Homebrew Template for Epic Level Campaign


Advice


Hello all!

So I am currently working on an epic level campaign and was trying to create an enemy concept that I had been dabbling with for YEARS! However, I cold not adequately create this being with existing class levels and templates and as such had to make one myself. As such, I would like to submit my creation for review by the advice board community, any and all constructive criticism and comments are welcome.

Keep in mind it is a +3 CR modifier and I used the Dread Vampire template to get an idea of how much power such a template granted.

CHAIN BOUND
Some servitors of evil are so infatuated by their thirst for power and dominion that they will turn to otherworldly beings to increase their own strengths. Some decide to serve demonic masters, others pray to their heretical gods. However, some choose a completely different, yet no less dangerous path: that of being inhabited by an alien intelligence. In the case of chain bound creatures, they have become the unwitting servant to Volg’Arath, the Eternal Chain and see their very physiology changed by the intrusion of this mysterious being in their bodies. Volg’Arath has a particular preference for hosts who have levels in Antipaladin and Umbral Agent and strongly influences any creature it possesses to pursue training in these fields.

CR: same as base creature +3
Alignment: Any evil
Type: The creature’s type remains the same
Senses: A chain bound creature gains blindsight 60ft. and the See in Darkness Universal Monster Special Ability
Armour Class: +10 bonus to natural armour
Hit Dice: do not change any of the base creature’s racial HD
Defensive Abilities: a chain bound creature has fast healing 10, DR 10/-, resistance to fire 10, acid 10, cold 10, electricity 10 and sonic 10 as well as Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms), bleed, death effects, disease, paralysis, poison, sleep effects, and stunning.

Special Attacks
Deadly Chains: A chain bound creature may manifest spiked chains from any part of their bodies to make attacks with. They count as wielding a weapon at all times.

The chains they manifest count as a Large +5 Unholy Vicious Conductive Grayflame Spiked Chain that threatens a critical hit on a 15-20 with a x2 multiplier

These chains can be used as melee weapons with a reach of 15 feat or as ranged weapons with a range of 200ft.

Special Qualities
Inescapable Grasp: any creature grappled by a chain bound creature has any freedom of movement or similar effects negated. Grappled creatures are also subject to the effects of a dimensional anchor spell. Chain bound creatures may grapple even incorporeal beings.

Animated Chains: a chain bound creature can maintain multiple grapples at the same time and does not need to spend any actions to maintain a grapple as the chains provided by Volg’Arath maintain them of their own accord. Chain bound creatures must still roll every round to maintain the grapple(s).

Abilities: Str +6, Dex +6, Con +6, Int +6, Wis +6, Cha +6
Feats: Alertness, Greater Grapple, Improved Grapple, Improved Initiative, Improved Unarmed Strike
Skils: +10 racial bonus to Acrobatics, Climb, Intimidate, Perception and Stealth

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