Pirate Rob's Tide of Morning [PFS]
(Inactive)
Game Master
Pirate Rob
Crossed Court
Greetings Everybody. I'll have intro stuff up sometime tonight (probably late) so we can get started first thing in the morning.
If everybody would take a moment to introduce themselves here (not their character) that would be great.
Hi everybody, my name is Robert but a lot of PFS people know me as Pirate Rob. This will be my 80th table GMed and know far too much about the rules for my own good.
That said I still make plenty of mistakes if you notice something you think is weird or wrong, please feel free to bring it up, especially in discussion.
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
Hola all!
Mrachni aka Oladon here... I do the statistics generation for games. :)
Need to get leveled up to 2, but should be done soon.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
hi! i'm achilles.
i do stuff. mostly think up characters and try in vain to make a system represent them adequately.
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
Hawler everybody. Names Thundering Dawn (aka TD, aka Edric Vane). Muh friends n' family call me Wayne. Been playing since 2nd edition (AD&D) but this is only my third PFS. I doth knowth the rules, but if something comes up feel free to correct me or give me any advice yus gots.
Good game everyone!
And thanks for the invite Pirate Rob!
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
Crossed Court
Edric: Did you see the note about your languages in the first post?
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
Curses, knew I forgot something when I reworked his stats before I submitted him for an adventure. Originally I had him stated with a 12 intellect. Nice catch by your stat block monkeys!
It has been corrected!
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
Just so you guys know, I may not be available tomorrow; unsure at this point, so letting everyone know just in case. Apologies if this messes up the start!
Crossed Court
Just waiting for Tobi to check in with the gameplay thread and for Alia's player to introduce themselves here.
As a side note my apologies for the particularly obnoxious/unhelpful Venture Captain. I was tempted to present him in a less abrasive way but in the end decided to just go with him as written.
Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |
Lee, here: glad to make everyone's acquaintance!
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Alia, did you see the note about your perform skill?
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As a note regarding faction missions, this scenario does have them, (for the original 5 factions) although completing them does not garner you any additional reward.
Feel free to try and accomplish or ignore...
Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |
Sorry Pirate GM, I missed that: yes, you're right. That stat should read +6 (+2 ranks/+2 charisma modifier/+2 azata aasimar trait bonus). Changing it!
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Since characters can be retrained freely up until they are played at lvl 2 I'm happy to let you swap out one of your traits for one that gives you perform as a class skill if you wanted.
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
Apologies, all... I've got about another 2.5 hours of not being available, and then I should be able to post.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
I'm back. Catching up, but it's probably going to be an early night. Didn't have any computer access all day, and probably won't for at least the pre-noon hours tomorrow. Apologies again, DM.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
so is the barricade still in our way? or did the spider swarm's emergence solve that problem for us?
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The brown sloped bit around the edge is the barricade. The path straight ahead is not blocked.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
oops. accidentally posted with my default the first time. deleted it, but apparently that doesn't remove it from the characters list.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
quick question (hopefully before you're gone for the evening), can i tell what they were doing behind the hut from where i am? they were saying it was too late for hemzel, so my assumption is they were here to hurt him.
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
I've never had a rolling spree like that on this board... ever. The luck backlash is going to be intense. I'm soooo doomed!
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Tobold: The only sign of somebody being behind the hut was the strange figure disappearing into the distance.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
Alia, what are you trying to do with that diplomacy check? I would assume politely request a cease-fire, since influencing attitude takes 1 min.
PFSRD wrote: Influence Attitude: Using Diplomacy to influence a creature’s attitude takes 1 minute of continuous interaction.
Make Request: Making a request of a creature takes 1 or more rounds of interaction, depending upon the complexity of the request.
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Tobi: Special instructions in her spoiler :)
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
ah! yeah, it didn't have my name on it, so i didn't read it. :D
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
I'll be out most of tomorrow car shopping. I'll be able to post after 5 pm eastern standard time, but if it's necessary to bot me to keep the flow then feel free!
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
i'm not sure exactly how far i can get because i'm not sure if we have to go around the fire or how much movement getting over the table will be, so i'll let you move me.
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At the moment the fire squares are difficult terrain and do 1d6 fire damage. They will soon get worse.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
well this is unfortunate... lol.
Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |
Not to metagame too much, but I am afraid that I have not been keeping tabs on everyone's health: I just now noticed your dire need. Bad cleric!
My next turn will have me closing the distance to you, where I will provide some much-needed divinely channeled healing.
Hang on! Help is on the way! I'll be there, as fast as I can!
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
no worries; it all happened a bit suddenly. also, the first time i took damage it didn't save my update for some reason.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
i'm just kind of stuck on this fire then? or can i take an AoO to get onto the table?
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You could move up onto either table. Would take 2 squares of movement and provoke though.
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
There ya go, Tobi... safe for you to stay in that square. I'm gonna recommend total defense though. :P
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
Oops, sorry for the confusion with my action! My computer somehow buggered out and I missed a whole chunk of action, again sorry.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
yeah, i had planned on total defense. thanks a ton for putting out that fire!
Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |
I bobbled this a bit with the all-hands Channel Energy heal, but I deemed it more important that we get Tobi back to fighting form, or at least, off of death's door.
Next round will give Alia a chance to show the other side of Sarenrae. With her scimitar.
M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]
Traveling tomorrow, so probably won't be able to post much during the day. Should be able to post in the evening.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
about to be on the road for 6ish hours. heads up.
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
Apologizes, my power was out most of this morning due to the snow.
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Glad to see you back, sorry to have such a crappy turn for you.
Male Human Ranger 1 (Guide) - HP 12/12 - AC: 18 /T: 13 /FF: 15 - Perception +5 - F: +4 /R: +5 /W: +1 - CMB: +4 - CMD: 16 - Init +3
It's ok, I told you earlier there'd be backlash for those exceptional rolls from before. If I had a favored enemy however, it would be vermin!
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
and we're back up. i'll post shortly.
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The worst part for me is always the moment after I go yay the forums are back up, right before I realize that nothing new has been posted while they were down.
Male Halfling Cavalier 2 | HP: 18/18 | AC: 19 | T: 14 | FF: 16 | CMD: 16 | Fort/Ref/Will: +4/+3/+0 | Init: +5 | Perception: +7 | Sense Motive: +0
haha well they came back up for a second earlier and i was about to post then BAM! down again...
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