Aid Another


Rules Questions


PRD wrote:

Aid Another

You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you're helping gets a +2 bonus on his or her check.

I've always played that you can Aid Another if you roll (1d20+skill modifiers) >= 10. This quickly turns into auto-success, of course. The wording of this rule is a little bit non-standard: "roll a 10 or higher".

Is this intended to mean that players always have a 55% chance of aiding another? Or was my original interpretation correct?


fanguad wrote:
PRD wrote:

Aid Another

You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you're helping gets a +2 bonus on his or her check.

I've always played that you can Aid Another if you roll (1d20+skill modifiers) >= 10. This quickly turns into auto-success, of course. The wording of this rule is a little bit non-standard: "roll a 10 or higher".

Is this intended to mean that players always have a 55% chance of aiding another? Or was my original interpretation correct?

I believe your original interpretation was correct. I mainly base this off my own playing experiences, and that 3.5's Complete Adventurer had rules for expanded aid another. (A roll of 10-19 was +2, 20-29 being +3, 30-39 being +4, 40-49 being +5, etc)

Dark Archive

fanguad wrote:
PRD wrote:

Aid Another

You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you're helping gets a +2 bonus on his or her check.

I've always played that you can Aid Another if you roll (1d20+skill modifiers) >= 10. This quickly turns into auto-success, of course. The wording of this rule is a little bit non-standard: "roll a 10 or higher".

Is this intended to mean that players always have a 55% chance of aiding another? Or was my original interpretation correct?

I believe that you are doing it correctly. The wording isn't perfect, but it does state that you are making "the same kind of skill check". That would imply that you are making the same roll with the same kind of modifiers. At least that is how I've always played it.

-Chris

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