Brutal Rays Of Light - Dark Disciples of Nurgal


Lost Omens Campaign Setting General Discussion


One of the things I love most about Golarion is that there is a ton of stuff left unwritten. It allows me to expand on things in my games and invent new things to further enrich the game world. A part of the setting that always interests me are the divine being they have and how the interact with their followers and each other. On one of the Pathfinder FB pages I play a little game of creativity where I ask about what kind of character you would make to follow a god. This week I'm looking at Nurgal, the Demon Lord of deserts, senseless war, and the sun.

Sitting at our theoretical gaming table, our GM turns to us and says, "All of the characters must be followers of Nurgal, although they do not need to be divine casters." What character do you make? Who is he? Why has he chosen The Shining Scourge as his patron? In what ways does he further the Empyreal Lord‘s goals? Why would he be attracted to this beings doctrine?


I once had a Nurgal-worshipping character concept for a friend's proposed Darklands campaign, though it wound up never seeing the light of day (heh). The idea was an Ifrit Inquisitor with the Immolator archetype, who was something of a dark missionary. He considered the Drow heretics for not counting Nurgal among their many demonic patrons, and he hoped to forcibly convert them by burning their cities to ash with the Shining Scourge's light. Because the campaign was supposed to begin with the party being hired by the Elves of Kyonin, he also disguised himself as a priest of Sarenrae to keep his nefarious agenda hidden.

I thought it would be an interesting roleplaying challenge, having to carry out Nurgal's demonic obedience without knowing the exact time due to the adventure taking place underground (iirc, it involves self-flagellation under the sun at precisely noon).


Darthslaverus wrote:

I once had a Nurgal-worshipping character concept for a friend's proposed Darklands campaign, though it wound up never seeing the light of day (heh). The idea was an Ifrit Inquisitor with the Immolator archetype, who was something of a dark missionary. He considered the Drow heretics for not counting Nurgal among their many demonic patrons, and he hoped to forcibly convert them by burning their cities to ash with the Shining Scourge's light. Because the campaign was supposed to begin with the party being hired by the Elves of Kyonin, he also disguised himself as a priest of Sarenrae to keep his nefarious agenda hidden.

I thought it would be an interesting roleplaying challenge, having to carry out Nurgal's demonic obedience without knowing the exact time due to the adventure taking place underground (iirc, it involves self-flagellation under the sun at precisely noon).

Not just the time, but I think you'd have a problem with the "under the sun" bit too.

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