Druid / Stalwart Defender Build


Advice


It will take quite a few levels, and heavy optimization, but I want to see if I'm doing this build right. Any help would be greatly appreciated. Here's what I'm hoping to have by 13th level (gear may be subject to change)

Bolgrim
Male Dwarf Mountain Druid 8 / Fighter 1 / Stalwart Defender 4
Neutral Good

Strength 18 (+4)
Dexterity 14 (+2)
Constitution 16 (+3)
Intelligence 10 (+0)
Wisdom 13 (+1)
Charisma 8 (-1)

Druid domain: Earth

Total Hit Points: 137 (includes toughness)

Speed: 20 feet

Attack: Dwarven Waraxe +16/+11/+6 to hit (1d10 + 4)

Armor Class: 38 = 10 + 11 (+2 Stoneplate) + 7 (+2 tower shield) + 2 (dexterity) + 3 (dodge) + 3 (Amulet of Natural Armor) +2 (Ring of Protection)
Touch AC: 17
Flat-footed: 38

CMB: +15
CMD: 30

1st: Toughness (+3 hp + 1/level over 3)
3rd: Dodge (+1 dodge bonus on AC)
5th: Natural Spell (Cast spells in animal shape)
7th: Shaping Focus (+4 to druid level for purpose of Wild Shape)
9th: (Fighter) Combat Reflexes (Additional opportunity attacks)
9th: Endurance (+4 on saves vs. nonlethal damage)
11th: Weapon Focus (Dwarven Waraxe) +1 to hit
13th: Shield Focus (Tower Shield) +1 on AC when using shield

Mountaineer (Ex)

At 2nd level, a mountain druid gains a bonus on Initiative checks and Climb, Knowledge (geography), Perception, Stealth, and Survival checks equal to half her druid level in mountainous terrain, and she cannot be tracked in such an environment.

This ability replaces woodland stride.

Sure-Footed (Ex)

At 3rd level, a mountain druid suffers no penalty to speed or on Acrobatics or Stealth checks when walking across steep slopes, rubble, or scree.

This ability replaces trackless step.

Spire Walker (Ex)

At 4th level, a mountain druid does not lose her Dexterity bonus when climbing. A mountain druid is immune to altitude sickness and ignores the effects of a cold climate as if under the effects of endure elements.

This ability replaces resist nature’s lure.

Wild Shape (Su)

A mountain druid gains this ability at 6th level, except that her effective druid level for the ability is equal to her druid level – 2. A mountain druid cannot use wild shape to adopt a plant form. However, at 12th level she can assume the form of a Large giant as if using giant form I. At 16th level, she may assume the form of a Huge giant as if using giant form II.

AC Bonus (Ex)

A stalwart defender receives a dodge bonus to AC that starts at +1 and improves as the defender gains levels, until it reaches +4 at 10th level.

Defensive Stance

I won't make you read through all that, I think this post is long enough.

Bulwark (Ex): The defender adds his armor check penalty as a bonus to the DC of opponents attempting to Bluff him and Acrobatics checks to pass by him without provoking an attack of opportunity for moving through spaces he threatens.

Halting Blow (Ex): If a foe’s movement in the defender’s threatened area provokes an attack of opportunity and the stalwart defender successfully hits the foe with the attack, the foe’s movement ends immediately. The foe cannot move again until its next turn but can still take the rest of its action. A stalwart defender must have selected the bulwark power prior to selecting halting blow.

Uncanny Dodge (Ex)

At 3rd level, a stalwart defender gains the ability to react to danger before his senses would normally allow him to do so. He cannot be caught flatfooted, even if the attacker is invisible. He still loses his Dexterity bonus to AC if immobilized. A stalwart defender with this ability can still lose his Dexterity bonus to AC if an opponent successfully uses the feint action against him. If the character gains uncanny dodge from a second class, he automatically gains improved uncanny dodge (see below).
------------------------------------------------------------------------

Troll Form Stats:

Strength 24 (+7)
Dexterity 12 (+1)
Constitution 20 (+5)
Intelligence 10 (+0)
Wisdom 13 (+1)
Charisma 8 (-1)

Hit Points: 163

Speed 20ft

Attack: Dwarven Waraxe +18/+13/+8 to hit (1d10 + 7)

Armor Class: 40 = 10 + 11 (+2 Stoneplate) + 7 (+2 tower shield) + 1 (dexterity) + 3 (dodge) + 3 (Amulet of Natural Armor) +2 (Ring of Protection) + 4 (Natural Armor) - 1 (size)
Touch AC: 16
Flat-footed: 40

CMB: +20
CMD: 34
------------------------------------------------------------------------
Stats While in Defensive Stance:

Strength 22 (+6)
Dexterity 14 (+2)
Constitution 20 (+5)
Intelligence 10 (+0)
Wisdom 13 (+1)
Charisma 8 (-1)

Total Hit Points: 163 (includes toughness)

Speed: -

Attack: Dwarven Waraxe +18/+16/+8 to hit (1d10 + 6)

Armor Class: 40 = 10 + 11 (+2 Stoneplate) + 7 (+2 tower shield) + 2 (dexterity) + 5 (dodge) + 3 (Amulet of Natural Armor) +2 (Ring of Protection)
Touch AC: 19
Flat-footed: 40

CMB: +17
CMD: 34 (48 vs acrobatics/bluff checks to avoid attacks of opportunity)
------------------------------------------------------------------------
Stats in Troll Form with Defensive Stance:

Strength 28 (+9)
Dexterity 12 (+1)
Constitution 24 (+7)
Intelligence 10 (+0)
Wisdom 13 (+1)
Charisma 8 (-1)

Total Hit Points: 189 (includes toughness)

Speed: -

Attack: Dwarven Waraxe +20/+15/+10 to hit (1d10 + 9)

Armor Class: 42 = 10 + 11 (+2 Stoneplate) + 7 (+2 tower shield) + 1 (dexterity) + 5 (dodge) + 3 (Amulet of Natural Armor) +2 (Ring of Protection) + 4 (Natural Armor) - 1 (Size)
Touch AC: 17
Flat-footed: 42

CMB: +21
CMD: 37 (51 vs acrobatics/bluff checks to avoid attacks of opportunity)

------------------------------------------------------------------------
Thank you for taking the time to read this! Any help or tips would be greatly appreciated. If you have any questions or if I made a mistake somewhere, please let me know!


I've got another week or two before we start the campaign I'll be using this character for. I just wanted to make sure this was all good to go before I put him up.


For those of you that read my Which Witch Made the Sandwich post, I'll be playing in 2 different campaigns, sorry if this caused any confusion.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Druid / Stalwart Defender Build All Messageboards

Want to post a reply? Sign in.