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Since Matthew Duval created the Everbloom Monk archetype for RPG Superstar 2013, I loved it. It's a great way to make a NG or CG monk without changing what a monk is at the core (plus, Milani is one of my favourite deities). When I picture my Prince Luminous (one of the characters I use for my flavor texts in Wayfinder), I see him as a NG Qinggong Everbloom Monk (with Cavalier levels, but this is another story).
Now that the Unchained Monk is out, I'm still thinking if reskinning the character with this version of che class would be worth the effort. Sure, I'd love the extra BAB with weapons, but maybe I'm not ready to give up the good Will save.
In the meanwhile, I tried to adjust the archetype using the Everyman Gaming suggestions. Of course, I informed Matt of this. So, if you like, there it is. I hope Matt will like it too.
Everbloom Monk (Unchained)
The everbloom monk finds her strength in her faith, honing her mind and body to be a vessel for Milani’s liberating power. She provides courage and hope for any who wish to live free from tyranny.
Alignment: chaotic good, chaotic neutral, neutral good
Class Skills: The everbloom monk gains Diplomacy and Heal as class skills and does not gain Intimidate as a class skill.
Ring the Temple Bell (Su): At 2nd level, the everbloom monk can restore a creature to its right mind with a resounding strike. She can use this attack once per day, and additional times per day by expending uses of stunning fist. She must announce her intent before making her attack roll. If she strikes successfully, the attack deals no damage. Instead, it removes the dazed and shaken conditions. At 5th level and higher it removes additional effects.
At 5th level it removes the cowering and frightened conditions.
At 8th level it removes the fascinated and panicked conditions.
At 11th level it removes the confused, paralyzed, and stunned conditions.
At 14th level it makes a targeted dispel against enchantment spells and abilities affecting the creature, using the monk’s level as her caster level.
This ability replaces the bonus feat gained at 2nd level and the 16th level monk ki power.
Tongue of the Flowing River (Ex): At 4th level, the everbloom monk gains a +2 bonus to Diplomacy skill checks and may influence anyone who can hear her. She may choose to be heard regardless of ambient noise and silence effects when making these checks. This ability replaces still mind.
Ki Pool (Su): The everbloom monk channels Milani's power, rather than her own energies. She uses her Charisma modifier in place of her Wisdom modifier to determine the size of her ki pool.
At 10th level, ki strike allows her unarmed attacks to be treated as chaotic weapons, if she is chaotic aligned, and good weapons, if she is good aligned, for the purpose of overcoming damage reduction. This ability replaces ki strike (lawful).
The everbloom monk gains all other ki pool abilities as normal.
Sworn to the Everbloom (Su): At 14th level, an everbloom monk is immune to charm and compulsion spells and abilities, as long as she has a ki point available in her ki pool. This ability replaces the monk’s 14th level ki power.
True Freedom (Ex): At 20th level, the everbloom monk is immune to spells and effects that restrict movement, including binding, entangle, grappling, imprisonment, maze, paralysis, petrification, pinning, sleep, slow, stunning, temporal stasis, and web, and can travel freely through any spell or effect that blocks movement. She still suffers any damage or other effects for doing so. Finally, the monk gains the ability to enter a state of perfect calm. During this time, the monk can take no actions, but she does regain ki at the rate of 1 point per 10 minutes spent at calm. She cannot use this ability to gain an amount of ki in excess of his maximum. This ability replaces perfect self.

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Love it :) I'm super happy someone is getting to try out the archetype and enjoys it.
I have a few suggested changes for it, based on feedback and reflection, and a couple ideas for the new Unchained Monk.
Everbloom Monk (Unchained)
The everbloom monk finds her strength in her faith, honing her mind and body to be a vessel for Milani’s liberating power. She provides courage and hope for any who wish to live free from tyranny.
Alignment: chaotic good, chaotic neutral, neutral good
Class Skills: The everbloom monk gains Diplomacy and Heal as class skills and does not gain Intimidate as a class skill.
Divine Vessel [Su]: The everbloom monk channels Milani's power, rather than her own energies, and the goddess guides her movements. She uses her Charisma modifier in place of her Wisdom modifier to determine the size of her ki pool and to calculate her monk AC Bonus ability.
At 10th level, the monk's unarmed attacks are treated as chaotic, if she is chaotic, and good, if she is good, weapons for the purpose of overcoming damage reduction, and her unarmed attacks are not treated as lawful.
This modifies the AC Bonus, Ki Pool, and Ki Strike class features.
Ki Powers: Everbloom monks may choose the below ki power.
Rose from the Cobbles [Su]: A monk with this ki power can miraculously recover, even from death. Whenever the monk has 0 or fewer hit points, she automatically spends 2 ki points to gain regeneration 1 (lawful) for a number of rounds equal to her Charisma modifier, even if dead. This regeneration increases by 1 for every 4 monk levels the character has beyond 4th. This ability continues to activate until the monk is conscious or no longer has enough ki points. A monk must have selected the wholeness of body ki power before selecting this ki power.
Style Strikes: Everbloom monks may choose the below style strike.
Ring the Temple Bell (Su): The everbloom monk can restore a creature to its right mind with a resounding strike. The attack deals no damage. Instead, it removes the cowering, dazed, frightened and shaken conditions. At 8th level and higher it removes additional effects.
At 8th level it removes the fascinated and panicked conditions.
At 11th level it removes the confused, paralyzed, and stunned conditions.
At 14th level it makes a targeted dispel against enchantment spells and abilities affecting the creature, using the monk’s level as her caster level.
Tongue of the Flowing River (Su): At 4th level, the everbloom monk gains a +2 bonus to Diplomacy and Perform (oratory) skill checks and can choose to be heard by all within 100 feet when speaking, regardless of noise or obstacles. As long as she has at least 1 point in her ki pool, the monk ignores magical silence effects. This ability replaces still mind.
Sworn to the Everbloom (Su): At 14th level, an everbloom monk is immune to charm and compulsion spells and abilities, as long as she has a ki point available in her ki pool. This ability replaces the monk’s 14th level ki power.
True Freedom (Ex): At 20th level, the everbloom monk is immune to spells and effects that restrict movement, including binding, entangle, grappling, imprisonment, maze, paralysis, petrification, pinning, sleep, slow, stunning, temporal stasis, and web, and can travel freely through any spell or effect that blocks movement. She still suffers any damage or other effects for doing so. Finally, the monk gains the ability to enter a state of oneness with her goddess. During this time, the monk can take no actions, but she does regain ki at the rate of 1 point per 10 minutes spent in this exalted state. She cannot use this ability to gain an amount of ki in excess of her maximum. This ability replaces perfect self.