Funny Stories or Outrageous Characters


Gamer Life General Discussion

Sovereign Court

Hey Guys,

So looking for some cherry discussion to brighten this cold morning (If you live in Canada or the North East US). Either post a funny story that occuried during an RP session(must be in game), or post a character that you played, or a fellow player played that was completly outrageous and cheesy.

I will start. I was GMing a home made campaign of Pathfinder, and at one point a friendly NPC appeared with a quest for the party. The NPC was actually an Ancient Gold Dragon in human form who needed the parties help to retrieve an item they had lost. The party was aware of this, and our resident "Trouble" player tried to pick a fight with him, continously slapping or shouting, "I uppercut the dragon!" Being LG alignment, the dragon didn't want to hurt or maim the player. But I reasoned that if a normal "squishy" person tries to punch a dragon, even in human form, their natural armor would be hard enough to shatter the players hand/arm, which is exactly what happened.

This rivalary between player and NPC would continue for months.


I once had a Buddy, i use that term loosely play a dress wearing orc named "peanut butter" and he had like a 7 intelligence and 20 STR. he would open a door look around after 30 seconds he would scream "Peanut butter bored" and proceed to kick oprn the next door in a dungeon. he only wanted to collect candleaberas

Sovereign Court

I also had a buddy who played a monk in PFS, who reasoned that because he didn't need armor, he also didn't need clothing of any type. He pointed it out ever few minutes.

The Exchange

had a player once who took a specific insanity. 'If he sees a chicken, he has to chase it.'

the silence at the table was stunning.

As for a funny story, we were playing modern age characters, superhero-in-training type kids. We had just gotten our powers and most of us were hiding it pretty well, but one player at least, got a newfound sense of confidence.

His name was Hu Stan, a Chinese exchange student. My character, Boomstick, always got his name wrong, thinking he was just called 'Houston', and thus would bring it up occasionally, eventually culminating with this exchange.

"Huh, that's sort of weird, say, Houston, you're from Texas, what do you think of this?"

"I'm not from Texas, you dolt."

"*bewildered* Then why do we call you Houston?"

Anyway Hu Stan decided he was going to stand up to a bully, and does so without using powers, he actually leaves the guy unconscious in the middle of class. Then, panicking, he opens up one of the slanted windows, crawls out, and runs away. He then stops at the top of the hill, with all of us watching him, and looks back. Then he runs away out of sight.

It's just so quirky and odd, it struck my group as too funny.


I had an oAD&D assassin character based off of Dr. Frank-N-Furter from RHPS. He had stiletto boots of leaping and springing, a +4 flaming whip of strangulation and a corset and hose of AC0.
He owned and operated out of a ‘men’s club’ called the Chained Male and he looked FABULOUS.


Back when Eberron first came out, one of the guys in our gaming group decided he really wanted to run an Eberron campaign, so we all made characters. Eager to try out the new stuff, one of us was a Shifter, another was a Warforged, another was a dragonmarked human Sorcerer, and I was a human Artificer.

First session comes around, and all of us have our characters all set up, except the Warforged- who, true to his player's nature, had no name. That player was notorious for never coming up with names. So the DM, eager to get started, says people call him "Grim" since he used a scythe.

My artificer, though, was really goofy. So, when the characters first met, upon introduction, I said, "No. Your name isn't Grim. It's..."

I looked down my character sheet for a random word to call him. (Warforged are often named after objects, at least according to the 3.5 Eberron campaign setting book. Eventually, I find...

"...Walking Stick."

The DM laughed, said whatever, and went on. Everyone still called him Grim, except me. No, I called him Walking Stick. Every chance I got. I even went out of my way sometimes to involve him in the conversation just so I could call him Walking Stick.

A few adventures in, the other players started referring to him as Walking Stick- usually by accident. But eventually it happened more and more.

By the end of the campaign, his name was, and always would be, Walking Stick.

I was proud of myself.

The Exchange

did the player or character care one way or the other about the name change?


Zerombr wrote:
did the player or character care one way or the other about the name change?

I don't think so. It's like character names were a complete afterthought to him. If it bothered him, he never let on (he's even told me, since the campaign, about other stuff he wants to use Walking Stick for in his own campaigns).


We had a rogue/shadowdancer/skillmonkey in my last game who was notoriously terrible at making perception checks. Ludicrously bad.

Failed to notice the huge (sized) troll in a room while scouting bad.

Shortly after that (unpleasant and messy) encounter the running gag became "you see everything...but the troll." Over time the character developed a hysterical blindness towards trolls.

The dice said so.

At the end of the campaign the party succeeded and got a series of boons for dieties. The rogues?

All trolls glow in the dark. Forever. But only around her.


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This one happened today at our Pathfinder Society game.

A bit of background first: My husband and I play together, and today we just happened to be playing our first/highest level characters; him, a Summoner (Zerrick), me, an Oracle (Sirocco). They are level 6 and have played almost every scenario together, so know each other quite well in-game. His Summoner's perception is abysmal (no ranks, 8 WIS so a -1 Perception total) and he had been rolling particularly poorly on perception (at least a couple of 1s on the die, resulting in a total of 0 to his Perception check.) His Eidolon's perception, on the other hand, is quite high, so it's sort of a running gag that the Summoner would be staring at the wall while the Eidolon would tap him on the shoulder saying "hey boss, look" when something interesting happened.

Also of note, was that we (the players) were playing in a room with the air conditioning running full blast so it was a little chilly, and as such I was leaning against my husband and he had his arm around my shoulders when this exchange took place.

We had just fought and killed an evil cleric and looted him for some divine scrolls and wands.

Zerrick: Too bad we don't have a divine caster with us today. (said completely dead-pan by my husband, he himself actually thought this)

Sirocco: *stares at him* (I sat up and looked at him in disbelief)

Zerrick: What? ... oh. Oh! Hey, look, Sirocco's here today!

Other PCs: You failed your perception check so bad you didn't even notice the Oracle with us for the last couple of hours??

Eidolon: Boss... *facepalm*

Maybe it was a "you gotta be there" kind of moment, but it was truly hilarious. Probably what made it was that my husband (not just his character) honest-to-pete thought we had no divine casters in the group...when I was sitting there leaning against him. I guess the look I gave ("you have got to be kidding me") him was absolutely priceless to the other players!

Sovereign Court

I also play PFS with my wife, and similar situations have occured. Us guys just get distracted when were playing Pathfinder!


Probably the most memorable story in my gaming group is the Jerky Story.

Context: An Evil campaign, run because the most goody-goody player in our group wanted to DM but had ... "issues" ... RPing anyone not Good or Neutral; the rest of us really wanted to play an Evil game, so we convinced him letting the PCs be Evil would allow him to play primarily Good antagonists and Neutral villagers and such while we would take care of all the dastardliness.

Given that he was the only one of the group (at the time) who had not yet DMed, I think he underestimated us.

The party consisted of four characters: my character, a Tharizdun-worshiping nihilist of a Sorcerer headed for Force Missile Mage; a magic-distrustful Barbarian; a thickly-Russian accented Soulknife/Assassin; and a Binder nobleman who was the leader of the group. The basic story was that we were sent from a powerful mageocracy in the neighboring mirror-plane to scout out the reality next door for conquest. The Binder was in charge as he was a scion of one of the noble houses; I was an acolyte of one of their cults (had the feat that gave me a Cleric domain, can't remember what it was called, Arcane Devotee maybe?); the assassin was a hired thug; and the barbarian was brought in as a representative from the tribes that shared the mageocracy's domain, mainly as a peace offering and keeping up alliances (they'd need the barbarians for their eventual conquest attack, I think).

The first couple of levels were full of silly shenanigans, but we didn't get too much opportunity to be dastardly in the first town due to the presence of a powerful witch/wise woman who kept watch on the area (figures there'd be an uber Wizard in the first town). En route to the second, though, we had obtained enough information to be assured that wouldn't occur again, and thus were willing to broaden our horizons of the terrible things we planned to do. Which in turn led to this conversation:

Assassin: *turns to Barbarian* "I have plan for when we reach the next village. What we need to do is combine our skills. I am good at killing people. You are good at making jerky."
Binder: "Oh Jesus."
Barbarian: "Just bring me the meat. I don't care where it comes from."
Assassin: "We'll make a killing! We'll sell the villagers back to the villagers!"
Sorcerer: "I hate to say it but I kind of like this plan."
DM-OOC: "I am going to enjoy your deaths."

Sad to say the campaign ended before this little plot could be put into play.

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