Investigating the Swashbuckler


Advice


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I will be starting in a new campaign very soon and my GM said it would be appropriate if I played as an Investigator, but I'm not really a fan of the Alchemy, even though some say that it is effective at higher levels. I'm more interested in using the talents and skills, so I was thinking of going for the Sleuth and multi-classing to Swashbuckler for a mix of Inspiration, Luck, and Panache.
I'm not quite sure which archetype would be more effective for my Investigator, I'm toying with...

• Inspired Blade
-Inspired Panache

• Musketeer
-Musketeer Instruction
-Quick Clear

• Mysterious Avenger
-Secret Identity
-Greater Charmed Life

• Picaroon
-Two Weapon Finesse

They all seem pretty advantageous.

I have always been fascinated with the Deft Palm talent because of its passive-contradictory behaviour, and now with Disarming Threat Deed. I've never had a chance to use them, so I'd like to incorporate those two into my character. Also, if there are any other abilities like those two that are contradictory, please let me know.

The talents I was thinking of suiting into my character are,

• Investigator
-Expanded Inspiration
-Inspired Intelligence
-Underworld Inspiration
-Quick Study
-Perspective Tracking
-Empathy
-Eidetic Recollection
-Inspired Alertness
-Inspired Intimidator

• Rogue
-Coax Information
-Convincing Liar

I've marked down the "acing" skills from the Investigator's class skills.

Acrobatics *
Appraise
Bluff /
Climb *
Craft
Diplomacy /
Disable Device /
Disguise /
Escape Artist *
Heal /
Intimidate /
Knowledge (All) /
Linguistics /
Perception /
Perform
Profession /
Sense Motive /
Slight of Hand /
Spellcraft /
Stealth
Use Magic Device
* Those Marked with an asterisk are from the Sleuth's Daring class feature.
/ Those marked with the slash are from the Expanded Inspiration, Inspired Intelligence, and Underworld Inspiration Investigator talents.

The attributes I will be focused on are Int, Cha, Dex in that order.

Again, I want to try and get the most out of skills and talents.


Inspired Blade seems like it would be the best archetype for this, given the high Intelligence. Also, the fact that panache, luck, and inspiration are going to go into a giant pool makes an Inspired weapon and the half-elf FCB that much better. You can grab Skill Focus in something important (like Perception) or something you want to max out quickly (like UMD), or swap it for a +2 Will save bonus.

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