How do natural attacks interact with the "Quick" Combat Maneuver feats?


Rules Questions


So as the tittle says how do natural attacks and the Quick Combat Maneuver feats work together?

Let's take Quick Dirty Trick for the example (although as far as I can tell they all the say the same thing)

Quick Dirty Trick:

On your turn, you can perform a single dirty trick combat maneuver in place of one of your melee attacks. You must choose the melee attack with the highest base attack bonus to make the dirty trick combat maneuver.

Since it says you "must choose the melee attack with the highest base attack bonus" I am a bit confused. Lets say I have three primary natural attacks (2 claws, 1 bite), do I get to choose which attack I sacrifice? Or do I have to use my normal BAB attacks and all the natural attacks turn into secondary attacks?


I'd say you just pick one.


I was hoping for some possible explicit rules on the matter....looks like there isn't any.

Grand Lodge

Raising this thread for it being relevant to a build idea I had. I'm thinking of a half-orc slayer with the Toothy alternate racial trait and the Natural Weapon Combat Style from slayer talents, and investing into Quick Dirty Trick and Greater Dirty Trick to blind enemies before unloading on sneak attacks.


Lord Phrofet wrote:

So as the tittle says how do natural attacks and the Quick Combat Maneuver feats work together?

Let's take Quick Dirty Trick for the example (although as far as I can tell they all the say the same thing)

** spoiler omitted **

Since it says you "must choose the melee attack with the highest base attack bonus" I am a bit confused. Lets say I have three primary natural attacks (2 claws, 1 bite), do I get to choose which attack I sacrifice? Or do I have to use my normal BAB attacks and all the natural attacks turn into secondary attacks?

The answer is in the description. Look at it more closely here:

Quick Dirty Trick wrote:
On your turn, you can perform a single dirty trick combat maneuver in place of one of your melee attacks. You must choose the melee attack with the highest base attack bonus to make the dirty trick combat maneuver.

RAW, it does not specify which attack it has to be, it just has to be one with the highest BAB. Since the 3 natural attacks (assumedly) are at the highest BAB, you can choose which one to ditch.

That being said, most Bite + 2 Claw attack routines usually show Bite primary and Claws as Secondary. I'd double-check to make sure that's not the case, because it might mean you'd have to sacrifice the Bite attack no matter what.

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