Wall Of Terror |
I will start this campaign soon.
The party will be 6 players. I don't know their classes yet, as I did not determined which classes allowed.
Medium or slow xp advancement ? Was thinking of adding modules. Not sure yet.
Should I go with a 15pt buy or 20pt buy ? I was thinking maybe go with 18.
Which races fit better for player characters to make in the campaign ?
For cavalier orders, which ones would fit in the campaign ?
darkwarriorkarg |
Don't micromanage. use 20pt, it's easier. Before banning stuff, ask them all what they want to play. Let them discuss amongst themselves what roles they want. THEN nix things you don't like.
- Medium advancement if you're going to put in a lot (you're dividing xp by 6) otherwise fast advancement or just level them when they need it.
I don't recommend Drow (same reason as Tangen101) and goblinoids (big bads around Sandpoint) UNLESS you or a player have a specific plot hook you want to use (for the goblinoids).
Classes? anything. Sandpoint is place where people go to not be found. HOWEVER, if you're not ready for it, a gunslinger will be a shock for you past the 1st module and definitely at the 3rd module.
Do NOT suddenly pull out houserules in mid-game.
Jester David |
Well, APs don't occur at set years or times (Reign of Winter notwithstanding) so it's quite doable to have a drown in RotRL and just assume the related AP occurred prior to the start of the Anniversary Edition.
I'm allowing all open races from Pathfinder Society play into my game, so there can be tieflings, tengu, and aasimar.
As the adventure progresses I'm opening more races as available, unlocking them as it were. Once we finish the first chapter goblins will become available. I'm considering hammering together an ogrekin race for after Ch3.
Skeld |
I have 6 players, so here's what I did (We're almost to the end of chapter 4, btw).
I don't use XP; instead, I tell the players when to level as needed (I usually stay about 1 level behind the advancement blocks at the beginning of each chapter).
I used 15 point buy for the PCs. The APs are designed with 15 point buy in mind.
For races, I allow all the CRB races, plus aasimar and tiefling. Also, for this campaign, I stipulated that each PC had to be from a different race (so we don't have another all-human party). I allowed any of the base classes except Gunslinger.
I don't any input on Cavaliers.
Hope that helps!
-Skeld