Solomani |
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I feel this AP has a distinct lack of mutations. Problem solved!
Kalindlara Contributor |
I feel this AP has a distinct lack of mutations. Problem solved!
Probably should note that this appears to be written for 5e. There's nothing wrong with that; however, Iron Gods GMs are probably expecting Pathfinder material. :)
captain yesterday |
First of all, love the TMNT wall paper:-)
i have a couple of thoughts
- is there any reason one is a +2 and the others +1
- Wisdom is missing, i suggest calling it "Improved Awareness"
looks good though, keep it up, if i do ever get 5th ed. i'll use your and Badm-whatever-his-name-is's conversions:-)
Solomani |
First of all, love the TMNT wall paper:-)
i have a couple of thoughts
- is there any reason one is a +2 and the others +1
- Wisdom is missing, i suggest calling it "Improved Awareness"looks good though, keep it up, if i do ever get 5th ed. i'll use your and Badm-whatever-his-name-is's conversions:-)
Just to be random on the +1 and +2. I was actually thinking of making it more random so you got a physical trait than rolled 1d6 to determine which attribute was affected - 1-2, STR, 3-4 CON, and 5-6 DEX. But not quite up to that iteration yet. Will go over it and up date it.
Actually, the Numeria campaign setting book has rules for mutants.
Thats for NPCs/Monsters. Wanted something for characters which gave them options.