Machine Slayer

Devilbreaker Amon's page

27 posts. Alias of rungok.


Race

Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal;

Classes/Levels

Init +1; Perception +5; Rage 9/9;

Strength 20
Dexterity 13
Constitution 16
Intelligence 10
Wisdom 10
Charisma 10

About Devilbreaker Amon

Devilbreaker Amon
Male human barbarian (unchained, drunken brute, invulnerable rager) 2 (Pathfinder RPG Advanced Player's Guide 78, 79, Pathfinder Unchained 8)
CN Medium humanoid (human)
Init +1; Senses Perception +5
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Defense
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 27 (2d12+8)
Fort +6, Ref +1, Will +0
DR 1/—, 2/lethal
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee gauntlet (from armor) +7 (1d3+5) or
. . the oni's fang +9 (1d10+8/18-20) or
. . unarmed strike +7 (1d3+5 nonlethal)
Ranged throwing axe +3 (1d6+5)
Special Attacks rage (9 rounds/day), rage power (good for what ails you[APG])
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Statistics
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Str 20, Dex 13, Con 16, Int 10, Wis 10, Cha 10
Base Atk +2; CMB +7; CMD 18
Feats Power Attack, Weapon Focus (nodachi)
Skills Acrobatics +4 (+0 to jump), Climb +7, Craft (alchemy) +5 (+7 on Craft (alchemy) checks to produce alcoholic beverages), Handle Animal +4, Intimidate +4, Knowledge (nature) +4, Linguistics +1, Perception +5, Survival +5, Swim +7
Languages Common, Literacy
SQ raging drunk
Combat Gear masterwork brewer's kit; Other Gear mwk kikko armor[UC], the oni's fang[UC], throwing axe (5), belt pouch, blanket[APG], boulderhead bock (6), flint and steel, hemp rope (50 ft.), jug, masterwork backpack[APG], pot, soap, tattoo[UE], torch (10), trail rations (5), waterskin, 257 gp, 9 sp, 7 cp
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Special Abilities
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Damage Reduction (1/-) You have Damage Reduction against all attacks.
Damage Reduction (2/lethal) You have Damage Reduction against non-lethal damage
Good for What Ails You (Ex) While raging, drink alchohol to re-save vs. various conditions.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (Unchained, 9 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.
Raging Drunk (Ex) Move action: consume alchohol - this round does not count against rounds of rage/day.
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The man known as Devilbreaker Amon was once just the brewer Amon. A young apprentice brewer, he had a strong relationship with his drink, as well as a girl who lived in the same humble village. At the age of fifteen, the village was attacked by a bandit gang led by a vicious oni.
He was drunk at the time; it had been late at night. He witnessed his father beaten and his girl killed before his eyes and something inside him snapped. A rage the likes of which had never before been seen in the man took over him, and when the red faded away, he found he had not only beaten many bandits to death with a piece of burning timber, he had also shattered the oni's spine over his knee and drove that wooden improvised weapon into his chest.
As the oni burned, a man arrived, carrying a magical blade. Dispatching the remaining bandits, he surveyed Amon's achievements and offered him a chance; come with him, and learn how to direct his rage to the enemies of the people. If he didn't go, he would very likely end up the kind of bandit that had just taken everything from him.
Amon agreed.
After years of training, Amon was gifted the Oni's Fang, a nodachi said to be made from the fang of an enormous saber-toothed demon. The tooth was sharpened, alloyed with cold iron, and set with a handle, and cut through its own kind with great ease. With his great strength, he is able to wield the blade with surprising skill and swiftness.

Personality:
Amon is a simple village man, and doesn't like to think about loftier things. He likes 3 things in life: good drink, good women, and good fights. The first one he can make, the second one he can find easily enough, but the last one... has been getting difficult.
When drunk, Amon switches from 'happy drunk' and 'angry drunk' when threatened or in danger. He doesn't hesitate like he would when sober, instead attacking the source of danger directly and without restraint until it flees or is destroyed.
Amon is not a duplicitous man. He prefers to speak plainly, and without dishonesty. This is not because of an attachment to good or to the law, but rather because he knows that he just couldn't remember a lie well enough to keep if the next time he drinks.
He loves to talk about alcohols, brewing, and telling outlandish tales about the Oni's Fang, many of which he insists are true.