Mathius |
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So my pirate PCs run into a pirate that wants to take them. My PCs have a dire crocodile zombie. They attached a ballista to its head and submarined up close to the pirates. Launch ballista and crit the mast of npc pirates with rope attached. Proceed to pull ship over on side. The pirates could not find the rope due to glitterdust and more bolts with darkness attached to them.
It was great fun.
Mathius |
Not a necro just a 5th level evil cleric.
With desecrate, a fast dire croc just barely fits in the control bucket.
They were in Bloodcove and hired some locals and used some magic to find a dire croc. They found it and went nova to kill it. Then they rode it back to Bloodcove and got anthual belt and muleback cords. They had to pay extra for the slot but it now can carry 300 tons(the whole boat).
Once back the paid some hefty bribes and now have a license to have there as long as it is not in city proper. It can stay with the boat. Total cost was about 8k.
The are evil in way that freaks out other evil. They litterally have a few ghouls in the crew who stay one since they get to eat sailors who do not surrender and the PCs partake as well. They revel in pure horror.
It will not work again but rule of cool lets it happen the first time.