I think I saw it in a Dragon magazine issue....


Dragon Magazine General Discussion


Hey all,

I am looking for this feat that allowed spellcasters to use their spells to ignore any animal, plant, and natural environments and I think I saw something like it in a Dragon magazine. Either that or in one of the various splat books. Does anyone know what I am talking about or did I conjure that nonexistant feat in my head only?

Thanks in advance for any clarification! :)

CB Out.

Dark Archive

I didn't see it in a cursory glance at the Feat Index over on the WotC site, but I didn't actually read all 3314 entries. :)

I have the vaguest notion that it might be in the Dragon Compendium and that it might start with the word 'Green.'

Also, your lucky number is 17 and your favorite color is blue.

Dark Archive

Canadian Bakka wrote:

Hey all,

I am looking for this feat that allowed spellcasters to use their spells to ignore any animal, plant, and natural environments and I think I saw something like it in a Dragon magazine. Either that or in one of the various splat books. Does anyone know what I am talking about or did I conjure that nonexistant feat in my head only?

Thanks in advance for any clarification! :)

CB Out.

I don't have it with me at work, but I *believe* there is a class feature for one of the PrCs in the Book of Exalted Deeds that does what you're talking about. Think it may have been the Sentinel of Bharei(sp) ...

Not familiar with any feats that do that, though ...


I dont have my copious stacks of dragon magazines right in front of me, but I recal something similar to what your talking about. I recall a feat that at least prevented damage to objects in the area of effect. If I remember, it was from one of the class acts, after they narrowed it from the 11 classes to the 4 (5 with psionic) roles, and there was an illustration of a half-orc in an Indiana Jones sort of outfit. The class acts was about archeology, if I remember.

Hope that helps a little!

Dark Archive

The Black Bard wrote:

I dont have my copious stacks of dragon magazines right in front of me, but I recal something similar to what your talking about. I recall a feat that at least prevented damage to objects in the area of effect. If I remember, it was from one of the class acts, after they narrowed it from the 11 classes to the 4 (5 with psionic) roles, and there was an illustration of a half-orc in an Indiana Jones sort of outfit. The class acts was about archeology, if I remember.

Hope that helps a little!

Found that one ... it's issue #347 w/ the Princes of Elemental Evil. The feat there is Relicguard Spell; it allows your spells to not damage objects (or creatures immune to spells that do not damage objects, like undead or constructs).

But those spells would still hurt animals and some plants, so I'm not sure if that is the one the OP's looking for ...

Dark Archive

Well crud, I was gonna look this up when I got home, and I forgetted. Stupid brain! Work, or I'll stab you with this Q-Tip!

Dark Archive

It wasn't in the Dragon Compendium feat list, so I nothin.'

The Sentinel of Bharrai PrC (Book of Exalted Deeds p 70) has a 'nature-friendly spells' class ability that allows them to alter any Acid, Cold, Electricity or Fire spell to do only nonlethal damage to animals or plants in the area of effect, but that's hardly what was being asked for, and not terribly useful since the PrC requires Exalted feats and Vows and BoED-specific stuff like that.


Thanks everyone for your prompt replies, :) I was pretty sure I had seen a feat (like a metamagic feat) that allowed spells to be cast without harming animals and plants. It's such a stubborn itch in my brain. Unless of course I am mistaking it for something I saw back in 2E or possibly in another non-D&D d20 book. >_<

Maybe I can modify that Relic Guard feat from the Class Acts a bit. I have the relevant Dragon Magazine issue so that's a bonus.

CB Out.

Dark Archive

Since I can't find such a thing, here's how I'd work it.

Warden Spellcasting

A spellcaster with this feat can choose to cast a spell in such a way as to not affect animals or plants within the affected area. Casting a spell in this manner increases the casting time of a Standard Action spell to a Full-Round Action. The spellcaster cannot choose to only affect some plants or animals in the affected area, or only plants, but not animals, the choice has to be all or nothing.

Special: While this feat does not provide any protection to Magical Beasts, a Druid or Ranger's Animal Companion or a Sorcerer / Wizards Familiar is treated as an Animal for the purposes of this spell, so long as the Companion or Familiar was an Animal before becoming a Companion or Familiar. This of no benefit to a Companion (such as a Dragon) or a Familiar (such as an Imp) that was not an Animal before being selected as a Companion or Familiar.

Dark Archive

Found one!

It's in the Pathfinder Campaign Setting, p 218.

Green Faith Acolyte.

Spells and energy channeling doesn't damage plants (does damage plant *creatures,* just not plants). Plus to to heal, buff, enlarge plants. Bonus to Diplomacy checks with fey and plant creatures.

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