
Zander Liteshadow |
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Pathfinder Epic Play Guide
Upon Achieving 21st level, a character ascends to Epic status. Epic characters progress differently from non-epic characters; see the chart below.
Level---Slow xp-----------------Medium xp---------------Fast xp-----------------Base Attack----Fortitude------Reflex---Will-----Feats---Abilities-------Class Abilities-------------------------Mythic Tier
21------8,350,000---------------5,700,000---------------3,800,000---------- -----1---------------+0---------------+0------+0-------11th---------------- ----+1 Level of Existing Class Abilities----1st
22------14,350,000--------------9,900,000---------------6,600,000---------- -----1---------------+1---------------+1------+1--------------------------- ----+1 Level of Existing Class Abilities-----
23------26,350,000--------------18,300,000--------------12,200,000--------- -----2---------------+1---------------+1------+1-------12th---------------- ----+1 Level of Existing Class Abilities-----
24------50,350,000--------------35,100,000--------------23,400,000--------- -----2---------------+2---------------+2------+2---------------6th--------- ----+1 Level of Existing Class Abilities-----
25------98,350,000--------------68,700,000--------------45,800,000--------- -----3---------------+2---------------+2------+2-------13th---------------- ----+1 Level of Existing Class Abilities----2nd
26------194,350,000-------------135,900,000-------------90,600,000--------- -----3---------------+3---------------+3------+3--------------------------- ----+1 Level of Existing Class Abilities-----
27------386,350,000-------------270,300,000-------------180,200,000-------- -----4---------------+3---------------+3------+3-------14th---------------- ----+1 Level of Existing Class Abilities-----
28------770,350,000-------------539,100,000-------------359,400,000-------- -----4---------------+4---------------+4------+4---------------7th--------- ----+1 Level of Existing Class Abilities-----
29------1,538,350,000-----------1,076,700,000-----------717,800,000-------- -----5---------------+4---------------+4------+4-------15th---------------- ----+1 Level of Existing Class Abilities----3rd
30------3,074,350,000-----------2,151,900,000-----------1,434,600,000------ -----5---------------+5---------------+5------+5--------------------------- ----+1 Level of Existing Class Abilities-----
31------6,146,350,000-----------4,302,300,000-----------2,868,200,000------ -----6/1-------------+5---------------+5------+5-------16th---------------- ----+1 Level of Existing Class Abilities-----
32------12,290,350,000----------8,603,100,000-----------5,735,400,000------ -----6/1-------------+6---------------+6------+6---------------8th--------- ----+1 Level of Existing Class Abilities-----
33------24,578,350,000----------17,204,700,000----------11,469,800,000----- -----7/2-------------+6---------------+6------+6-------17th---------------- ----+1 Level of Existing Class Abilities----4th
34------49,154,350,000----------34,407,900,000----------22,938,600,000----- -----7/2-------------+7---------------+7------+7--------------------------- ----+1 Level of Existing Class Abilities-----
35------98,306,350,000----------68,814,300,000----------45,876,200,000----- -----8/3-------------+7---------------+7------+7-------18th---------------- ----+1 Level of Existing Class Abilities-----
36------196,610,350,000---------137,627,100,000---------91,751,400,000----- -----8/3-------------+8---------------+8------+8---------------9th--------- ----+1 Level of Existing Class Abilities-----
37------393,218,350,000---------275,252,700,000---------183,501,800,000---- -----9/4-------------+8---------------+8------+8-------19th---------------- ----+1 Level of Existing Class Abilities----5th
38------786,434,350,000---------550,503,900,000---------367,002,600,000---- -----9/4-------------+9---------------+9------+9--------------------------- ----+1 Level of Existing Class Abilities-----
39------1,572,866,350,000-------1,101,006,300,000-------734,004,200,000---- -----10/5------------+9---------------+9------+9-------20th---------------- ----+1 Level of Existing Class Abilities-----
40------3,145,730,350,000-------2,202,011,100,000-------1,468,007,400,000-- -----10/5------------+10--------------+10-----+10--------------10th-------- ----+1 Level of Existing Class Abilities-----
Base Attack:
An epic character's base attack continues to improve according to the chart above as they gain levels instead of following their normal class progression. Characters with less than 4 attacks at 20th level will continue to gain additional attacks until they reach 4 attacks per round. No matter how high an epic characters base attack becomes they will never gain more than 4 attacks per round from Base Attack.
Saving Throws:
An epic character's saving throws continue to increase according to the chart above rather than according to their class levels. Beginning at 22nd level and improving by +1 at every even level thereafter.
Feats:
An epic characters continues to gain feats normally however they will occasionally gain Mythic Feats according to their Mythic Tier..
Ability Scores:
An epic characters ability scores continue to advance normally however they will occasionally gain additional points according to their Mythic Tier.
Class Abilities:
An epic character will continue to gain class abilities according to the chart associated with his class until he achieves the maximum level for that class. Once the maximum level has been reached the epic character can either multiclass to a new class, or continue to gain epic levels in their existing class. Any class ability that progresses along a stable and predictable path will continue to do so into epic levels. For example Fighters will continue to gain Bonus feats every even level, and Bravery every 4th level. Likewise A rogue will gain +1d6 sneak attack at every odd level, and an additional rogue talent at every even level.
Spell Casting:
Epic spell casters gain new Spells Known and new Spells per Day According to their class level until they achieve the maximum spell progression for that class. Once a character acheives the maximum spell progression for his class, he may begin to add epic spell slots. The first level after attaining the maximum, an Epic caster gains one 10th level spell slot, the second level he gains a number of spell slots that add up to the highest level the character can currently cast; this can be either ten 1st level spell slots, one 10th level spell slot, or any combination in between so long as it adds up to 10 levels. On the 3rd level, after obtaining the maximum spell progression, this pattern repats by adding an 11th level spell slot and continuing in this fashion for each level there after. At any point during this process a Spontaneous caster (one who doesn't prepare spells) may sacrifice the spell slots gained at that level and instead add 2 new spells to the list of spells known. An epic Spell caster combines his caster level for all classes and prestige classes that use the same spell progression and gains +1 caster level for each epic spell caster level he gains.
Mythic Tier:
Epic characters are Mythic by their very nature, and gain Mythic Tiers according to the chart above. If your campaign already uses Mythic Tiers, Disregard this portion of the chart, your Mythic Tiers will progress as dictated by your GM.
Hit Dice & Skills:
A character gains hit points and skills as normal for the class they are advancing.