map of smugglers shiv


Serpent's Skull

The Exchange

the PCs whould have a map of smugglers shiv, since they found one in the captains cabin aboard the janiver. however I am the very worst curtographer in the whole frggin world, and so elected to simply print out the map from the PDF for them.
my question is: what do I do to print out a map that will not include the dots that signify encounters? that is, how do I make a player handout out of the map given in the PDF?
thanks!

The Exchange

Some PDF's Image Extract works great for this. It pulls all of the imiges out and put's them in a file in the same location as the original PDF. Then delete all the little images that are parts of every page, keep the maps and NPC/Monster pics and you're good.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

Wolfthulhu wrote:
Some PDF's Image Extract works great for this. It pulls all of the imiges out and put's them in a file in the same location as the original PDF. Then delete all the little images that are parts of every page, keep the maps and NPC/Monster pics and you're good.

+1. Some PDF works great for this.

Sovereign Court

For your convenience, here is an image that I made on maptools that will serve well for the basic outline map of Smugglers Shiv that the PC's find in the captains quarters. It took me about an hour to draw it and get the dimensions roughly right, but i'm quite proud of it as my drawing skills aren't great.

It has the added advantage of being entirely drawn by me, so no community license issues.

MAP LINK HERE

Feedback and thanks will be great, and will encourage me to attempt other stuff in future :P

The Exchange

Alexander Kilcoyne wrote:

For your convenience, here is an image that I made on maptools that will serve well for the basic outline map of Smugglers Shiv that the PC's find in the captains quarters. It took me about an hour to draw it and get the dimensions roughly right, but i'm quite proud of it as my drawing skills aren't great.

It has the added advantage of being entirely drawn by me, so no community license issues.

MAP LINK HERE

Feedback and thanks will be great, and will encourage me to attempt other stuff in future :P

dude! this is awesome. exactly what I needed, this map would excite my players. thanks A LOT.

thanks for the rest of you guys too, this is info I could use in other cases.

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

Alexander Kilcoyne wrote:

Feedback and thanks will be great, and will encourage me to attempt other stuff in future :P

That's very nice!

Paizo Employee Creative Director

Jam412 wrote:
I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

This is a great idea. I'll post my original untagged map turnover on the blog Friday for use as a copy of the map found in the Jenivere.

EDIT: Crap. Normally I keep my original maps. I don't think I did this time. If I can't find it, at least I'll post a copy of the island as an untagged image, though.

Sovereign Court

James Jacobs wrote:
Jam412 wrote:
I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

This is a great idea. I'll post my original untagged map turnover on the blog Friday for use as a copy of the map found in the Jenivere.

EDIT: Crap. Normally I keep my original maps. I don't think I did this time. If I can't find it, at least I'll post a copy of the island as an untagged image, though.

Bah, I go make a map that takes me an hour and a half, and you upstage me with one you had lying about ;)

The Exchange

Alexander Kilcoyne wrote:
James Jacobs wrote:
Jam412 wrote:
I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

This is a great idea. I'll post my original untagged map turnover on the blog Friday for use as a copy of the map found in the Jenivere.

EDIT: Crap. Normally I keep my original maps. I don't think I did this time. If I can't find it, at least I'll post a copy of the island as an untagged image, though.

Bah, I go make a map that takes me an hour and a half, and you upstage me with one you had lying about ;)

rest assured, HIS map didnt make itself either.

Sovereign Court

Lord Snow wrote:
Alexander Kilcoyne wrote:
James Jacobs wrote:
Jam412 wrote:
I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

This is a great idea. I'll post my original untagged map turnover on the blog Friday for use as a copy of the map found in the Jenivere.

EDIT: Crap. Normally I keep my original maps. I don't think I did this time. If I can't find it, at least I'll post a copy of the island as an untagged image, though.

Bah, I go make a map that takes me an hour and a half, and you upstage me with one you had lying about ;)
rest assured, HIS map didnt make itself either.

Touche, my complaint was only tongue-in-cheek anyway :)


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
Jam412 wrote:
I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

This is a great idea. I'll post my original untagged map turnover on the blog Friday for use as a copy of the map found in the Jenivere.

EDIT: Crap. Normally I keep my original maps. I don't think I did this time. If I can't find it, at least I'll post a copy of the island as an untagged image, though.

Thanks James!

Also, Alexander your map is quite nice, if a little printer-unfriendly.

Sovereign Court

Jam412 wrote:
James Jacobs wrote:
Jam412 wrote:
I'm really hoping they put the player friendly version on the blog at some point. I like to support my FLGS and thus don't have a PDF version.

This is a great idea. I'll post my original untagged map turnover on the blog Friday for use as a copy of the map found in the Jenivere.

EDIT: Crap. Normally I keep my original maps. I don't think I did this time. If I can't find it, at least I'll post a copy of the island as an untagged image, though.

Thanks James!

Also, Alexander your map is quite nice, if a little printer-unfriendly.

Many thanks. Made it to be print screened and uploaded really, hadn't really though of printers.


Rats.

In a perfect world the map the players find would not show the game trails.

Looks like time to break out the pen and ink and make a more nautical looking map.

A sailors map of the Shiv would not show:
game trails.
rivers other than their mouths.
Anything of the serpent shaped cove on the SE other than the opening.

Would show:
Islets and shoreline
beaching areas

Openings to bays or rivers but only as much of the bays as are easily reachable by jolly boat.

Hills and mountains

Giant trees

Fungus island.

The lighthouse ruin.

So do you think I've missed anything?
My goal is to have this be something the players add to through play.

~Will

ps. sorry for this being so disjointed. Posting while under the weather.
~will

Sovereign Court

Will- I made a map for Smugglers Shiv a day or two before the map was released as part ofa blog entry. No game trails are shown, or geographical features. There is a link to it further up in this thread, but for your convenience-

Link

It might be more along the lines of what your after, although I didn't include the giant trees etc.


@ Alexander Kilcoyne
That is an excellent map. Thank you for putting it up.
By the way I am lurking on youre Serpents skull thread. It looks like a great game.

It looks like I will just have to knuckle down and create my own map. This is a gaao AP but one cannot expect pazio to do everything.

Now I just need to figure out what would be on that map. Assuming it, or the map it was based on, dates from the failed settlement then the giant tree and the fungus would not be marked.

Note: the following musings are notes to myself about what to put on my map-that-is-yet-to-be and should be considered as unreliable as the currents near the Shiv.

The mountain, the lighthouse, the settelment to be and navigation aids for the safe ship or boat passage to the settlement would be on the map. Such a passage needs to exist or the settlement and lighthouse would never have been built.

The primary purpose for this map would be to allow ship captains to identify the island for navagation purposes and to know not to come near the place.

So we have a map with extremely out of date soundings and notes about what can be seen of the island from a telescope.

Judging from the equipment list ship captains do not have access to shipbord clocks and are using square sails. Gods these imaginary people are brave. So there will be prevailing wind notations and perhaps some notes about how far from the island the reefs run.

Right. Where's my good pencil!
~will

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