Magic locks and Traps disable device


Rules Questions


A player of my group came up with the following question:

Can alchemists, like rogues, disable magic locks and devices or are they only capable of disabling standard locks etc.?

Sczarni RPG Superstar 2012 Top 32

Zyren Zemerys wrote:

A player of my group came up with the following question:

Can alchemists, like rogues, disable magic locks and devices or are they only capable of disabling standard locks etc.?

Rogues can't disable a magic device. Just magical traps per the rules. As for magical locks, it is not specified for magical locks, just traps.

Disable Device
Restriction: Characters with the trapfinding ability (like rogues) can disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it.


So no chance for alchemists to disable magical traps, right?

Sczarni RPG Superstar 2012 Top 32

Zyren Zemerys wrote:
So no chance for alchemists to disable magical traps, right?

Magical traps = no

Magical locks = yes


thx alot!

RPG Superstar 2012 Top 32

Hopefully a future Discovery will be Trapfinding!!!

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