Ru-Shi

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4 posts. Alias of TheChelaxian.


Full Name

Nakayama Hiriko

Race

Human

Classes/Levels

Character Sheet Human Paladin 1 LG HP 15 / 15 | Init 0 | AC 15 | Fort 4 | Ref 0 | Will 4 |CMB +3 | BAB 1

Gender

Female

Size

Medium

Age

19

Alignment

Lawful Good

Deity

Shizuru

Languages

Common, Minkaian

Strength 14
Dexterity 10
Constitution 14
Intelligence 11
Wisdom 14
Charisma 15

About Nakayama Hiriko

Nakayama Hiriko
Female Human paladin 1
LG humanoid

Defense:

Init +0; Senses Perception +2
AC 15, touch 10, flat-footed 15 (+0 Dex)
hp 15 (1d10+5)
Fort +4, Ref +0, Will +4

Offense:

Speed 20 ft.
Melee
-Katana: Att: +3, Dmg: 1d8+3, Crit: 18-20/x2

Statistics:

Str 14, Dex 10, Con 14, Int 11, Wis 14, Cha 15
Base Atk +1; CMB +3; CMD 15

Skills:

Acrobatics -3
Appraise +0
Bluff +2
Climb -1
Craft +0
Diplomacy +6
Disable Device -3
Disguise +2
Escape Artist -3
Fly -3
Handle Animal +2
Heal +2
Intimidate +2
Knowledge (arcana) +0
Knowledge (dungeoneering) +0
Knowledge (geography) +0
Knowledge (history) +0
Knowledge (local) +0
Knowledge (nature) +0
Knowledge (nobility) +1
Knowledge (planes) +0
Knowledge (religion) +5
Linguistics +1
Perception +2
Perform +2
Profession +2
Ride -3
Sense Motive +6
Slight of Hand -3
Spellcraft +0
Stealth -3
Survival +2
Swim -1
Use Magic Device +2

Feats:

Toughness
Exotic Weapon Proficiency (katana)

Traits:

Child of the Temple: You have long served at a temple in a city, where you picked up on many of the nobility's customs in addition to spending much time in the temple libraries studying your faith. You gain a +1 trait bonus on Knowledge (nobility) and Knowledge (religion) checks, and one of these skills (your choice) is always a class skill for you.

Natural-Born Leader: You've always found yourself in positions where others look up to you as a leader, and you can distinctly remember an event from your early childhood where you led several other children to accomplish a goal that each of you individually could not. All cohorts, followers, or summoned creatures under your leadership gain a +1 morale bonus on Will saves to avoid mind-affecting effects. If you ever take the Leadership feat, you gain a +1 trait bonus to your Leadership score.

Pride: You can't abide challenges to your dignity, authority, or honor. When someone threatens, accuses, or challenges you, you take a —2 penalty on Diplomacy checks and Sense Motive checks involving that creature until the creature apologizes to you.

Special Qualities:

Gear:

Backpack (2gp), Bedroll (1sp), Flint and steel (1gp), Holy symbol, iron (5gp), Lamp, common (1sp), Oil (5) (5sp), Pouch, Rope, hemp (1gp), Waterskin (1gp), Trail Rations (x5) (2.5gp), 80 gold, 8 silver

Backstory:

Appearance:

Drives/Goals/Aspirations: