A Heroes Beginning (Inactive)

Game Master Archae

A group of beginning young heroes leave the sleepy little village they have trained in and begin their adventures.


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Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Brand thinks a moment, "Two quick um questions do we ah break this guy's curse? And err how do um I ya know die? That would be ah really handy to know."


Male Dungeon Master Dungeon Master / 21 levels

We view time as it goes, we cannot see into the future...a. We will talk further about the curse inside, stopping it is in everyone's best interest She tilts her head, staring directly at Narine, but she doesn't say anything. She turns looking back at the group


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Scarlet follows her inside.


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Brand starts to walk in but turns reassured that Scarlet is heading in as well.


Female Human barbarian Kineticist/3

That kind of information ought to be guarded securely. Regardless of the answer, Maria gets quieter than usual on the way in.


Male Dungeon Master Dungeon Master / 21 levels

I would continue but it seems Baylin is missing. has anyone heard from him?


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

Not to seem impolite but I think it's custom. Can you give your word for our safety while we are in your realm ?


Male Dungeon Master Dungeon Master / 21 levels

No...i can't...at the moment no one is safe

Assuming you all follow

Walking through the gate you enter long wood and rope bridges connecting floating stone spires and forest like islands. Far below you, almost an immeasurable distance you see what seems like a cavern floor.

Large buildings of white stone and built upon the floating spaces. THe woman leads you through the area, you others similar to her, other humanoids: everything from humans to the beast men Skinwalkers.

She leads you to a small cathedral, inside it is dimly lit with a violet light, a large pool of magical energy in the center of the room.

Now i will grant the right for this man's curse to be lifted, though in return a favor is required

a Picture for everyone's benefit


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Brand seems elated. "Whoa!" He moves trying to get the best views and talks at the strange sights. "You are err the ah poet Thunderhead I hope you um ah are writing."

Once they enter the cathedral and Aria makes her proposal Brand speaks,"Great. Ah those er terms are agreeable you um have granted the right to lift the curse, ah thank you um we will owe er you a favor. We can return um pretty swiftly er I mean it took us only a few um days to arrive."


Male Dungeon Master Dungeon Master / 21 levels

No, you see what i'm trying to explain is i can't actually help you yet, which is why this favor is needed... A few days ago a something was stolen, a book. Said book contains both the rituals and also contains the magic power necessary to control certain things within the city, we need it back in order to lift the curse.


Female Human barbarian Kineticist/3

Maria gazes at the breathtaking scenery while the others talk. She peers over the side down to the earth as much as she can. Kicks a rock over to watch it.


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Do you wish for us to find this book for you? Do you have any idea who took it?


Male Dungeon Master Dungeon Master / 21 levels

Precisely, Unfortunately we have little to no clue who took it though i can put you in a direction however she leads you to a door at the end of a small staircase going downward. This leads into the catacombs, the door is normally kept locked, on the day of the robbery it was found unlocked. Getting through them normally is no problem, however the power of the book is being used to keep those who pledge themselves out...we need outsiders to help.. we have no clue what is down there as of this moment


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Scarlet grins,

Well then, let's go!

Scarlet moves to open the door.


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

nods at Scarlet

Yes Blaze lets head in and get the rest of the details


Male Dungeon Master Dungeon Master / 21 levels

Just waiting on the other two to confirm they are set with going.


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

"Ah go through um scary door with err little information to get a book. Hmm Let's go."


Female Human barbarian Kineticist/3

Hum. Okay. Maria gets ready to go.


Male Dungeon Master Dungeon Master / 21 levels

you all walk down the stairs through the large wooden door, entering a tunnel of hewn stone. small open spaces line the walls large enough to lay a person on. the tunnel is long and dark with the exception of a few lit torches every so often. the air smells bad, though not of death surprsingly. it's silent, eerily so.

anything anyone wishes to do so far, checks or the like?


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

"Wait. I ah know in some err stories lots of these burial places can be booby trapped."

perception: 1d20 + 4 ⇒ (19) + 4 = 23


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

Will keep my light spell going on my shield

Will also look at our guide and try to gadge her,feelings

Sense Motive: 1d20 - 1 ⇒ (17) - 1 = 16


Male Dungeon Master Dungeon Master / 21 levels

Brand:

Though you see no traps in the distance of the hallway you see 3 fatty blobs of flesh barely making a humanoid form

Baylin:

you look at her, her eye's are looking downward as if in thought she seems less confident and more awkward since coming here. she's been surprisingly quiet lately.

She's not really paying much attention, lost in thought


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

"Uh there is some sort of er fleshy blobs umm up ahead . . . ew."

Moves forward to check it out.


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Scarlet moves to the back of the group and draws her wand of fireball. She looks ahead with dark vision 60.

Perception: 1d20 - 1 ⇒ (20) - 1 = 19


Female Human barbarian Kineticist/3

Wouldn't touch those yet. Maria tries to warn Brand while trying not to imagine what they'd feel like.

She extends her palm outward, fingers wide, and an earthen mass erupts from seemingly nowhere.

stone cold: 1d20 + 6 ⇒ (3) + 6 = 9

damage: 1d6 + 7 ⇒ (6) + 7 = 13


Male Dungeon Master Dungeon Master / 21 levels

Knowledge planes check to figure out what they are btw. you can roll that if you wish before combat begins

Maria launches her attack the stone bounces off the fleshy figures thick fat. they now notice you guys and are preparing to attack


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Scarlet says with a tinge of sarcasm in her voice,

Why did you attack them? They could have been nice...


Male Dungeon Master Dungeon Master / 21 levels

Also roll me some initiatives


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Initiative: 1d20 + 2 ⇒ (6) + 2 = 8


Female Human barbarian Kineticist/3

Initiative: 1d20 + 5 ⇒ (16) + 5 = 21


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Initiative: 1d20 + 6 ⇒ (1) + 6 = 7


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

Knowledge (Planes): 1d20 ⇒ 4

Inti: 1d20 + 1 ⇒ (13) + 1 = 14

Will grab our guides shoulder and press her behind me

Fall back for now till it's safe

Try to give a confident smile at her

Charisma: 1d20 + 4 ⇒ (2) + 4 = 6


Male Dungeon Master Dungeon Master / 21 levels

Turn Order

Maria
Baylin
Scarlet
Brand
The monsters...

Round 1 Begin!

Narine steps back quietly...letting you all fight. the blobby monsters are within melee range, within 30 feet


Female Human barbarian Kineticist/3

MOAR ROCKS: 1d20 + 6 ⇒ (8) + 6 = 14

Damage: 1d6 + 7 ⇒ (3) + 7 = 10

Maria repeats her gesture.

Mmm.


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

I start to sing

Buffs:

Raging song(Inspired Rage) – 13 rounds/day - +2 Strength, Constitution; +1 Will; -1 AC

Will use my move action to draw my warhammer


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Scarlet, sufficiently grossed out by these walking blobs of flesh, decides they would be less gross when toasted,

Fiery Ray: 1d20 + 3 ⇒ (12) + 3 = 15

Fire Damage: 1d6 + 1 ⇒ (1) + 1 = 2


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Brand draws his bow and fires an arrow.

Shortbow: 1d20 + 7 ⇒ (20) + 7 = 27
Confirm: 1d20 + 7 ⇒ (10) + 7 = 17

Damage: 1d4 ⇒ 2
Crit damage1: 1d4 ⇒ 2
Crit damage2: 1d4 ⇒ 2
Sneak Attack?: 1d6 ⇒ 3 They should be flatfooted but they might not have discernible anatomy. A goblin can hope.


Male Dungeon Master Dungeon Master / 21 levels

You attacks combine manage to down one of the Fleshy monsters, beating it into what seems to be a pile of goo. The monsters charge toward Maria and Brand. Both connect with rather weak hits they hit for 1 point of damage each.....

Gm screen:

Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Attack: 1d20 + 2 ⇒ (15) + 2 = 17

damage: 1d4 ⇒ 1
damage: 1d4 ⇒ 1

Next Round you guys are up


Female Human barbarian Kineticist/3

UGH! Piss off. Maria swings her fist as if to cup check the blobbo in front of her, she herself is several inches from contact, but a rail thin stone pillar ejects from the wall.

ragesong cup check: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d6 + 7 ⇒ (3) + 7 = 10


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

Will maintain my song then move to the closest one and attack

warhammer: 1d20 + 5 ⇒ (16) + 5 = 21

Damage: 1d8 + 5 ⇒ (5) + 5 = 10


Male Dungeon Master Dungeon Master / 21 levels

Baylin and Maria down the next blob, 1 remains


Female Ifrit Sorcerer (Fire Elemental), Hp-14 Armor Class- 17 ( 4 mage armor, dex bonus 3) Touch A.C.-14 Flat footed-13 Initiative- +3 Base speed- 30 CMB- -1 CMD- 12 Fortitude- +1 Ref +3 Will +2

Scarlet steps back, assuming Maria and Baylin can take care of the last one, and says to Narine:

What are those things?


Male Dungeon Master Dungeon Master / 21 levels

SO i've realized i've made a few mistakes like mixing this game up with my other...apologies i meant knowledge arcana earlier and the lemures are actually immune to fire....can't change it now but i screwed up apologies...been a tiny bit busy of late, making a few too many mistakes.

I think they are called Lemures, when you mortals die you become one with the energy of the planet. with a little training some mages can, take that energy and manipulate it into something...it's a vile form of magic,twists the soul until it becomes something horrible

gmscreen:

something: 1d20 + 4 ⇒ (11) + 4 = 15


Male Dungeon Master Dungeon Master / 21 levels

I believe Brand is up,


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Brand fires another arrow at the creature.

Shortbow: 1d20 + 7 ⇒ (6) + 7 = 13

Damage: 1d4 ⇒ 3


Male Dungeon Master Dungeon Master / 21 levels

The blob like monster smacks Baylin for a massive 1 point of damage....Top of the order

Gm screen:

attack: 1d20 + 2 ⇒ (19) + 2 = 21
attack: 1d4 ⇒ 1


Female Human barbarian Kineticist/3

...One more time. Maria repeats her first gesture, directing the now serrated blade-like blast at the lemure, hoping the thinner rocks are enough to miss her ally. Now dealing slashing damage for the giggles.

Stone Edge: 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19 Minus 4 for soft cover from Baylin.

Damage: 1d6 + 8 ⇒ (4) + 8 = 12


Male Dungeon Master Dungeon Master / 21 levels

Maria managaes' to splatter the blob like monster over the walls, leaving hte hall now empty and barren minus you all and the guts on the wall. doth thou proceedeth?


Make
Vital Stats:
Goblin Unchained Rogue 3 HP 18/30 | AC 19, FF 13, T 17 | F +3 R +9 W +1 |Init. +6 | CMB 6 | CMD 17 | Speed 30ft
Skills:
Acrobatics 12, Appraise 8, Bluff 5, Climb 7, Disable Device 12, Escape Artist 10, Know Dungeon 7, Know Local 7, Linguistics 7, Perception 6, Ride 10, Sense Motive 5, Sleight of Hand 12, Stealth 18, Swim 7, Use Magic Device 4

Brand looks about to confirm everyone is ok. Then moves back to point and looks ahead.

perception: 1d20 + 4 ⇒ (11) + 4 = 15


N, Human Skuld 1 | HP 21(21) NL 0 | AC 14, FF 11, Touch 12 | F 6(7), R -1, W 1(2)| Init +1 | Per +3 | CMB +4, CMD 13
Conditions:
+2 Strength, Constitution; +1 Will; -1 AC

stopping my song and leaning on the nearest wall

looks at his wound

dam hit my bandages. I'm going to need a rest to tend to my wounds soon

looks at the rest of the group

everyone else ok?

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