Summoner Healer Advice


Advice


Hey folks,

So in a new game I'm about to play in I volunteered to take the healer role. However, I love to make odd ball builds with strange concepts.

I'm thinking of playing an Unchained Summoner with the Spirit Summoner Archetype, taking the Life spirit from the shaman list. I'll also be selecting an Agathion eidolon.

I've cleared with the GM any issues that might not let me play unchained with the archetype, and she's also let me take cure light wounds rather than detect undead as my first bonus spell.

Highlights;
1. Channel Energy equal to a cleric of the same level [but 2 less per day.]
2. Life link Hex at level 6, like a life oracle.
3. Lay on Hands [slightly slower than a paladin's progression]
4. Shared hit point pool via class ability and spells.
5. Eidolon Skilled Evolution for High UMD.
6. Access to Lesser Restoration, Restoration, and Heal via the Life spirit bonus spell list.
7. Double the actions.

And oh yes I have fey fondling on both the summoner and eidolon, and am considering Reward of Life and Fast Healer.

So the advice part is do you think this is going to be sufficient for healing the party? What are some feats/equipment you might advice. Comments or Concerns?

=P if the GM let's me fudge the Bracers of the Mericiful Knight I'll be so happy.

Dark Archive

You're losing a lot of your really good healing potential, actually. Your Summon Monster SLA, when combined with a ring of whichever good outsider type you prefer summoning, lets you be a very effective healer around mid levels. You'll be tolerable at low levels, but being able to spam piles of angels and such to heal for you isn't a bad way to run it.


I looked into it, and honestly I'm not sure if I see it. The Angel list that get's added caps out at Cure Serious Wounds, The Agathion has a Heal at the Summon Monster 8 [Level 15].

At level 16 I'll be able to cast Heal myself, I'll have 10d6 channel [phylactery of positive channeling], Lay on Hands 6d6 [Unless I can use the bracers, then it's 8d6]...

It seems 50/50 to me... but I may be missing something.


Though on a side note, just using a summon monster spell and the ring is a great idea as an auxiliary to the build. Thanks!

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