Raiding the Quartermaster Shop with a Bag of Holding.


Skull & Shackles


So, not thinking ahead I gave my group a Bag of Holding that they raided from the Man's Promise. For their last night activity they got Grok drunk and robbed the crap out of the quartermaster shop. They successfully stashed the full bag on the Man's Promise and now it's the last morning on the ship. They are already boarding the Mans Promise and they think they are in the clear. Do I let them get away with this or how should I deal with it from here?


Did they steal enough that it's obvious that something's missing? If so, according to the module,

Spoiler:
"If Grok finds evidence of theft, a full search of the ship and crew’s lockers is launched, carried out by Mr. Plugg, Master Scourge, and six of their most loyal pirates. If stolen goods are found, the penalty is usually keelhauling, even if such booty is planted."

Unless they've hidden the bag well, the stolen goods are going to be found. If they manage to bring it on board the new ship and nobody checks the bag for any contraband, then I suppose they do get away with it as written, but you could always contrive some reason why they don't get to take it or it gets found. You are the GM, after all.

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