 boost 1 time at will
Alignment: 1d10 ⇒ 7

The eclipse. A dark omen indeed. We should be on guard, lest we lose our purpose.

He puts the card back and shakes his head.

I will do my best regardless.

The Concordance

1 person marked this as a favorite.
Aasimar Crossblooded Sorcerer 4| AC15 T11 F14 | HP 21/22 | CMD:12 | F:+3 R:+3 W:+3 | Init:+2 | Perception: +4 | Spells: 2nd-5/5, 1st-7/8, Sacrificial Boon: 8/8 | Active Effects: mage armor

knowledge nobility; untrained: 1d20 + 1 ⇒ (11) + 1 = 12

"This princess sounds like quite the individual. An audience with, and a chance to impress her may be more valuable than all of Remaio’s rewards."

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