Question about upgrading equipment that I should probably know the answer to


Pathfinder Society

1/5 Contributor

Hey all,

I'm going to GenCon, yay! And I even get to play a PFS game, double-yay!

Now, I haven't played or been paying close attention to goings on in these parts for awhile, which is not to my credit, and so I beg your forgiveness for this question.

I dug out my 7th level character (Bard 3/Ranger 3/Pathfinder Delver 1) to dust him off and get him ready for playing on Sunday, and see that I have a scrawled note on my last Chronicle Sheet (for an adventure where I was forced to spend a silly amount of gold on an adamantine greatsword because we were fighting some critters in the museum that nobody could touch). Anyway, said scrawled note reads, "before next game, sell +1 greatsword, enchant adamantine greatsword to +1."

But now that I'm down to doing the math and so on to hand over my shopping list to the GM ante-game, I'm worried that that might not actually be possible. Is it? And if so, how much will it cost?

If anybody is attending any of the writing track events, come up and say hi if you see me! I have five panels, but otherwise will be hanging out out front when I'm not dropping too much cash in the dealer's room.

Cheers,

Christopher

3/5

As I understand it you can always buy and sell 'always available' items. Both of those fulfill that requirement.
You simply lose 2000 gold to enchant the adamantine weapon and sell the other weapon to gain 1150 (+ 1/2 the cost of a greatsword - too lazy to look it up!).

So you'll need a little less than 850 gold available.

Grand Lodge 4/5

Sell +1 greatsword, no problem, 50% of cost to purchase it, which would be 50 gp for the greatsword, 300 gp for masterwork on it, and 2000 gp for the +1, so 1175 gp.

Enhance adamantine greatsword to +1 is 2000 gp, since adamantine weapons are automatically masterwork.

Cost difference: 825 gp

+1 adamantine greatsword:
Hardness: 22
Hit points: 23 (if I understand it correctly)
Note: Because of the hardness increase from magic, this weapon's hardness is not bypassed by someone else trying to sunder it with an adamantine weapon.

Grand Lodge 4/5

kinevon wrote:


Note: Because of the hardness increase from magic, this weapon's hardness is not bypassed by someone else trying to sunder it with an adamantine weapon.

Slight clarification: Adamantine ignores less than 20 hardness, not 20 or less. Without another ability adamantine doesn't bypass the hardness of base adamantine.

Grand Lodge 4/5

Jeff Merola wrote:
kinevon wrote:


Note: Because of the hardness increase from magic, this weapon's hardness is not bypassed by someone else trying to sunder it with an adamantine weapon.
Slight clarification: Adamantine ignores less than 20 hardness, not 20 or less. Without another ability adamantine doesn't bypass the hardness of base adamantine.

You are correct, my memory, yet again, failed me. Sigh. At least I can forget THAC0....

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