| Rev DM |
Rising like a white fury, Whiteclaw moves deliberately towards Kyleth, taunting the blind witch as she looms over her.
Sensing the approach of the gnoll, Kyleth explains simply,
"Ambition is a lust that is never quenched, but grows more inflamed and madder by enjoyment. Death is but a small thing, easily overcome, ambition strengthens any worthy sinew."
Seraphiel struggles as the acid eats into him, and tries to send further damage into Kyleth.
Sun Strike (Ref): 1d20 + 17 ⇒ (18) + 17 = 35, on hit 1d8 + 6 ⇒ (7) + 6 = 13 and can slide Kyleth one square, although in this case I can't see that it would help to do so.
1d20 ⇒ 13 - save v ongoing damage.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Kyleth is now blind (se). Attacks (including Kia's bonus) are made at +9 against her.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); dazed (se)
Gobi - 32/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied; dazed (se)
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; divinely challenged by Gobi; -3 to attacks to end of Reason's next turn; blinded (se); marked by Whiteclaw
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature)
Kia - bloodied
Reason
Whiteclaw - bloodied; resist 5 cold and +1AC; 7 ongoing acid damage (se); (second wind used); dazed (se)
Seraphiel - 27/46hp; 1AP; 7/7 surges
| Rev DM |
A blast of eldritch power nearly knocks the proto-tiefling off his feet as Arianwyn shakes himself free of the dazing effects of the recent explosion.
Gobi staggers groggily to his feet and gropes for his craghammer. Reason's healing power embraces him and more of his wounds close over. Like Arianwyn and Whiteclaw, he easily shakes off the aftereffects of the explosion.
1d20 ⇒ 16 - save v daze.
The last duplicate sends maddening fire towards Whiteclaw, hoping to use the gnoll against her ally.
Unhinging Ray (Will). On hit target slides 2 and makes a basic attack against an ally.
1d20 + 14 ⇒ (20) + 14 = 34, CRIT. 10hp plus 2d8 ⇒ (7, 3) = 10 for the crit for a total of 20hp damage to Whiteclaw. Make basic attack on Gobi.
"I am their parent, and original," she says softly, trying to force the gnoll to attack again. Blinded as she is, she misses and retreats behind the barrier. As she reaches the relative haven, her sight clears.
Unhinging Ray (Will) v Whiteclaw. On hit target slides 2 and makes a basic attack against an ally.
1d20 + 9 ⇒ (6) + 9 = 15 - Miss.
1d20 + 2 ⇒ (16) + 2 = 18 - save v blindness
The cleric, bloodied and desperate, goes into a frenzy, hurling acid filled daggers at the party. The first is aimed at Reason, the second is hurled at Vel. L13 and M14
Double attack (Ref). Hurls two acid filled daggers. Burst 1 within 10. On hit target takes 7 ongoing acid damage. Miss 4 damage and 3 ongoing acid.
1d20 + 11 ⇒ (4) + 11 = 15 - v Kia
1d20 + 11 ⇒ (9) + 11 = 20 - v Arianwyn
1d20 + 11 ⇒ (15) + 11 = 26 - v Reason
1d20 + 11 ⇒ (9) + 11 = 20 - v Whiteclaw
1d4 + 6 ⇒ (4) + 6 = 10. 10hp acid damage to Arianwyn, Reason and Whiteclaw with 7 onging (se). 4 acid damage to Kia with 3 ongoing.
1d20 + 11 ⇒ (19) + 11 = 30 - v Vel
1d4 + 6 ⇒ (1) + 6 = 7. 7hp acid damage to Vel plus 7 ongoing.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Kyleth is now blind (se). Attacks (including Kia's bonus) are made at +9 against her.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Whiteclaw, make a basic attack on Gobi.
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature); 7 ongoing acid damage (se)
Kia - bloodied; 3 ongoing acid damage (se)
Reason - 7 ongoing acid damage (se)
Whiteclaw - bloodied; resist 5 cold and +1AC; 7 ongoing acid damage (se); (second wind used); 7 ongoing acid damage (se)
Seraphiel - 27/46hp; 1AP; 7/7 surges
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); 7 ongoing acid damage (se)
Gobi - 26/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; -3 to attacks to end of Reason's next turn; marked by Whiteclaw
Sacrificial cleric - bloodied
| Vel |
Resilience amulet save vs. ongoing acid 1d20 ⇒ 2. Bloodied from strike, then takes ongoing. Bloodied.
Vel, losing her iron control, shrieks as the acid burns into her. Then her armor flares red and she regains composure long enough to survey the battlefield. Satisfied, she darts behind the low wall, crouching beneath it to take cover.
Minor. Activate bloodcut armor -- resist 10 all TEOMNT. Save vs ongoing acid 1d20 ⇒ 5. No save, but no damage next turn, at least. Move: K8. Standard: Second Wind. No longer bloodied.
| Rev DM |
"Cowards die many times before their deaths," sneers Kyleth as Vel runs for cover.
Re-done map. The grid was getting eaten.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Kia - bloodied; 3 ongoing acid damage (se)
Reason - 7 ongoing acid damage (se)
Whiteclaw - bloodied; resist 5 cold and +1AC; 7 ongoing acid damage (se); (second wind used); 7 ongoing acid damage (se)
Seraphiel - 27/46hp; 1AP; 7/7 surges
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); 7 ongoing acid damage (se)
Gobi - 26/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; -3 to attacks to end of Reason's next turn; marked by Whiteclaw
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature); 7 ongoing acid damage (se); resist 10 all to end next turn. +2 defenses to start next turn (second wind)
| Rev DM |
Despite her best efforts, Kia can neither hit the witch nor save herself.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Reason - 7 ongoing acid damage (se)
Whiteclaw - bloodied; resist 5 cold and +1AC; 7 ongoing acid damage (se); (second wind used); 7 ongoing acid damage (se)
Seraphiel - 27/46hp; 1AP; 7/7 surges
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); 7 ongoing acid damage (se)
Gobi - 26/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; -3 to attacks to end of Reason's next turn; marked by Whiteclaw
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature); 7 ongoing acid damage (se); resist 10 all to end next turn. +2 defenses to start next turn (second wind)
Kia - bloodied; 3 ongoing acid damage (se)
| Reason |
Reason is too busy concentrating on channeling Ioun's many blessings to come up with witty remarks. He launches a bolt of energy at Kyleth, while ensuring the Consecrated Ground remains.
Minor to maintain CG, Move to shift it 1 square North.
Daunting Light vs Kyleth's Ref: 1d20 + 13 ⇒ (15) + 13 = 28. If hit, 2d10 + 5 ⇒ (5, 8) + 5 = 18 Radiant damage, and Arianwyn gets CA vs Kyleth til end Reason's next turn.
Save vs Ongoing: 1d20 ⇒ 5
| Whiteclaw |
I have 2 acid CEs on me? In any event, I start at 2, gain 4 from Reason, then roll a start of turn save vs acid, assuming just one. 1d20 ⇒ 15. On fail, down at -1, or on make if there are two. If I make it I stay at one. In any event, as much as I want to charge, her aura would drop me as soon as I get into it, so I'll hold ground to snag Reason zone healing next turn, and will roll saves vs acid and the second affect, whatever it is, even if it's more acid. 1d20 ⇒ 11 and 1d20 ⇒ 8
| Rev DM |
Whiteclaw - you only need one save against the ongoing acid. It all came from the same source.
Reason grimly moves his zone of healing light further up the battlefield and launches a corruscating attack on Kyleth, channeling the residual power towards Arianwyn. The witch flinches as the attack hits, and for the first time visibly cowers away.
Whiteclaw forces aside the pain and prepares herself for the coming slaughter.
Seraphiel breathes deep and takes a moment to restore himself.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); 7 ongoing acid damage (se); has CA v Kyleth to end Reason's next turn
Gobi - 26/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; -3 to attacks to end of Reason's next turn; marked by Whiteclaw
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature); 7 ongoing acid damage (se); resist 10 all to end next turn. +2 defenses to start next turn (second wind)
Kia - bloodied; 3 ongoing acid damage (se)
Reason - 7 ongoing acid damage (se)
Whiteclaw - bloodied; resist 5 cold and +1AC; (second wind used)
Seraphiel - 38/46hp; 1AP; 6/7 surges; +2 defenses to start of next turn (second wind)
| Arianwyn |
Move to J13. Concealment gained. Witchfire vs Kyleth +4 from Kia, +2 CA, +8 normally, -2 cover = +12 vs Ref.
1d20 + 12 ⇒ (14) + 12 = 262d6 + 5 ⇒ (3, 3) + 5 = 111d6 ⇒ 3 If it hits, she takes -5 penalty to attacks until end of my next turn.
1d20 ⇒ 19 Save
| Rev DM |
As if to compensate for their previous meeting, Arianwyn strikes again at his detested foe, pulling on all the aid granted him by his comrades. All of Whiteclaw's words seem embodied in his actions.
Gobi draws strength from Reason's healing zone, moves up the field and hurls himself boldly at the witch. In his eagerness, his mistimes his attack.
Charge! 1d20 + 16 ⇒ (6) + 16 = 22 - miss
D1 sidles insolently past Gobi, ignoring the incoming attack from the craghammer.
OA v D1 - 1d20 + 11 ⇒ (13) + 11 = 24, 1d10 + 8 ⇒ (8) + 8 = 16 - bloodies D1
She smiles triumphantly as the craghammer crunches hard into her and sends lacerating tendrils of wrathful madness among the companions. Whiteclaw slumps and is pushed cruelly out of the healing zone, while Kia, Seraphiel and Arianwyn find themselves nose to nose, eye ablaze with infernal bloodlust. Seraphiel's hands extend in a gesture of repudiation as light springs from his quarterstaff, heading straight for Kia.
Wrathfire Curse (recharged on bloodied). Close blast 5 v Ref. On hit target is slid 2 squares and makes an at-will attack on ally in range. Miss does half damage and slide 1 square
1d20 + 12 ⇒ (18) + 12 = 30 - v Kia
1d20 + 12 ⇒ (16) + 12 = 28 - v Seraphiel
1d20 + 5 ⇒ (1) + 5 = 6 - v Arianwyn
1d20 + 12 ⇒ (8) + 12 = 20 - v Whiteclaw
Hits everyone but Arianwyn. 2d6 + 3 ⇒ (3, 5) + 3 = 11. 11hp damage to Kia, Seraphiel and Whiteclaw. 5hp damage to Arianwyn.
Whiteclaw is down again.
Kia needs to make an at-will attack on Arianwyn
Seraphiel is attacking Kia.
1d20 + 8 ⇒ (14) + 8 = 22 - Sun Strike v Ref. On hit can slide one square. Hits. 1d8 + 6 ⇒ (1) + 6 = 7. 7hp damage to Kia
Still bleeding from his mutilations, the cleric dodges into the trees and lets fly with his last acid dagger.
Close Burst 1 within 10 v Ref. On hit does 1d4+6 and 7 ongoing acid. Miss, 4 damage and 3 ongoing.
1d20 + 4 ⇒ (5) + 4 = 9 v Arianwyn
1d20 + 11 ⇒ (12) + 11 = 23 v Kia
1d20 + 11 ⇒ (17) + 11 = 28 v Seraphiel
Hits Kia and Seraphiel. 1d4 + 6 ⇒ (1) + 6 = 7. 7hp damage to Kia and Seraphiel plus 7 ongoing. 4hp damage to Arianwyn plus 3 ongoing
Kia has taken 26hp damage this turn.
Kyleth herself shifts clear of Gobi and heads for cover, very clearly in dire straits, for all the havoc her allies are causing.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Kia - if you're still conscious, please make an at will attack on Arianwyn.
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature); 7 ongoing acid damage (se); resist 10 all to end next turn. +2 defenses to start next turn (second wind)
Kia - bloodied; 7 ongoing acid damage (se)
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone and dying (make a death save); bloodied; resist 5 cold and +1AC; (second wind used); 7 ongoing acid damage.
Seraphiel - 31/46hp; 1AP; 6/7 surges; +2 defenses to start of next turn (second wind); 7 ongoing acid damage (se)
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); has CA v Kyleth to end Reason's next turn; 3 ongoing acid damage (se)
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn; bloodied
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; -5 to attacks to end of Arianwyn's next turn (-3 to end Reason's as well, but the penalties don't stack)
Sacrificial cleric - bloodied
| Rev DM |
Init list and map amended in light of Kia's condition.
NOTE - Kyleth and her duplicates have an aura 1. Entering or starting a turn in the aura deals 5hp damage and gives a -2 penalty to Will. Enemies only.
To end encounter, all attacks against Kyleth are made at +4.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature); 7 ongoing acid damage (se); resist 10 all to end next turn. +2 defenses to start next turn (second wind)
Kia - prone and dying (make a death save); bloodied; 7 ongoing acid damage (se)
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone and dying (make a death save); bloodied; resist 5 cold and +1AC; (second wind used); 7 ongoing acid damage.
Seraphiel - 31/46hp; 1AP; 6/7 surges; +2 defenses to start of next turn (second wind); 7 ongoing acid damage (se)
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); has CA v Kyleth to end Reason's next turn; 3 ongoing acid damage (se)
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Duplicate 1 - cursed by Arianwyn; bloodied
*Kyleth - bloodied; marked by Whiteclaw; cursed by Arianwyn; -5 to attacks to end of Arianwyn's next turn (-3 to end Reason's as well, but the penalties don't stack)
Sacrificial cleric - bloodied
| Rev DM |
Vel - save v ongoing acid please.
Kyleth's eyes widen alarmingly and fear flickers over her face. Her duplicate screams once and evaporates upwards in a burst of necrotic energy that narrowly misses Gobi. Then Kyleth herself seems to fold and contort, expanding and then contracting horrifically as Vel's force blast hits her. Whatever was allowing her to return from her death is dissolving before your eyes, as she pulses with uncontrolled necrotic power. The final explosion when it comes is silent, but so intense that an aura of poisonous, necrotic vapour is left in her wake. The intricately carved rod falls in the middle of the aura and lies there, smoking gently.
Death burst. Necrotic and poison aura lasting 3 turns after her death.
Now only the cleric and the grievously depleted party remain.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Kia - prone and dying (make a death save); bloodied; 7 ongoing acid damage (se)
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone and dying (make a death save); bloodied; resist 5 cold and +1AC; (second wind used); 7 ongoing acid damage.
Seraphiel - 31/46hp; 1AP; 6/7 surges; +2 defenses to start of next turn (second wind); 7 ongoing acid damage (se)
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); has CA v Kyleth to end Reason's next turn; 3 ongoing acid damage (se)
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature)
| Kia Rubarka |
Though Kia is unconscious, she senses that the tide may be turning in a mildly delirious fashion. Lying very still, she tries to will herself back to consciousness.
Death save 1d20 ⇒ 6
Save vs ongoing 1d20 ⇒ 15
At least the acid seems to have seeped into the ground beside her
Kia is at -14HP
| Rev DM |
Kia hovers between life and death as the tide of battle turns.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone and dying (make a death save); bloodied; resist 5 cold and +1AC; (second wind used); 7 ongoing acid damage.
Seraphiel - 31/46hp; 1AP; 6/7 surges; +2 defenses to start of next turn (second wind); 7 ongoing acid damage (se)
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); has CA v Kyleth to end Reason's next turn; 3 ongoing acid damage (se)
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature)
Kia - prone and dying (failed one death save); bloodied
| Rev DM |
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone and dying (make a death save); bloodied; resist 5 cold and +1AC; (second wind used); 7 ongoing acid damage. (POSTED)
Seraphiel - 31/46hp; 1AP; 6/7 surges; +2 defenses to start of next turn (second wind); 7 ongoing acid damage (se)
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); has CA v Kyleth to end Reason's next turn; 3 ongoing acid damage (se)
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature)
Kia - prone and dying (failed one death save); bloodied
| Rev DM |
Bolstered by the fall of Kyleth, Reason moves swiftly to succour his comrades, pouring healing energy into the fallen and healing the wounds of those still standing.
Whiteclaw feels the acid sink into the ground beneath her and once more cheats death of his prey.
Seraphiel, face intent, turns his full attention to the lingering cleric. His first attack goes nowhere near, but the second inexorably pulls the mutilated creature towards the vengeful party. Knowing the that the encroaching acid is still eating at him, he moves into the zone of healing.
Sunstrike (Ref) x 2
1d20 + 8 ⇒ (4) + 8 = 12, on hit 1d8 + 6 ⇒ (3) + 6 = 9 and slide one square
1d20 + 8 ⇒ (14) + 8 = 22, on hit 1d8 + 6 ⇒ (7) + 6 = 13 and slide one square
1d20 ⇒ 5 - save v ongoing acid
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Arianwyn - concealment gained (-5 from further than 5 squares due to cloak); has CA v Kyleth to end Reason's next turn; 3 ongoing acid damage (se)
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot - takes 3 fire at start of turn (zone)
Sacrificial cleric - bloodied
Vel - resist 10 fire and cold to end encounter. A creature making a melee attack takes 2d6+5 fire damage (no more than once per turn per creature)
Kia - prone and dying (failed one death save); bloodied
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone; bloodied; resist 5 cold and +1AC; (second wind used)
Seraphiel - 24/46hp; 0AP; 6/7 surges; 7 ongoing acid damage (se)
| Arianwyn |
"Die." Arianwyn spits.
Minor - curse Cleric.
He sprints to the vile priest. A maelstrom of silver energy swirls around Arianwyn and his foe.
Move to F14. Concealment gained. Otherwind Stride vs Fort. Hit or Miss, I teleport to M6.
1d20 + 9 ⇒ (19) + 9 = 281d8 + 5 ⇒ (4) + 5 = 91d6 ⇒ 5
| Rev DM |
"Die." Arianwyn spits.
Minor - curse Cleric.
He sprints to the vile priest. A maelstrom of silver energy swirls around Arianwyn and his foe.
Move to F14. Concealment gained. Otherwind Stride vs Fort. Hit or Miss, I teleport to M6.
1d20+9; 1d8+5; 1d6
Ah - forgive me. You should have had a free bingle when D1 and Kyleth went down. Would you like to take it?
| Rev DM |
Stunned by the sudden appearance of an enraged warlock, the cleric can do nothing to fend off the attack.
With a roar, Gobi charges hell for leather across the battlefield towards him, sparks flying up as his craghammer comes down.
1d20 + 11 ⇒ (14) + 11 = 25, [1d10 + 8 ⇒ (1) + 8 = 9
With a horrible crunching sound, the blow hits and there is no possible escape.
Pirot exhales slowly. "Done and done." Raising his hand, he makes to blast the book out of existence.
Cleric down! You're not out of the woods yet. Arianwyn needs to save v ongoing acid, as do Seraphiel and Reason. Stay in init order for the time being please.
Consecrated Ground - a bloodied ally starting their turn within the zone gains 4hp.
Vel
Kia - prone
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone; bloodied; resist 5 cold and +1AC; (second wind used)
Seraphiel - 24/46hp; 0AP; 6/7 surges; 7 ongoing acid damage (se)
Arianwyn
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot
| Rev DM |
Kia may be able to help with the saves.
Kia - prone
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone; bloodied; resist 5 cold and +1AC; (second wind used)
Seraphiel - 24/46hp; 0AP; 6/7 surges; 7 ongoing acid damage (se)
Arianwyn
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot
Vel
| Kia Rubarka |
Kia looks around apologetically. Not a little embarrassed at having fallen unconscious at such a critical moment.
"My thanks, as ever Reason."
Kia looks helplessly at her still stricken friends.
Unfortunately, Kia used her daily item power earlier in this battle, so she cannot use her brooch and the only other way she can grant an extra saving throw is if she hits something...
Kia stands up and moves onto the healing sand of the area
| Rev DM |
Reason, make a save old chap.
Reason - 7 ongoing acid damage (se)
Whiteclaw - prone; bloodied; resist 5 cold and +1AC; (second wind used)
Seraphiel - 24/46hp; 0AP; 6/7 surges; 7 ongoing acid damage (se)
Arianwyn
Gobi - 25/65HP; 1AP; 9/12 surges; 1 Lay on Hands (second wind used); bloodied
Pirot
Vel
Kia
| Rev DM |
1d20 ⇒ 4 - Reason save v ongoing acid
1d20 ⇒ 11 - Seraphiel save v ongoing acid
Reason flinches as more acid eats into him, but the deva manages to quell the wounds.
Reason, take 7hp acid damage and make another save please. Until your cleric has established whether he's alive or dead, you can do little more. However ...
With a hiss, the necrotic aura surrounding the place of Kyleth's death subsides into the ground. Pirot, while keeping one concerned eye on Reason, nods to the area.
"Get the rod. I think I recognise it."