Flying Plasma Cannon


General Discussion

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

Is there anything stopping the following from working?

  • Hover drone named "Blasty McBlastface"
  • Second weapon mount
  • weapon proficiency mod (Heavy weapons)
  • Wields a plasma cannon

Some considerations:

  • A heavy weapon carries a -2 AR penalty when something below minimum strength attempts to fire it, but the penalty is negligible since explosion weapons only ever have to hit against 5 AC.
  • Reflex saves against the cannon fire will get harder as the drone levels thanks to its improving dexterity.
  • The hover drone's meager strength is sufficient to stay unencumbered while wielding the cannon (2 bulk against 6 strength).


That is amazing and hilarious


The Weapon Proficiency mod states you have to meet the prerequisites of the feat. Heavy Weapon Proficiency requires 13 strength when taken as a feat. It also requires Longarm Proficiency, but the strength prerequisite is the one you can't really get around by just waiting a little longer.

You could just take the total -6 attack penalty anyway, but that hurts the DC too.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber
Hithesius wrote:

The Weapon Proficiency mod states you have to meet the prerequisites of the feat. Heavy Weapon Proficiency requires 13 strength when taken as a feat. It also requires Longarm Proficiency, but the strength prerequisite is the one you can't really get around by just waiting a little longer.

You could just take the total -6 attack penalty anyway, but that hurts the DC too.

Well that's a pooper. I may just have to settle for a grenade flinger.

... Though wouldn't it be a -6 penalty to AR but only a -4 penalty to the save DC? Non-proficiency explicitly mentions save a DC penalty, but insufficient strength for heavy weapon wielding doesn't.


All penalties to attack, including range increments, hurt the DC.


Was actually intending to do this with the stealth one.. Well with grenades anyway (also able to set them for my detonation)
is there anyone to increase their strength? I can't remember off hand.. but the stealth drone has 12..


Zwordsman wrote:

Was actually intending to do this with the stealth one.. Well with grenades anyway (also able to set them for my detonation)

is there anyone to increase their strength? I can't remember off hand.. but the stealth drone has 12..

Not to my knowledge but once you get to like lvl 11 or 12 you can make your medium comvat drone fly


Rothlis wrote:
Zwordsman wrote:

Was actually intending to do this with the stealth one.. Well with grenades anyway (also able to set them for my detonation)

is there anyone to increase their strength? I can't remember off hand.. but the stealth drone has 12..
Not to my knowledge but once you get to like lvl 11 or 12 you can make your medium comvat drone fly

Wich combined with a riding saddle basically gives you a combat-capable hoverbike. And that's pretty baller if you ask me.


The_Defiant wrote:
Rothlis wrote:
Zwordsman wrote:

Was actually intending to do this with the stealth one.. Well with grenades anyway (also able to set them for my detonation)

is there anyone to increase their strength? I can't remember off hand.. but the stealth drone has 12..
Not to my knowledge but once you get to like lvl 11 or 12 you can make your medium comvat drone fly
Wich combined with a riding saddle basically gives you a combat-capable hoverbike. And that's pretty baller if you ask me.

Right im totally ok with using a heavy weapon if some sort while riding a flying plasma cannon


Now I can't help but think of a hover drone, using the lv 8 thingy where it connects to you, to fly and bombard people haha.
though far easier ways to do that

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