Siwar Kurash

Valeria Baladin's page

250 posts. Alias of Haladir.


Full Name

Valeria Baladin

Race

Human

Classes/Levels

Cleric of Desna (Hidden Priest) 2

Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Gender

CG Female

Size

Medium

Age

24

Special Abilities

Favored class: Cleric (bonus hp:0; skills: 2)

Alignment

Chaotic Good

Deity

Desna

Location

Kintargo, Cheliax

Languages

Taldane (Common), Varisian

Occupation

Troubadour

Strength 10
Dexterity 13
Constitution 12
Intelligence 13
Wisdom 17
Charisma 14

About Valeria Baladin

Cleric of Desna (Hidden Priest) 2
CG female Medium humanoid (human: Varisian)
Init +1; Senses Perception +3

DEFENSE
AC 16; touch 11; flat-footed 15
(+4 armor; +1 Dex; +1 shield)
hp 16 (2d8+2)
Fort +4; Reflex +1; Will +6 (+2 vs. charm and compulsion)

OFFENSE
Speed 40 ft
Melee starknife +1 (1d4/x3), or MW heavy mace +2 (1d8/x2, or dagger +1 (1d4/19-20), or melee touch +1 (by spell)
Ranged thrown starknife +2 (1d4/x3) or thrown dagger +2 (1d4/19-20) or ranged touch +2 (by spell)
Special Attacks Channel positive energy (7/day, 1d6, DC 13)
Spells (CL 1st; Concentration +5)
1st level: bless, protection from evil, remove fear(D), summon monster I
0-level (at will): detect magic, guidance, light, stabilize
(D)- domain spell; Domains Liberation, Travel*
*- Does not have the Agile Feet dommain power.

STATISTICS
Str 10; Dex 13; Con 12; Int 13; Wis 17; Cha 14
BAB +1; CMB +1; CMD 12
Traits Birthmark, Dangerously Curious
Feats Extra Channel, Skill Focus- Perform (string instruments)
Skills Diplomacy (2) +7, Heal (1) +7, Knowledge (religion) (2) +6, Perform (string instruments) (2) +7, Sense Motive (1) +7, Spellcraft (1) +5, Use Magic Device (1) +7
Languages Taldane (Common), Varisian

SPECIAL ABILITIES
Aura (Ex) Has faint auras of both good and chaos.
Chanel Positive Energy (Su) 7/day, 30-ft radius, 1d6, DC 13 (7 remaining)
False Arcanist (Ex) When casting cleric spells, can pretend to be casting arcane spells, as a bard. Doing so requires a Perform check, DC (10 + twice spell level). On a successful check, the DC of a Spellcraft check to identify the source of the spell as divine (as opposed to the apparent arcane source) is 10 higher. On an unsuccessful check, the spell fails.
Liberation (Su) 2 rounds/day. As an immediate action, can ignore any effect that impedes movement, as freedom of movement (2 rounds remaining)

Gear:
Armor worn masterwork chain shirt, buckler
Weapons starknife, +1 starknife (broken), 4 daggers, morningstar
Combat Gear flask of holy water, potion of cure moderate wounds, potion of lesser restoration
Other Gear explorer's outfit, lute (common), fiddle (common), holy symbol of Desna (wooden), healer's kit (10 uses), spell component pouch, backpack, tinderbox (fint & steel), 6 day's trail rations, 4 torches, 5 candles, cold weather outfit, bedroll, winter blanket, studded leather armor
Money & Treasure 1 gp, 4 sp, 6 cp

DESCRIPTION
Valeria is striking young woman with dark, wavy hair and slate gray eyes. She is of average height and build. She tends to wear long, flowing skirts, loose-fitting blouses, and several scarves, of typical Varisian fashion. She rarely travels without her lute. Her friends call her Val.

BACKGROUND
Valeria's father is a successful Chelaxian trader who is based out of Kintargo, Cheliax. As a young man, he regularly sailed to Korvosa, in Varisia, on trading business. It was in Korvosa where Valeria's father met and fell in love with her mother, a native Varisian. After their wedding in Korvosa, the two settled back in Kintargo, where they still ply their trade. Growing up in Kintargo allowed a certain degree of freedom from the infernal worship that's the norm in Cheliax, and her mother's not-so-secret devotion to Desna was tolerated.

Valeria was born with signifiant wine stain birthmarks on her left arm, the most prominent of which is a symmetical shape on the back of her left hand that strongly resembles a butterfly. Her mother immediately recognized this as being a sign that Desna had blessed the birth, and she contacted the underground church of Desna operating in Kintargo. As a child, Val loved being at the temple, and became fascinated with and devoted to the church, becoming an acolyte. As she matured, she recognized the danger of worship of chaotic deities in Cheliax (even in a relatively liberal city like Kintargo), and learned to hide her divine abilities behind an act as a bard. When performing, she subtly wove stories of Desna in her music, including a story-song about a conflict between a lilend and a devil: in the story, the devil defeated the lilend, but it was a Pyrrhic victory, and the lilend's cause ultimately prevailed.

Unfortunately, a pair of Hellknights happened to be in the audience of a performance one night, and recognized the anti-Asmodean heresy in her songs. Val was reported, arrested, discovered to be priestess of a chaotic god, and sentenced to a life of slavery. Even as a slave, her rebellious nature caused her owners consternation, yet her masters recognized that she could still be useful. Sold to House Thrune as an expendible operative, Val is reluctantly compliant to her new masters, yet yearns for the day of her own liberation. If she ever escapes, she plans to head north to Varisia, where slavery is not allowed and she can live her life in freedom.

Valeria's arrest.

Valeria's conviction and subsequent recruitment.