(3) [Traveller] Voyages of the R.e.d. Dusk

Game Master mdt

North Border, Imperial Space | Ansari, Ansari Subsector, Vland Sector (Trade Goods)

Red Dusk (Specs) | Red Dusk (Deckplan)


ISS Red Dusk :

Owners
Jenni 'Glitch' Everson (Chief Engineer)
Dev Vorn (Broker/Pilot)
Warren Connery (Doctor)

Crew
Moyas (Captain)
Elrick (Steward)

TASK DIFFICULTY DICE MODIFIERS
Diffificulty DM
Simple +6
Easy +4
Routine +2
Average +0
Difficult –2
Very Difficult –4
Formidable –6

ROLLS
[dice=Init, Dev Vorn]2d6+1+2[/dice]
[dice=Init, EAVE]2d6+3+2[/dice]
[dice=Init, Jenni Everson]2d6+1+1[/dice]
[dice=Init, Nanier Rhuyl Tam]2d6+2+1[/dice]
[dice=Init, Omaltdoytsart Yuftro]2d6+1+2[/dice]
[dice=Init, Scandalous]2d6+1+1[/dice]
[dice=Init, Warren Connery]2d6+0+1[/dice]

[dice=Recon, Dev Vorn]2d6+1+2[/dice]
[dice=Recon, EAVE]2d6+2+0[/dice]
[dice=Recon, Jenni Everson]2d6+1-3[/dice]
[dice=Recon, Nanier Rhuyl Tam]2d6+1+0[/dice]
[dice=Recon, Omaltdoytsart Yuftro]2d6+2-3[/dice]
[dice=Recon, Scandalous]2d6+1-3[/dice]
[dice=Recon, Warren Connery]2d6+1-3[/dice]

House Rules:

Iniative is 2d6+Dex Mod+Int Mod, not just Dex Mod. Intelligent people react faster.

Learning Skills:

To increase a skill, a character must train for a number of weeks equal to his current Skill Total plus the desired level of the skill. So, to advance from Pilot 2 to Pilot 3 with a current Skill Total of 3 would take (three, plus three) six weeks. A character may only train one skill in a given week.

Current Passengers:

High Passengers :

Assuming the first two are put in the Luxury rooms, as it increases how many passengers you can carry

The Atwill Family, CWO (Retired) George Atwill, and GS (Retired) Ellianna Atwill (both mid 30's), along with their twins Adrick & Alecia (Early Teens). George is a former Chief Warrant Officer in the Navy, and Ellianna was a Gunnery Sergeant with the Adawi Defense Force. George lists his relevant skills as small craft pilot and 'shooting stuff'. Ellianna doesn't list skills but mutters something about being a boarding specialist. The children obviously have no skills listed, but both are highly educated and Alecia has a notation on her ident that she's already a member of the ITS (Imperial Tabulae Sententia), an official organization with the brightest and most talented minds in the Imperium in it (Warren was one of the original members when it was created 20 years before he was on the Verdant Dawn). Total Ticket Price : 90,000 (45,000 + 50% 45,000 + 2x 25% 45,000)

Dame Danasfara, an Aslan Noble with fur that's nearly completely white, has booked passage on your ship. She has several retainers who she has bought tickets for at medium, not high, passage (see below). She's demanded a free upgrade to Luxury, since the Luxury suites were not booked. Her personal servant, Sera Martha Taggart, will stay in the suite with her. Neither list any skills on the passenger form. Total Ticket Price : 67,500 (45,000 + 50% 45,000)

Arthur Mahoney, a Human with a clean cut look and tailored clothes, has booked High passage on your ship. He's polite and well spoken, with no trace of an accent. His ticket was paid for by the Imperial Government. He lists no special skills. Total Ticket Price : 45,000

Shander Poole & 'Skip', two elderly males, Shander a human, and 'Skip' a Vargr, book passage. Each wants their own cabin, but they want to be next to each other, as they are travelling together. 'Skip's papers do list him as Skip, and seem legit, even though that's not a proper Vargr name. Shander has a scar that runs through his eye, which is obviously cybernetic and a replacement, and from his forehead down the face and runs under his collar toward his chest. For skills, Shander lists 'drinking'. Skip lists 'getting drunks back to their cabin'. Total Ticket Price : 90,000

Lecia Malvoise, a pregnant woman in an (obviously re-tailored) Imperial Scout uniform, has booked passage. She doesn't talk much, and lists 'sensor operator' under skills on the passenger form. She does make a special request of Elrick for the ship to not serve anything pickled, as the smell of pickled dishes makes her throw up. Total Ticket Price : 45,000

Middle Passengers :

Terrence Walcott, an unaccompanied minor, has a ticket for a middle passage. He doesn't talk much, but he's polite and his clothes are quite well tailored and obviously expensive. He lists no skills. Total Ticket Price : 34,000

Kandice Sells, an attractive woman in her 20's, is travelling on a TAS ticket. She lists 'computer programmer' on her skills entry. Her clothing is tasteful, but obviously mass produced. Total Ticket Price : 34,000

Walter Morsa, a human in his late 40's or mid 50's, is the Major Domo of the Aslan Noble's entourage. He has a middle cabin to himself, and lists nothing under skills. Total Ticket Price : 34,000

Alex Sonas, Rostler Vayne, and Trey Shore, are all members of the Noble's Entourage. They are introduced as 'driver', 'gofer' and 'pilot'. However, they all three look like they stepped down off a force recon marine recruitment poster and changed into expensive suits. They list no skills, and share a single cabin, sleeping in shifts. Total Ticket Price : 68,000 (34,000 + 2x 50% 34,000)

Everyone but Mahoney and Walcott put sealed cases into your armory. Poole and Skip's cases are almost as many and varied as the Noble's entourage's cases.

NPC Crew:

Commander Rob Halmuck is the oldest of the 4 at 32. He's been in charge of an engineering room on a destroyer, and second in command on a cruiser. He's a massive individual with a scarred face from an explosion in combat in the engineering section. Despite his size, he's quick on his feet and smart as a whip. He's an expert Jumptech, with ratings in Manuevertech and Lifetech. He's also rated as a small craft pilot and gunner.

Spacehand Kellie McIntyre is a non-com who never quite seemed to live up to her potential for promotion. She's a tall blonde with tats visible on most of her body. She's a rated mechanic and expert with Remote Ops. She's also a rated grav flyer.

Sublieutenant Ne'Sara'Vath is an imposing 7 foot tall Aslan with muscles on muscles, and a dour expression. She's an accomplished Powertech, and is rated as an Astrogator, a Steward, and a Mechanic. However, she owns an Air Raft that must come with the group if she's to join the ship's crew.

Spacehand Salthazar was, apparently, never serious enough to be promoted, but also seemed to like his spot as low dog on the pecking order just fine.