King maker - advice


Kingmaker


Hi, I'll soon begin to run the Kingmaker AP.

I've a few concerns with what my players will play. We will have:

Paladin - Sacred shield archetype.
Not concerned about this one, since it's mainly defensive.

Cavalier
Played by one guy that usually makes very weak character. I don't expect problems from this one as far as game balance is concerned. I also understand that kingmaker is quite cavalier friendly, meaning he will be able to fight mounted most of the time: is this right?

Sorcerer
An illusionist/battlefield controller. The player is very good, not one to exploit loopholes though, will likely try to make the game as fun as possible for everyone.

Ranger 3/ Bard X
Focused on archery. Usually makes pretty weak character and tends to run them pretty badly (he is the one with less experience), but archers are very good in pathfinder, I think that even as a bard he will be able to contribute and feel useful (I'll help a bit with the build). His idea is to play an half-elf, with the idea to bring various communities of elves into the newborn realm. Now, I'm still reading the adventure, is there any reason for which it would be difficult to implement this? I know that in the end there is some fey stuff, could that get in the way?

Magus
The one I'm most worried about. I've never played a magus and never seen one played (with the exception of the ranger/bard guy, but as said I don't think it would be representative). The guy who will play it tends to steal the spotlight from other (even unconsciously) and optimizes quite a bit. He simply tends to play as if his character was the single protagonist of the story. It's not as bad as it sound, and he refrain from doing it when he notices: it's just a tendency of his.
From reading the magus class it seems to me that one who wanted to make an overpowering character would have a lot of toys to play with, especially if the fight/day ratio is low (1-2 fight per day). Is this the case in kingmaker? Does anyone ever played a magus in kingmaker and can offer me some insights?
Please note that a bard singing and the cavalier being of the order of the dragon will add even more damage to what this guy will be able to to.

Thanks
F

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

We have a Magus in our Kingmaker group And he isn't being problem but that's because he's more of a fireball turrent rather than optimised in any way shape or form.

Most of the days where there's an encounter it will be only one. the Magus could nova spectacularly. But would then have little gas in the tank if there was a second, random, encounter. I'd place multiple random encounters on some days. Not frequently, but just enough so the magus realises that novaing will often be a bad idea. Also the boss encounters tend to be multi-fight affairs so he'll be under powered at the crucial time if he's burning his resources a lot.

The Cavalier should be ok most of the time, but there are still times when he'll have to dismount, albeit not as many as in most campaigns.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Um, first, go check out the responses you already got when you first posted this thread. Don't know if this was server funky or what but you just re-posted this question.

Second, I've played a Magus in Kingmaker, unfortunately that guy died in the first encounter with the Stag Lord so not much I can tell you.


Irnk, Dead-Eye's Prodigal wrote:

Um, first, go check out the responses you already got when you first posted this thread. Don't know if this was server funky or what but you just re-posted this question.

Second, I've played a Magus in Kingmaker, unfortunately that guy died in the first encounter with the Stag Lord so not much I can tell you.

My bad, I was posting from one of my players' pc with his account: when I noticed I tried to delete the thread and start a new one but it didn't really work...

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