Meteor Hammer(Double Weapon) and Defending weapon enchantment


Rules Questions


DEFENDING
Price +1 bonus; Aura moderate abjuration; CL 8th; Weight —
A defending weapon allows the wielder to transfer some or all of the weapon's enhancement bonus to his AC as a bonus that stacks with all others. As a free action, the wielder chooses how to allocate the weapon's enhancement bonus at the start of his turn before using the weapon, and the bonus to AC lasts until his next turn. This ability can only be placed on melee weapons.

METEOR HAMMER
Price 10 gp
Type exotic
This weapon consists of one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent's body. If you succeed at a trip attempt with a meteor hammer, you can drag your opponent 5 feet closer to you rather than knocking her prone. You may use this weapon in two different ways: In meteor mode you use it as a double weapon, while in fortress mode you cannot use it as a double weapon but gain reach and a +1 shield bonus to AC. Switching between these two modes is a free action decided at the start of your turn.

Because Meteor Hammer is a double weapon, that means both of its ends can be enchanted. At any given time when the PC is using it, regardless if he's attacking with the Defending end or not, can he use the Defending AC bonus? I know some of you argued that the Defending end has to be in use in order to activate the Defending ability, but because it's a double weapon, you can't really separate 1 end from the other. So when the PC attacks with the non-Defending end, can he use the Defending AC?


Pathfinder Maps Subscriber
talast wrote:
Because Meteor Hammer is a double weapon, that means both of its ends can be enchanted.

True. However, the enchantments are independent.

talast wrote:
So when the PC attacks with the non-Defending end, can he use the Defending AC?

No. Defending is a weapon special ability. Most weapon special abilities, unless otherwise noted, are USE ACTIVATED. You must actually USE the defending end of your double weapon to get the bonus. If you don't use it, the Defending special ability doesn't activate.

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