Siwar Kurash

Valeria Baladin's page

250 posts. Alias of Haladir.


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Excerpt from Folk Songs of the Chelish Civil War by Valeria Baladin
Published by Skavner's Fine Tomes, Ordellia, Magnimar, 4714.

"Hail Ye Chelish Lords"
Author unknown (c. 4633)

Tune: Varisian folk song, "Came He O'er the Sea"

Hail ye Chelish lords! Hail ye dukes of Isger!
Abbie plays at swords and wee devils with her.
Do you know the place called the Stallion's Hammer?
I saw Abbie Grace dallin' with a lemure!

Before the tears had dried for the dead Azlanti
Abbie she connived for to up the ante--
Marked old Gaspie's deck in her game of Towers
And Gaspie cashed his cheque for a wreath of flowers!

Abbie went to Hell! There is little doubt here
For that awful smell that always clings about her.
Who will stand his ground? Davy will defend it!
He'll wear the Chelish crown, though dented he will mend it!

Milani sent the call to Cayden and to Desna
To make the curtain fall on Abbie's fell adventure.
Davy's holding strong his Ostensan vira
While Abbie's gazing long in her infernal mirror.

Hail to Bobbing Don! And the Inheritor's Lady!
Hail to Lancer Tran-- her dancers all a-ready!
Davy's back in town and like an angry daddy
Take her knickers down and spank the bum of Abbie!

(Repeat first verse)

History:

Loyalist folk song from the Chelaxian Civil War (4626-4640), in support of House Davian. This song stands out for its thinly-veiled yet coded language, sardonic and crude sexual humor, and vitriolic anti-Thrune sentiment.

Attributed by Chelish authorities to the halfling bard Chimon of Kintargo (4598-4641), who was convicted of penning this song and was executed in Egorian for it. Most scholars outside of Cheliax doubt this authoriship, citing significant stylistic differences with other known works by Chimon. The internal rhyme scheme and coded language strongly suggest Varisian authorship, especially in comparison to the Varisian folk song "Came He O'er the Sea," which shares the tune. (See below)

Copies of this song were printed in Kintargo in handbill format in 4634-5 and widely circulated. All printed copies were ordered to be destroyed per Imperial Order 7-4321.1 subsction F, issued by Her Infernal Majestrix Abrogail I in 4640. Any person caught performing this song was to receive 30 lashes and have his or her tongue cut out.

The tune used is from the Varisian folk song, "Came He O'er the Sea," a similarly-satirical retelling of the First Battle of Conquorer's Bay (4405) near Korvosa. That song tells how an outnumbered Shoanti quah successfully repelled the first attempt to invade Varisia by Chelish forces.

line-by-line explanation of meaning:

1. Hail ye Chelish lords! Hail ye dukes of Isger!
2. Abbie plays at swords and wee devils with her.
3. Do you know the place called the Stallion's Hammer?
4. I saw Abbie Grace dallin' with a lemure!

5. Before the tears had dried for the dead Azlanti
6. Abbie she connived for to up the ante--
7. Marked old Gaspie's deck in her game of Towers
8. And Gaspie cashed his cheque for a wreath of flowers!

9. Abbie went to Hell! There is little doubt here
10. For that awful smell that always clings about her.
11. Who will stand his ground? Davy will defend it!
12. He'll wear the Chelish crown, though dented he will mend it!

13. Milani sent the call to Cayden and to Desna
14. To make the curtain fall on Abbie's fell adventure.
15. Davy's holding strong his Ostensan vira
16. While Abbie's gazing long in her infernal mirror.

17. Hail to Bobbing Don! And the Inheritor's Lady!
18. Hail to Lancer Tran-- her dancers all a-ready!
19. Davy's back in town and like an angry daddy
20. Take her knickers down and spank the bum of Abbie!

1. A call to unaligned Chelish lords (including those in the province of Isger) to unite under Davian's banner.

2. A warning against the rise of House Thrune:
"Abbie:" Duchess Abrogail Thrune of Egorian (later Queen Abrogail I).
"plays at swords:" double-meaning: an inexperienced military commander, and Varisian slang for having many male sexual partners.
"wee devils:" dismissal of Thrune strategy of reinforcing its ranks with called devils.

3. "Stallion's Hammer:" Infamous brothel in Egorian specializing in male whore-slaves.

4. An insinuation that House Thrune must debase itself to devils:
"Abbie Grace:" referece to Duchess Abrogai's title
"lemure:" foul, dim-witted infernal creature that is the least of devil-kind.

5. "dead Azlanti:" Aroden

6. (through line 8) An extended analogy of the war as a card game.

7. Accusation that House Thrune consipred against King Gaspodar.
"Gaspie:" King Gaspodar
"marked the deck:" cheated at cards; by extension betrayed the king.
"game of Towers:" double-meaning: both the well-known card game of Towers, and the political side of the war.

8. Accusation that House Thrune assassinated King Gaspodar.

9-10. House Thrune is tainted by its deviltry. Also a direct insult.

11. "Davy:" House Davian

12. "though dented he will mend it" (the crown): When it gains the throne, House Davian will re-unite a fractured Cheliax.

13-14. Hyperbolic claim that the gods are on the side of House Davian. Note that all the gods cited are diametrically opposed philosophically to diabolism.

15. House Davian successfully defended Ostenso from a Thrune offensive in 4532.
"vira:" A Chelish estate

16. Unclear. Perhaps this line calls out the hubris of House Thrune's belief in being able to control its infernal allies.

17. The last stanza is a rallying cry for allies of House Davian
"Bobbing Don:" Admiral Donwell Crispin (4592-4639)
"Iomedae's Lady:" probably First Sword Knight Pontia Voralius of Kintargo (4602-4644)

18. "Lancer Tran:" probably General Trania Davian (4598-4640).
"dancers:" probably a reference to the 19th Cavalry Brigade, "Darwath's Dancers."

19-20: Prediction of House Davian's victory in the war. Analogy that Abrogail is a child throwing a tantrum that needs to be disciplined by her father. Also note the sexual overtones of the final line.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Thanks for the update, Mike!

I was feeling a little down when I posted the "Are we still alive" comment: the two other PbP's I've been playing in went belly-up in the same week!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I really hesitate to ask this...

But has this campaign wound down?


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Val turns her attention to one of the cracked globes in an alcove, reaching out gingerly, and then picking it up.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

MapTool might be a possibility for drawing stuff. It's was I was going to use for my aborted Ravenloft PbP.

MapTool is free open-source VTT software written in Java. It has basic but effective mapping tools, including a grid overlay. It doesn't have particularly good export capability, but you could draw what you want and then use your computer's built-in screen-capture utility to copy out sections as JPGs. You could then use those JPGs in Google Drive.

GIMP is another possibility if you're having trouble with Photoshop.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Just posting here to say that I'm still interested in continuing this adventure.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I'll be out of town this weekend, but I should be able to post if this campaign picks up again.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Still curious about the orb, Val retrieves a vial of holy water and unstoppers the vial. Holding the vial over the orb, she lets one drop of holy water fall onto it, and carefully observes the orb's rwaction.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Val furrows her brow as she ponders the strange orb.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Looking forward to playing with you all, and to getting this campaign moving again!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Glad to have you aboard!

Valeria smiles ambiguously while playing with her butterfly-shaped pendant.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

After Meepo shows the party to its quarters for the night, Val channels Desna's healing energies. If anyone requires more healing, she will tend to wounds traditionally.

She had five uses remaining uses of channel energy, for 5d6 ⇒ (2, 3, 1, 6, 3) = 15 healing total.

Heal check to treat deadly wounds: 1d20 + 7 ⇒ (12) + 7 = 19

Through the Dragon Door, Val regards the chamber and its single remaining glowing orb. Just inside the chamber, she takes a moment to scratch a stylized butterfly sigil onto the stone wall next to the door. With a grin, she muuters, "Another found-mark for me!"

Exchanging glances with the rest of the party, Val then examines the glowing orb, marveling at the notes emanating from it. She places her hand near the orb, feeling for heat, but takes care not to touch it.

She then steps back and casts a spell, her eyes glowing with a faint bluish light. She gazes intently at the glowing orb, her brow slightly furrowed.

Casts detect magic.

Spellcraft check: 1d20 + 5 ⇒ (7) + 5 = 12


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Sorry to see you go, Robert, but I certainly understand!

And nothing happened in-game while I was away?

I'm okay with continuing as a smaller party, but some new blood might make it a little easier on us.

(Oh, and... England was a blast! Wish I was still there!)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I just made what's probably going to be my last post in the Gameplay thread until a week from Monday.

Mike-- please feel free to GMPC Val for me while I'm away.

I'm going to assume that we're going to rest for the night, so I am going to refresh all of Val's abilities on her character profile.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

"Elion, I am in agreement that we should open the Dragon Door before we descend. However, we're all pretty beat up from the fight against the goblins, and then the fight for succession here."

"King Meepo, may we rest for a while in the same place we did last night? Also-- Do you have any idea what happened to Teral?"


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

After Meepo's guards have taken away Yusdrayl and her flunkies, Val praises the Starsong, summoning Desna's grace.

Channel positive energy: 1d6 ⇒ 3

And, again.

Channel positive energy: 1d6 ⇒ 4

Everyone heals 7hp.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Hi, folks.

I wanted to give you all a heads-up that I'll be going silent the week after next. My family is going to England on vacation for a week. We're flying out of JFK a week from tomorrow.

Feel free to GMPC Val while I'm away.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Val gives a respectful nod to Anton, and addresses the new kobold king, "Another way to look at this is that you should exile her instead of executing her. That shows that you are so strong, you don't need to kill your enemies."


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Val backs away with Bellicus, her starknife still in hand.

Meepo might be a sympathetic monster... but he's still a monster. Will he be any better than Yusdrayl?

Turning to Meepo, Val addresses the new king of the kobolds. "Your Majesty, do you really want your first act as king to be an execution?"

Diplomacy check: 1d20 + 7 ⇒ (19) + 7 = 26


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Raising her starknife over her head, Val shouts, "All hail King Meepo!"

Leaning in to Bellicus, she whispers, "Let's step back... you don't look so good. And don't turn your back to her."


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12
Mike the GM wrote:
PS, bless grants your allies a +1 to attack but does not affect enemies. That's prayer.

D'oh! Yes, I was confusing bless with prayer. (At least OGL got rid of chant...)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

"Bellicus!"

Seeing the knight take heavy damage, Val changes her spell mid-casting. Her prayer to Desna switches from asking the Starsong to send send a divine servant to aid our fight to beseeching for divine healing.

A cloud of silver-and-blue energy glitters around her hand, and one can see faint images of butterflies fluttering therein. She steps past Meepo and lays her hand on Bellicus' shoulder. "Feel the healing power of the Song of the Spheres!"

Spontaneously casting cure light wounds on Bellicus.

Healing: 1d8 + 2 ⇒ (4) + 2 = 6


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Hey-- if anyone is looking for another PbP, the Carion Crown game I'm playing in is looking for another character or two.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Mike-- a quick question for you...

In the Desna article in Pathfinder #2 there is mention of substituting Desna-themed statistical equivalents of creatured conjured by summon monster spells. (IOW, same stats, different visuals.)

Would you mind if I did that with Valeria?

On another subject entirely... I just submitted a "Weal and Woe" article for Wayfinder #11 that includes a character that people in this game might find somewhat familiar. I am really hoping it gets published!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Valeria seems to be preparing to cast a spell.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Don't forget we're all blessed: +1 to hit & (the kobolds are -1)

Val starts singing an improvising a song about King Meepo and his dragon. She steps back between Meepo and Elion, and hurls her starknife at the kobold that had been threatening her. But the kobold parries the spinning blade, which clanks across the floor.

Val then draws the damaged magical starknife recovered earlier.

Thrown (normal) starknife: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6

I'm posting from my phone & can't manipulate the combat map. Could someone else move my token?


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I'll have to wait for the kobolds to go before I take my action... which will probably be to cast bless.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I think it might be time to roll initiative...


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

"Well, that depends on how you treat him. Her. Whatever. Let's get you on the throne first!"


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Thanks! (My players hate it when their stuff gets sundered, so I rarely use the breaking objects rules.)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Re: the broken +1 starknife...

According to the mending spell, using it to repair magic items requires that the caster be at least the caster level of the item. The caster level to create a +1 weapon is 5th. Not sure if that's the CL of the item.

A +1 starknife, by the rules, should have Hardness 12 and 12 hp. I was going to ask how many hp it currently has (mending repairs 1d4 hp per casting), but since it's a 0-level spell, Val can cast it at will. (10 min casting time). Assuming a string of bad rolls, it will take at most two hours to repair it to full-- assuming that she's of sufficient CL to do it.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Spellcraft check, based on Meepo's description: 1d20 + 5 ⇒ (1) + 5 = 6

Hmm... It sounds like Yusdrayl probably must have used some kind of MAGIC! Unless it's just a trick... ummm... I got nuthin'.

"Meepo, you would be a great king. And, I think you should treat your little dragon friend here better-- maybe not keep it in a cage, perhaps? And certainly not hit it with a stick! If you can get your dragon to LIKE you, imagine what a strong king you would be!"

I absolutely LOVE where this is going!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Sorry for not showing up over the weekend like I'd planned. Life got unexpectedly... complicated.

Anyway, I think I'm really back now.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Still in. I'll be posting to the gameplay thread later tonight. I should be back to posting every day or two shortly.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Hey, folks. Nothing bad, but I may not be able to post for a few days.

I'll post as soon as I can.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Mike: Quick question...

With our sorcerer on hiatus, and our bard taking a bit of a back seat right now, would you be OK with my juggling Val's skill selection a bit? She doesn't currently have any ranks in Spellcraft...

(Lack of skill points is one thing that makes playing an ersatz bard kind of difficult...)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I figured that you and Robert were kind of busy!

I think that a diplomatic approach might be best, backed up with force if necessary. I'm guessing that Yusdrayl isn't going to surrender without a fight.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

A grin crosses Val's face. "Bellicus, you continue to surprise me!"

She then examines the unconscious dragon to see if she can gague how long it will remain knocked out.

Heal check: 1d20 + 8 ⇒ (2) + 8 = 10


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Congrats to Mike and Robert for both making the final round of Superstar 2014!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Val steps into the room and gingerly picks up the unconscious dragon, making sure that it's still alive. She marvels at the creature's beauty, and at the danger the creature poses. She then locks her gaze on the gleeful-looking kobold and the sack he is holding, and regards him with an accusitory look.

"Given the reaction of this creature upon seeing you, it really didn't seem to like you very much, Meepo. I thought that the dragon was your tribe's friend, or at least a beloved pet, not a slave. I do not approve of keeping slaves. Honestly, it looks like the goblins were treating it better than you were!"


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Honestly, I thought that you and Robert were just busy!

Interestingly, the PbP I'm involved with that has two RPGSS GMing/playing in it has more activity than any of my others right now!

[EDITED to add:] I've just posted in the gameplay thread. Val's biases might just be clouding her judgement...


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

I won't be at Paizocon. It's the week of my 20th wedding anniversary AND my mom's 75th birthday, so I'll be otherwise engaged.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

All I can say is-- in 30 years of playing D&D and its successors, I've never had a second-level character fight a dragon!

Val repositions, and attempts to strike the the dragon through the open doorway, but misjudges the angle. Her mace connects with the stone wall instead, sending a few sparks shooting into the corridor.

"Oww!"

Nonlethal attack: 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -1


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Slightly shaken herself, Val shoots Akshara a look of shock and surprise. "Desna's wings! I didn't know you could do that!"

Great visuals on that! Very appropriate!


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Not really having any other tricks up her sleeve for this situation, Val raises her mace and takes another swing at the cat-sized winged lizard. Seeming to get the hang of the balance of her new weapon, she connects!

Nonlethal attack: 1d20 + 2 - 4 + 4 ⇒ (16) + 2 - 4 + 4 = 18
Nonletlal damage: 1d8 ⇒ 4


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

"Meepo, I don't think it likes you very much."

Val takes another swing at the dragon, but it manages to twist out of the way.

Nonlethal attack: 1d20 + 2 - 4 ⇒ (14) + 2 - 4 = 12
I'm guessing its AC is better than 12.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Mike and Robert: Congrats on making it to Round 3!

(Oh, and moving ahead is fine with me, but I understand if you need time to fine-tune your Round 3 entries.)


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Mike and Robert: Best of luck with voting and the judges in Round 2 of RPG Superstar!

For the record, both of your monsters were among my very favorites.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Surprised by the ferocity of the cat-sized flying lizard, Val swings her newly-acquired mace at it, attempting to stun the thing.

Unfamiliar with her new weapon, the swing is clumsy. She comes closer to striking Meepo than his dragon.

Spoiler:

Striking for nonlethal damage, using guidance: 1d20 + 2 + 1 - 4 ⇒ (10) + 2 + 1 - 4 = 9
I'm guessing that's a miss.


CG Female Human Cleric of Desna (Hidden Priest) 2
Stats:
hp 16/16 | AC 16; touch 11; flat-foot 15 | Init +1 | Per +3 | Fort +4; Reflex +1; Will +6 | CMD 12

Anton: it's already awake, and it hasn't taken kindly to seeing Meepo.

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