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About Scholar YangshedaCharacter Name: Scholar Yangsheda
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Feats:
*(Trait)Student of Philosophy: You can use your Intelligence modifier in place of your Charisma modifier on Diplomacy checks to persuade others and on Bluff checks to convince others that a lie is true. (This trait does not affect Diplomacy checks to gather information or Bluff checks to feint in combat). *(Trait)Helpful: When using the aid another action, you grant your ally a +3 bonus instead of a +2 bonus. *(Human Bonus) Combat Reflexes: You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed. * (Lvl 1)Bodyguard: When an adjacent ally is attacked, you may use an attack of opportunity to attempt the aid another action to improve your ally’s AC. You may not use the aid another action to improve your ally’s attack roll with this attack. Skills:
Diplomacy (2/+5(+9)) Sense Motive (2/+5) Perception (2/+5) Use Magic Device (2/+5) Disable device (2/+7) Spellcraft (2/+9) Heal (2/+5) Ride (2/+4) Craft(Alchemy) (2/+9) Knowledge local (1/+8) Knowledge religion (1/+8) Knowledge arcana (1/+8) knowledge dungeoneering (1/+8) Knowledge nature (1/+8) Knowledge planes (1/+8) Racial Abilities:
*Bonus Feat: Humans select one extra feat at 1st level. •Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Class Abilities:
*An investigator is beyond knowledgeable and skilled—he also possesses keen powers of observation and deduction that far surpass the abilities of others. An investigator typically uses these powers to aid in their investigations, but can also use these flashes of inspiration in other situations. An investigator has the ability to augment skill checks and ability checks through his brilliant inspiration. The investigator has an inspiration pool equal to 1/2 his investigator level + his Intelligence modifier (minimum 1). An investigator's inspiration pool refreshes each day, typically after he gets a restful night's sleep. As a free action, he can expend one use of inspiration from his pool to add 1d6 to the result of that check, including any on which he takes 10 or 20. This choice is made after the check is rolled and before the results are revealed. An investigator can only use inspiration once per check or roll. The investigator can use inspiration on any Knowledge, Linguistics, or Spellcraft skill checks without expending a use of inspiration, provided he's trained in the skill. Inspiration can also be used on attack rolls and saving throws, at the cost of expending two uses of inspiration each time from the investigator's pool. In the case of saving throws, using inspiration is an immediate action rather than a free action. * An investigator adds 1/2 his level to Perception skill checks made to locate traps and to Disable Device checks (minimum 1). An investigator can use Disable Device to disarm magical traps. *
Alchemy:
1st: 2/day 1st lvl Forlmulae: adhesive spittle, cure light wounds, enlarge person, expeditious retreat, identify, shield
Martial Maneuvers:
Tradition: Scarlet Sentinals ( +2 Will, +4 vs compulsion) Maneuvers prepared: 3; Max level: 1 Maneuvers known: *(Stance)Scarlet Einhander Stance: +2 shield bonus to AC and +1d6 damage on attacks when fighting with one weapon. *(Strike)Scything Strike Strike: Make a melee attack on two adjacent enemies as a single attack. *(Strike)Shoulder Rush: Make a bull rush or overrun attempt with a +4 bonus; attempt does not provoke attacks of opportunity. *(Boost)Dizzying Venom Prana: Next attack inflicts 2 points of Wisdom damage and staggers foe. Equipment:
* 8 gp *Fighter's Kit (a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.) *Medium warhorse *Lamellar leather *Mstwk comp shortbow(+3), 20 arrows *"Heaven's Eye" +1 cold iron sword cane *Ioun torch *2 potions of clw *2 Brewed reek *3 Alchemists fire *3 Tangle foot bag *3 Smokestick *1 Thunderstone Favoured class bonus:
Lvl 1: +1 HP Background:
Peasant Yangsheda grew up toiling in the fields beside his brothers and sisters where her grew up strong and happy. Possessed of a thirsty mind and wandering spirit, he balked at the idea of a lifetime of growing turnips and rice, and so when the local lord came recruiting soldiers, Yangsheda was the first to step forward. As a young man Swordsman Yangsheda was too smart for his own good. While he was as skilled as any of the other conscript-soldiers but his sharp wit and laughing tongue saw him into much trouble with peers and officers alike. After an ill-considered incident involving a bottle of brewed reek and General Li’s sake, the disgraced Yangsheda found himself riding a pack mule to one of the frontier monasteries to begin his new life as a monk. Acolyte Yangsheda took to his new role better than most expected. Philosophy and alchemy engaged his keen mind more than farming or soldiery ever had. It was during this chapter of his life that he learned of the prophecy of the sword of kings. His curiosity and wanderlust rekindled, he left the cloisters and libraries of the monastery and set out in search of the sword of kings. After much searching and many adventures Yangsheda found the Seven Swordsmen, and was instrumental in foiling a plot to steal the sword, though the conflict left one of their members dead and Yangsheda gravely wounded. The remaining swordsmen saw the value in Yangsheda’s contribution and methodology and offered him a place in their order, presenting him with the slender blade Heaven’s Eyes. And so for twenty years Scholar Yangsheda has been the archivist and teacher of the Seven Swordsmen, protecting the Sword of Kings with his intellect. His relentless pursuit of information has kept the group ahead of their enemies for decades. His network of contacts and informants let the Swordsmen come swooping down on potential thieves before their plots were even fully formed, and seemingly fade from existence before enemies can respond. Now in his fifties, Scholar Yangsheda sits his considerable girth upon his steed and rides into the field once more, deeply shamed by the sword’s recent theft.
Heaven's Eye:
Cold iron sword cane +1: A narrow Jian with glyphs of secrets kept and truths discovered carved up and down its length, it is said no man can hide his true self under the reflection of Heaven’s Eye. Suggested powers: Inspired property with powers to detect various things like magic, alignment, invisibility etc. I like the visual of planting the sword in the ground and setting up zone effects like alarm. Abilities drawn from oracle’s revelations/domains/ schools of knowledge, lore, glyphs etc.
Build Notes:
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