
Everthefool |

LOVING this game. But we had a question when facing Bruthazmus (we went ahead and went with the "hard" option when we faced him).
All the other Bugbears in the game are classified as goblinoids, but Bruthazmus is not reflected as a goblinoid on his card details. Should he also receive the additional d4 difficulty for Approach to Thistletop, or worse yet, the d4 for the scenario and the +2 difficulty for the location that buffs goblins faced there?
Or, is he a mutant Bugbear and isn't actual a goblinoid like his less fuzzy Bugbear mates in the monster deck?
Did I mention we are loving this game?

Fayries |

The FAQ resolution is "On the henchman Bruthazmus, add the Goblin trait.".
Why is it not "On the henchman Bruthazmus, replace the Bugbear trait with the Goblin trait."? The base set and character add-on bugbears have the Goblin, Warrior, Elite traits, but no Bugbear trait, so if Bruthazmus gets to keep his Bugbear trait, shouldn't the monster-Bugbears get it too, to match the henchman-Bugbear?

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I'm going to be frank here... While the Bugbear card should indeed have the Bugbear trait, I'm not going to issue that change via the FAQ.
There are no cards that care about whether another card has the Bugbear trait. If I issued that as errata, it would mean that people who buy the print-on-demand RotR errata decks we're going to release would have to pay for 3 copies of that card for no good reason.
(The fact that Bruthazmus has the Goblin trait *is* important enough to errata, because there are cards that care about whether other cards have the Goblin trait.)