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Alchemy & Herbalists (d20) PDF
Bastion Press
The wonders of alchemy and the earthy goodness of herbalism have long been a draw in
fantasy games. Alchemy & Herbalists takes these core elementals of medieval fantasy and
brings them to life within the d20 rules. Updated for v3.5, A&H provides everything players
and Game Masters need to incorporate alchemy and herbalism into their campaigns.
Master alchemists and herbalists have many secrets to reveal, but only those who strive to
become truly skilled at their craft can hope to master the art of creating the most powerful of
talismans.
Wondering what awaits you in Alchemy & Herbalists? In addition to an in-depth
discussion of bringing alchemy and herbalism into your campaign, A&H provides 5 new
prestige classes (black alchemist, red alchemist, white alchemist, tarastan herbalist, tarastan
apothecary), 2 new schools (one for both alchemy and herbalism), a 14-page herbal catalog,
15 new feats and information on how current feats and skills augment the alchemy and
herbalism creation processes, and the Catalog of Wonders that details more than 150 new
items that can be created with the Craft (Alchemy) and Profession (Herbalist) skills. Three
new monsters (alchemunculus, erlmantle, and the kin-o-the-green template) also await you.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
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