7Swordsmen: Black Demon Hand

Game Master Burnscar

Regional Map
Fast XP: 2211/3300


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Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Those new baddies... are they medium or large size?


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

They are medium, but big. Their creators modeled them after humans, but scaled them up a little bit.


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Okay cool.


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Botting Devilbreaker Amon to get things moving.

I also made a map of the region, working on uploading it.

Edit: Here.

I also put it in the tagline.


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

ah crap i missed that it was my turn! Im sorry.

-Posted with Wayfinder


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

Hey there guys! Just so you know...I have gotten unbelievably sick. I will try to be here to post 1/day when I can but I will be sleeping a lot until this crud leaves me. Just a head's up.


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Get better


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

THAT'S AN ORDER SOLDIER!


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Having trouble finding stats for a med warhorse... anybody got a link?


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

@Sickness - Naww being sick sucks! I hope you get well soon : )

@Horses - There are no medium horses in Pathfinder, just Light and Heavy - the only difference between them being that heavy horses has (most of, not the int!) the advanced template and are a bit more expensive.

A warhorse is simply a horse with combat training. That is, its hooves are primary instead of secondary natural attacks plus many differences in what Ride checks are needed and how hard they are : )


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Botting Kyūzo Sadamune.


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

@Healing - Sakiko has the Healing Hex as well as four Cure Light Wounds scrolls and a potion for emergency healing but beyond the first the only cheap out of combat healing she can provide is the Heal skill.

So while she can probably get Takeshi and anyone else deciding to take a quick nap up and running again after this fight, but other then that her healing will mostly be a bit of polishing.

I'll suggest we pool our resources together and get one of those nifty Cure Light Wound wands as soon as we can : )

(Or a Hex Vulnerability wand which is a bit slower [and perhaps, as some would say, oddly flavoured :P] but stronger [as it would eventually give up to 2d8+6 healing per charge!])


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

It looks like we can pretty soon move on from this introductionary battle, which has admittedly gone on to last longer than I'd planned. Still, it serves its purpose, but I'm excited to get on to the real stuff of the story.

As for healing, I'm afraid that if you want a wand of Hex Vulnerability, you'll more or less have to make it yourself. Level demographics of e6 means that CL 5 caster types are relatively rare in the first place, and that's the prereq for making wands, nevermind that there's only two classes with hex vulnerability on their lists at all. Scrolls of CLW are much more readily available than wands of CLW, too.


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

That does make sense. Luckily E6 should help with grabbing some nice crafting feats in an eventual future though Sakiko will probably be wanting both Toppling Spell and Spiritual Guardian (though this could wait a bit I suppose?) first!

The main drawback to scrolls, in addition to being a bit more expensive, is that keeping track of a giant stack of paper can become a bit unwieldy :P


Sorry I haven't been around for a few days, just started at work. The first week has been a little rough, but I'm better now.


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

No worries, hope things settle down for you.


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

No worries Burnscar! Been having a good time and I'm excited to see what happens next!


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Loot:

13 heavy wooden shields
13 longbows
60 surviving longbow arrows
13 leather lammelar armor equivalent
13 shortspears
Mwk Tatami-do
Mwk Katana
Mwk Wakizashi
crimson silk cloak

I'll keep a place for group loot on my character sheet after people decide what they want. I'll take a Longbow and 20 arrows. Anyone else?


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

I don't think I'm proficient with any of that stuff! ha.


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

I don't think any of that stuff fits Sakiko except maybe the cloak if we double fold it! But we should probably take a closer look at the masterwork stuff + the red cloak later on, just to see if they have any juicy enchantments.

Also Sakiko may have delayed our departure a little, but given how generous the Healing Hex is I felt that this may be an quick and easy way to get some info. Hopefully it won't take too long : )


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Dont need/want any of the stuff at this time. Thanks!


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

I think it's a good idea to pause to ask them.


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

No worries. I tried to help but the algorithm gods have decided that getting a DC 10 or higher will be a challenge today. :P


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Happy Thanksgiving to those in the USA. Everyone else Happy Thursday!


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

Everything still good with everyone? Been a little while since we had an update and all that but I know the holidays came swarming by.


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

I'm still here, just waiting for things to advance.


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

Ditto =)


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Same.


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Me too. :)


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Still here, waiting with growing trepidation.


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Well its been almost two weeks since GM Burnscar posted and I am not seeing activity on any other alias.


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

I hope he is well.


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

Yeah. Let's just hope the combo of turkey and new work has Burnscar a bit exhausted! : )


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

I'm going to shelf this game under 'coma victim' and check back in later, I guess.


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

I am sadly of the same mentality. Cool idea, hope it comes back to life eventually. Hope to catch more of you folks in other games. <3


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Coincidentally I am looking for three replacement players for the game I am gming. If anybody here is interested shoot me a pm and il give you more info


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

That does seem to be the most reasonable assessment of this game. But hopefully Burnscar comes around eventually. You guys take care in the meanwhile : )


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Luck all hope to see you around the boards!

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